Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
OtakuBassy
Athena
Level 130
God Stats
1W - 0L
1,820 SR
Queue Stats
94W - 94L
1,463 Elo+
Solo
Merlin
Merlin
RenkorDS
Merlin
Level 144
God Stats
25W - 24L
1,541 SR
Queue Stats
420W - 423L
1,386 Elo+
Solo
Hercules
Hercules
Spicymeatballls
Hercules
Level 84
God Stats
2W - 3L
1,322 SR
Queue Stats
127W - 128L
1,461 Elo+
Solo
Charybdis
Charybdis
xXBadprophetXx
Charybdis
Level 129
God Stats
27W - 39L
1,437 SR
Queue Stats
128W - 142L
1,444 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,451 Elo+

VS

Team Averages
Level 107
1,626 SR
1,422 Elo+
Hades
Hades
DamnThySouls
Hades
Level 88
God Stats
29W - 11L
1,794 SR
Queue Stats
308W - 327L
1,380 Elo+
Party 1
Yemoja
Yemoja
EmptyVortex083
Yemoja
Level 127
God Stats
12W - 18L
1,412 SR
Queue Stats
351W - 349L
1,435 Elo+
Party 1
Ishtar
Ishtar
TheDOMinator985
Ishtar
Level 147
God Stats
6W - 4L
1,707 SR
Queue Stats
396W - 399L
1,421 Elo+
Solo
Atlas
Atlas
foxychicken26
Atlas
Level 67
God Stats
2W - 7L
1,489 SR
Queue Stats
92W - 91L
1,422 Elo+
Party 1
Mercury
Mercury
keyblade_corps
Mercury
Level 105
God Stats
4W - 2L
1,726 SR
Queue Stats
117W - 116L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 1
6,466
539
3,462
8,128
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
OtakuBassy
Athena
10
0 / 2 / 3
6,297
525
4,705
12,923
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
RenkorDS
Merlin
12
2 / 2 / 1
6,744
562
6,847
4,657
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
12
2 / 1 / 0
7,379
615
6,107
10,349
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
xXBadprophetXx
Charybdis
12
2 / 0 / 1
6,726
561
6,046
8,045
2,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,676
473
3,993
9,176
5,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,980
582
7,352
9,928
5,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,306
526
5,578
7,300
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 2
5,410
451
4,635
9,204
6,652
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,526
544
2,314
10,857
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
6
6
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
1
1
2.5
L
1
1
1
1.5
L
2
2
0
1
W
Athena
OtakuBassy
Athena
0
2
3
0.75
W
Merlin
RenkorDS
Merlin
2
2
1
1.25
W
Hercules
2
1
0
2
L
2
3
0
0.67
L
0
1
2
1
L
1
1
0
1
W
Charybdis
xXBadprophetXx
Charybdis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,167
Damage
23,872
44,102
Taken
46,465
27,148
Mitigated
25,438
19,511
Healing
12,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,462
846
0
8,014
8,128
3,672
475
614
7,514
0
38,184
L
3,993
377
381
3,998
9,176
5,915
0
4,588
4,305
36,642
0
L
7,352
2,274
76
2,201
9,928
5,639
47
393
8,834
50,748
0
W
Athena
OtakuBassy
Athena
4,705
1,171
0
2,197
12,923
9,251
291
4,938
7,985
18,625
3,801
W
Merlin
RenkorDS
Merlin
6,847
267
0
500
4,657
1,908
0
2,163
2,494
47,555
0
W
Hercules
6,107
2,021
0
4,590
10,349
9,501
0
6,647
3,702
103
48,376
L
5,578
2,853
0
2,388
7,300
3,086
0
936
6,324
0
41,526
L
4,635
1,798
360
1,039
9,204
6,652
0
3,146
5,904
22,859
0
L
2,314
931
0
1,904
10,857
4,146
0
1,508
9,085
0
57,003
W
Charybdis
xXBadprophetXx
Charybdis
6,046
2,833
0
4,210
8,045
2,816
728
1,618
6,225
0
46,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
30,898
370
Minions Killed
349
0
Camps Cleared
0
1,190,269
Distance Traveled
1,213,188
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,466
539
68
6
0
265,511
0
L
Hades
5,676
473
60
5
0
248,118
0
L
Yemoja
6,980
582
91
8
0
203,708
5
W
Athena
6,297
525
36
3
0
262,807
4
W
Merlin
6,744
562
92
8
0
212,229
1
W
Hercules
7,379
615
98
8
0
203,676
6
L
Ishtar
6,306
526
76
6
0
213,068
3
L
Atlas
5,410
451
22
2
0
244,749
1
L
Mercury
6,526
544
100
8
0
303,545
0
W
Charybdis
6,726
561
76
6
0
246,046
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role