Player Matchup

Izanami
Izanami
GothHarley16
Izanami
Level 45
God Stats
15W - 25L
1,425 SR
Queue Stats
21W - 36L
1,105 Elo+
Solo
Thanatos
Thanatos
Minted Salt
Thanatos
Level 59
God Stats
0W - 1L
1,447 SR
Queue Stats
14W - 27L
1,050 Elo+
Party 1
King Arthur
King Arthur
alwaysgoinin
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,076 Elo+
Party 1
Team Averages
Level 37
1,457 SR
1,077 Elo+

VS

Team Averages
Level 75
1,385 SR
1,298 Elo+
Nu Wa
Nu Wa
TheLiamCole
Nu Wa
Level 87
God Stats
91W - 140L
1,446 SR
Queue Stats
96W - 154L
1,246 Elo+
Solo
Da Ji
Da Ji
hilolhi
Da Ji
Level 69
God Stats
15W - 27L
1,254 SR
Queue Stats
206W - 303L
1,338 Elo+
Solo
Khepri
Khepri
xDWxWolfy
Khepri
Level 69
God Stats
5W - 9L
1,455 SR
Queue Stats
56W - 86L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GothHarley16
Izanami
16
2 / 5 / 3
11,807
656
8,989
16,221
7,248
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Minted Salt
Thanatos
16
3 / 6 / 2
11,167
620
9,373
20,113
10,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
alwaysgoinin
King Arthur
14
1 / 6 / 3
10,588
588
3,395
25,986
26,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 14
12,150
675
19,202
3,827
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
hilolhi
Da Ji
18
16 / 3 / 1
14,162
787
22,840
15,463
9,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
xDWxWolfy
Khepri
17
1 / 1 / 11
12,725
707
7,618
12,057
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
17
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
GothHarley16
Izanami
2
5
3
0.7
L
Thanatos
Minted Salt
Thanatos
3
6
2
0.67
W
0
2
14
3.5
L
King Arthur
alwaysgoinin
King Arthur
1
6
3
0.42
W
Da Ji
hilolhi
Da Ji
16
3
1
5.5
W
Khepri
xDWxWolfy
Khepri
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,757
Damage
49,660
62,320
Taken
31,347
44,915
Mitigated
23,476
14,026
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GothHarley16
Izanami
8,989
6,274
667
3,175
16,221
7,248
0
5,861
10,360
0
67,634
L
Thanatos
Minted Salt
Thanatos
9,373
3,215
521
8,988
20,113
10,897
0
8,572
11,541
0
37,447
W
19,202
7,044
23
354
3,827
1,468
311
0
3,827
56,948
0
L
King Arthur
alwaysgoinin
King Arthur
3,395
947
0
675
25,986
26,770
42
13,130
12,856
0
28,174
W
Da Ji
hilolhi
Da Ji
22,840
7,825
0
181
15,463
9,334
1,862
521
14,942
77
55,185
W
Khepri
xDWxWolfy
Khepri
7,618
261
475
4,107
12,057
12,674
323
40
12,017
29,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,562
Gold Earned
39,037
206
Minions Killed
172
3
Camps Cleared
10
864,239
Distance Traveled
954,152
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,807
656
132
7
1
270,074
6
L
Thanatos
11,167
620
55
3
2
301,122
3
W
Nu Wa
12,150
675
75
4
0
266,344
5
L
King Arthur
10,588
588
19
1
0
293,043
0
W
Da Ji
14,162
787
53
3
9
333,081
2
W
Khepri
12,725
707
44
2
1
354,727
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role