Player Matchup

Hades
Hades
Airzol
Hades
Level 157
God Stats
1W - 1L
1,294 SR
Queue Stats
232W - 149L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
Ezatheon
Guan Yu
Level 155
God Stats
27W - 13L
1,753 SR
Queue Stats
254W - 215L
1,649 Elo+
Party 1
Da Ji
Da Ji
KingConway
Da Ji
Level 158
God Stats
24W - 8L
1,690 SR
Queue Stats
403W - 187L
1,725 Elo+
Party 1
Atlas
Atlas
Newbalicious309
Atlas
Level 23
God Stats
1W - 1L
1,441 SR
Queue Stats
6W - 1L
1,772 Elo+
Party 1
Neith
Neith
sarcasticgirll
Neith
Level 35
God Stats
41W - 9L
1,804 SR
Queue Stats
280W - 63L
1,835 Elo+
Party 1
Team Averages
Level 106
1,596 SR
1,712 Elo+

VS

Team Averages
Level 66
1,592 SR
1,522 Elo+
Chaac
Chaac
RoamingBird3132
Chaac
Level 47
God Stats
8W - 4L
1,761 SR
Queue Stats
148W - 159L
1,461 Elo+
Solo
Cupid
Cupid
RuffIeI
Cupid
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 31L
1,756 Elo+
Solo
Sol
Sol
akxismn
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 204L
1,410 Elo+
Solo
Ravana
Ravana
deadshot950
Ravana
Level 152
God Stats
72W - 61L
1,546 SR
Queue Stats
521W - 517L
1,506 Elo+
Solo
Guan Yu
Guan Yu
statue6551
Guan Yu
Level 46
God Stats
3W - 2L
1,651 SR
Queue Stats
67W - 83L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Airzol
Hades
14
4 / 0 / 1
8,185
546
9,757
12,413
8,313
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Ezatheon
Guan Yu
14
1 / 1 / 3
8,153
544
8,193
14,424
15,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
13
5 / 2 / 2
7,852
523
8,511
12,413
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 2
7,159
477
6,337
8,068
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 3
6,969
465
5,983
4,988
2,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,628
442
5,638
12,103
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
RuffIeI
Cupid
12
0 / 0 / 1
7,142
476
5,606
8,640
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
12
0 / 2 / 0
6,822
455
4,160
9,926
4,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ravana
11
2 / 4 / 1
6,842
456
4,995
10,663
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
statue6551
Guan Yu
12
0 / 3 / 1
7,446
496
7,395
12,092
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
Airzol
Hades
4
0
1
4.5
W
Guan Yu
Ezatheon
Guan Yu
1
1
3
2.5
W
Da Ji
5
2
2
3
W
1
0
2
2
L
1
2
1
0.75
L
Cupid
RuffIeI
Cupid
0
0
1
0.5
L
Sol
0
2
0
0
L
Ravana
2
4
1
0.63
W
0
0
3
1.5
L
Guan Yu
statue6551
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,781
Damage
27,794
52,306
Taken
53,424
38,349
Mitigated
34,831
26,206
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Airzol
Hades
9,757
772
599
9,581
12,413
8,313
0
0
12,237
87,658
0
W
Guan Yu
Ezatheon
Guan Yu
8,193
2,105
475
8,662
14,424
15,680
0
0
13,577
0
55,947
W
Da Ji
8,511
2,791
0
1,220
12,413
5,152
0
126
12,129
0
62,446
W
6,337
1,983
0
3,822
8,068
7,045
0
1,519
6,261
24,116
0
L
5,638
568
0
4,368
12,103
10,673
0
6,164
5,939
0
42,343
L
Cupid
RuffIeI
Cupid
5,606
3,107
177
3,221
8,640
3,218
0
5,539
3,050
0
59,728
L
Sol
4,160
1,148
0
5,261
9,926
4,176
0
1,845
8,081
42,808
8,187
L
Ravana
4,995
2,078
0
2,960
10,663
3,448
0
2,191
8,393
0
43,108
W
5,983
2,327
0
1,847
4,988
2,159
1,044
2,061
2,779
0
51,266
L
Guan Yu
statue6551
Guan Yu
7,395
1,520
0
5,442
12,092
13,316
0
355
10,791
0
53,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
34,880
459
Minions Killed
423
0
Camps Cleared
0
1,481,778
Distance Traveled
1,428,156
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,185
546
151
10
0
294,178
7
W
Guan Yu
8,153
544
103
7
0
317,357
5
W
Da Ji
7,852
523
93
6
0
315,734
5
W
Atlas
7,159
477
20
1
0
285,920
1
L
Chaac
6,628
442
60
4
0
297,446
4
L
Cupid
7,142
476
107
7
0
277,205
2
L
Sol
6,822
455
99
7
0
257,655
0
L
Ravana
6,842
456
54
4
0
300,732
1
W
Neith
6,969
465
92
6
0
268,589
2
L
Guan Yu
7,446
496
103
7
0
295,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role