Player Matchup

Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond V
LaurinhaSilva
Eset
Diamond V
Level 148
God Stats
22W - 18L
1,645 SR
Queue Stats
94W - 86L
1,982 MMR
Solo
Hou Yi
Hou Yi
Diamond III
VaAlLenTiN
Hou Yi
Diamond III
Level 148
God Stats
6W - 3L
1,756 SR
Queue Stats
368W - 371L
2,043 MMR
Solo
Chiron
Chiron
Masters
zSusanoOz
Chiron
Masters
Level 160
God Stats
1W - 1L
1,775 SR
Queue Stats
573W - 556L
3,051 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,635 SR
2,015 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,525 SR
1,846 MMR
Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond III
 
Heimdallr
Diamond III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Beemto
Geb
Gold I
Level 105
God Stats
8W - 6L
1,509 SR
Queue Stats
148W - 139L
1,868 MMR
Solo
Bakasura
Bakasura
Platinum I
Predru
Bakasura
Platinum I
Level 137
God Stats
23W - 22L
1,574 SR
Queue Stats
685W - 707L
1,920 MMR
Solo
King Arthur
King Arthur
Diamond I
Tadanokun
King Arthur
Diamond I
Level 99
God Stats
1W - 9L
1,540 SR
Queue Stats
355W - 360L
2,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 0 / 3
5,973
543
3,182
8,596
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
 
Khepri
9
0 / 0 / 3
5,563
506
3,182
5,228
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 2
6,543
595
7,535
5,046
1,600
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
VaAlLenTiN
Hou Yi
10
2 / 0 / 0
5,963
542
6,024
5,654
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
zSusanoOz
Chiron
11
4 / 2 / 0
6,383
580
4,980
6,878
2,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
PoseidonMercuryNemesis

VS

Bans
LancelotMulanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 0
5,716
520
5,727
7,189
2,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heimdallr
 
Heimdallr
9
0 / 2 / 0
5,308
483
3,048
6,139
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
Beemto
Geb
7
0 / 2 / 1
4,972
452
3,140
9,399
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Predru
Bakasura
12
2 / 1 / 0
6,626
602
2,322
6,961
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Tadanokun
King Arthur
10
1 / 2 / 1
5,828
530
2,871
10,801
7,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
3
1.5
W
Khepri
 
Khepri
0
0
3
1.5
L
Jing Wei
 
Jing Wei
0
0
0
0
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Geb
Beemto
Geb
0
2
1
0.25
W
1
1
2
2
L
Bakasura
Predru
Bakasura
2
1
0
2
L
King Arthur
Tadanokun
King Arthur
1
2
1
0.75
W
Hou Yi
VaAlLenTiN
Hou Yi
2
0
0
2
W
Chiron
zSusanoOz
Chiron
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,903
Damage
17,108
31,402
Taken
40,489
12,283
Mitigated
19,417
12,156
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,182
875
0
4,447
8,596
3,135
0
503
7,875
0
41,404
W
Khepri
 
Khepri
3,182
755
0
1,877
5,228
3,027
0
1,780
3,338
19,084
3,543
L
Jing Wei
 
Jing Wei
5,727
4,333
0
4,780
7,189
2,377
0
859
6,330
0
44,891
L
Heimdallr
 
Heimdallr
3,048
1,110
0
2,245
6,139
2,421
0
0
6,139
0
38,717
L
Geb
Beemto
Geb
3,140
667
0
1,908
9,399
4,324
0
1,909
7,490
10,945
0
W
7,535
1,062
116
1,022
5,046
1,600
726
0
5,046
47,045
0
L
Bakasura
Predru
Bakasura
2,322
1,468
0
1,863
6,961
2,698
0
584
6,377
0
44,007
L
King Arthur
Tadanokun
King Arthur
2,871
486
0
1,410
10,801
7,597
0
6,951
3,850
0
32,580
W
Hou Yi
VaAlLenTiN
Hou Yi
6,024
4,413
0
2,421
5,654
1,856
0
454
5,130
0
47,469
W
Chiron
zSusanoOz
Chiron
4,980
2,103
185
2,088
6,878
2,665
0
403
6,200
0
40,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
28,450
349
Minions Killed
353
0
Camps Cleared
0
1,041,146
Distance Traveled
1,110,891
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,973
543
82
7
0
241,601
3
W
Khepri
5,563
506
37
3
0
223,911
5
L
Jing Wei
5,716
520
96
9
0
201,800
1
L
Heimdallr
5,308
483
69
6
0
179,473
2
L
Geb
4,972
452
17
2
0
224,126
5
W
Eset
6,543
595
79
7
0
203,069
5
L
Bakasura
6,626
602
110
10
0
295,947
3
L
King Arthur
5,828
530
61
6
0
209,545
4
W
Hou Yi
5,963
542
86
8
0
186,553
3
W
Chiron
6,383
580
65
6
0
186,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role