Player Matchup

King Arthur
King Arthur
DarkFire6300
King Arthur
Level 40
God Stats
6W - 14L
1,347 SR
Queue Stats
169W - 154L
1,465 Elo+
Party 1
Ishtar
Ishtar
DrDe1irious
Ishtar
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 77L
1,356 Elo+
Solo
Neith
Neith
I hxpnoticxI
Neith
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
73W - 66L
1,363 Elo+
Party 1
Artio
Artio
Shipmaster54
Artio
Level 27
God Stats
8W - 13L
1,355 SR
Queue Stats
100W - 117L
1,410 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Varieation
Morgan Le Fay
Level 106
God Stats
3W - 5L
1,362 SR
Queue Stats
281W - 267L
1,455 Elo+
Party 1
Team Averages
Level 54
1,413 SR
1,410 Elo+

VS

Team Averages
Level 64
1,506 SR
1,380 Elo+
Danzaburou
Danzaburou
BRN_M0NST3R1
Danzaburou
Level 27
God Stats
13W - 12L
1,538 SR
Queue Stats
21W - 28L
1,370 Elo+
Party 3
Nu Wa
Nu Wa
Crytech-8a
Nu Wa
Level 105
God Stats
55W - 38L
1,575 SR
Queue Stats
346W - 361L
1,471 Elo+
Party 3
Bacchus
Bacchus
Nordic4406
Bacchus
Level 65
God Stats
3W - 1L
1,588 SR
Queue Stats
180W - 186L
1,392 Elo+
Party 2
Tiamat
Tiamat
TRIARII 77
Tiamat
Level 51
God Stats
11W - 10L
1,253 SR
Queue Stats
40W - 48L
1,287 Elo+
Solo
Artemis
Artemis
wolfpack43
Artemis
Level 74
God Stats
27W - 16L
1,578 SR
Queue Stats
280W - 319L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkFire6300
King Arthur
15
2 / 2 / 4
10,975
477
10,533
19,608
20,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
16
3 / 5 / 7
10,677
464
6,245
19,463
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 10 / 4
8,949
389
7,722
18,873
6,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 6
8,128
353
6,621
18,366
10,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Varieation
Morgan Le Fay
17
9 / 4 / 6
11,321
492
28,465
22,399
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BRN_M0NST3R1
Danzaburou
17
7 / 6 / 8
12,118
527
19,133
21,605
10,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
17
3 / 8 / 12
10,801
470
13,503
15,408
6,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Nordic4406
Bacchus
15
5 / 1 / 12
10,800
470
11,060
22,943
32,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tiamat
TRIARII 77
Tiamat
19
2 / 0 / 7
12,103
526
11,981
9,810
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
wolfpack43
Artemis
20
11 / 0 / 5
13,067
568
20,650
13,738
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
15
Kills
28
28
Deaths
15
27
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BRN_M0NST3R1
Danzaburou
7
6
8
1.83
W
Nu Wa
3
8
12
1.13
L
King Arthur
DarkFire6300
King Arthur
2
2
4
2
L
Ishtar
3
5
7
1.3
L
1
10
4
0.3
W
Bacchus
Nordic4406
Bacchus
5
1
12
11
L
0
7
6
0.43
W
Tiamat
TRIARII 77
Tiamat
2
0
7
5.5
L
Morgan Le Fay
Varieation
Morgan Le Fay
9
4
6
3
W
Artemis
wolfpack43
Artemis
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,586
Damage
76,327
98,709
Taken
83,504
56,243
Mitigated
61,691
16,408
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BRN_M0NST3R1
Danzaburou
19,133
10,279
0
5,854
21,605
10,053
2,581
10,455
10,833
0
94,622
W
Nu Wa
13,503
2,870
0
3,132
15,408
6,311
1,531
8,787
6,621
69,744
0
L
King Arthur
DarkFire6300
King Arthur
10,533
786
0
1,152
19,608
20,905
231
9,736
9,409
0
67,443
L
Ishtar
6,245
3,600
0
2,529
19,463
8,210
0
4,938
14,339
0
92,195
L
7,722
2,645
0
2,741
18,873
6,616
0
5,338
13,525
0
38,029
W
Bacchus
Nordic4406
Bacchus
11,060
1,789
1,000
2,397
22,943
32,599
0
9,388
13,555
33,954
0
L
6,621
144
1,183
4,831
18,366
10,522
0
7,228
11,046
29,599
1,972
W
Tiamat
TRIARII 77
Tiamat
11,981
1,011
0
2,630
9,810
5,831
5,447
1,234
8,576
81,901
0
L
Morgan Le Fay
Varieation
Morgan Le Fay
28,465
5,331
66
3,906
22,399
9,990
256
9,230
13,125
91,696
0
W
Artemis
wolfpack43
Artemis
20,650
9,339
0
490
13,738
6,897
715
4,938
8,800
0
139,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,050
Gold Earned
58,889
489
Minions Killed
602
0
Camps Cleared
0
1,998,710
Distance Traveled
2,033,988
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,118
527
130
6
0
354,706
2
W
Nu Wa
10,801
470
92
4
0
392,865
3
L
King Arthur
10,975
477
151
7
0
437,260
6
L
Ishtar
10,677
464
136
6
0
430,256
0
L
Neith
8,949
389
51
2
0
376,601
0
W
Bacchus
10,800
470
39
2
0
464,448
2
L
Artio
8,128
353
43
2
0
363,007
4
W
Tiamat
12,103
526
160
7
0
385,647
4
L
Morgan Le Fay
11,321
492
108
5
0
391,586
3
W
Artemis
13,067
568
181
8
0
436,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role