Player Matchup

Nike
Nike
 
Nike
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CallMeFuFuu
Tiamat
Level 122
God Stats
6W - 13L
1,343 SR
Queue Stats
71W - 116L
1,408 Elo+
Party 2
Lancelot
Lancelot
ChirronMC
Lancelot
Level 30
God Stats
6W - 6L
1,438 SR
Queue Stats
29W - 40L
1,443 Elo+
Party 2
Team Averages
Level 73
1,427 SR
1,450 Elo+

VS

Team Averages
Level 49
1,415 SR
1,540 Elo+
Anubis
Anubis
Cryptzan
Anubis
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 57L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
Jhatcher1999
Cernunnos
Level 95
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 47L
1,387 Elo+
Party 1
Horus
Horus
LeeWeee
Horus
Level 41
God Stats
0W - 1L
1,245 SR
Queue Stats
3W - 4L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
3 / 3 / 8
12,549
627
13,862
25,634
28,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
19
3 / 2 / 8
13,305
665
21,181
15,050
10,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
ChirronMC
Lancelot
18
5 / 1 / 6
12,911
646
16,049
15,602
10,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cryptzan
Anubis
16
0 / 4 / 4
11,474
574
3,388
15,530
8,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Jhatcher1999
Cernunnos
17
3 / 4 / 1
12,871
644
17,350
19,968
10,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Horus
LeeWeee
Horus
17
2 / 3 / 4
12,280
614
16,380
24,459
38,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
11
Kills
5
6
Deaths
11
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
3
8
2.33
W
Tiamat
3
2
8
3.5
W
Lancelot
ChirronMC
Lancelot
5
1
6
8
L
Anubis
Cryptzan
Anubis
0
4
4
0.5
L
Cernunnos
Jhatcher1999
Cernunnos
3
4
1
0.88
L
Horus
LeeWeee
Horus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,092
Damage
37,118
56,286
Taken
59,957
50,318
Mitigated
57,532
8,490
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
13,862
1,088
0
0
25,634
28,773
42
2,004
23,630
157
33,863
W
Tiamat
21,181
559
148
4,904
15,050
10,906
994
1,577
13,473
75,452
0
W
Lancelot
ChirronMC
Lancelot
16,049
2,559
0
3,438
15,602
10,639
345
1,161
14,441
25
41,048
L
Anubis
Cryptzan
Anubis
3,388
631
0
3,636
15,530
8,722
105
5,256
9,882
36,750
0
L
Cernunnos
Jhatcher1999
Cernunnos
17,350
7,794
0
3,061
19,968
10,304
297
6,844
12,692
0
73,544
L
Horus
LeeWeee
Horus
16,380
5,715
2,848
5,624
24,459
38,506
0
8,296
15,503
607
32,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
36,625
217
Minions Killed
201
11
Camps Cleared
6
1,097,595
Distance Traveled
958,122
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,549
627
41
2
2
340,958
3
W
Tiamat
13,305
665
134
7
8
338,751
3
W
Lancelot
12,911
646
42
2
1
417,886
4
L
Anubis
11,474
574
65
3
0
280,523
0
L
Cernunnos
12,871
644
106
5
2
325,599
2
L
Horus
12,280
614
30
2
4
352,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role