Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Desuent
Kumbhakarna
Level 115
God Stats
1W - 2L
1,285 SR
Queue Stats
245W - 229L
1,550 Elo+
Party 1
Guan Yu
Guan Yu
bbgunxl2
Guan Yu
Level 142
God Stats
1W - 1L
1,329 SR
Queue Stats
250W - 242L
1,622 Elo+
Solo
Da Ji
Da Ji
jdph6
Da Ji
Level 65
God Stats
7W - 7L
1,537 SR
Queue Stats
223W - 190L
1,551 Elo+
Party 1
Team Averages
Level 122
1,430 SR
1,545 Elo+

VS

Team Averages
Level 127
1,455 SR
1,550 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
APeiceofPoo
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 96L
1,606 Elo+
Solo
Chaac
Chaac
Pyromea
Chaac
Level 122
God Stats
0W - 2L
1,219 SR
Queue Stats
244W - 240L
1,555 Elo+
Solo
Sol
Sol
lcddem
Sol
Level 115
God Stats
10W - 16L
1,453 SR
Queue Stats
375W - 344L
1,585 Elo+
Solo
Fenrir
Fenrir
untastypastry
Fenrir
Level 124
God Stats
4W - 4L
1,603 SR
Queue Stats
446W - 408L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
0 / 0 / 1
3,899
780
1,411
1,769
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
5
0 / 1 / 0
3,162
632
2,300
2,901
853
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Desuent
Kumbhakarna
5
0 / 1 / 0
3,404
681
1,133
5,424
2,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
bbgunxl2
Guan Yu
7
1 / 0 / 0
4,175
835
833
1,702
1,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
jdph6
Da Ji
5
1 / 0 / 1
3,715
743
2,149
3,894
1,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 0 / 0
3,740
748
1,011
2,513
1,248
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
5
0 / 0 / 2
3,644
729
1,558
3,406
1,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Pyromea
Chaac
2
0 / 1 / 0
2,779
556
707
1,507
795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
lcddem
Sol
6
2 / 0 / 0
3,651
730
4,502
3,118
663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,498
700
1,488
4,206
1,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
W
Neith
 
Neith
0
1
0
0
L
Anubis
 
Anubis
0
0
0
0
L
Yemoja
0
0
2
1
W
Kumbhakarna
Desuent
Kumbhakarna
0
1
0
0
L
Chaac
Pyromea
Chaac
0
1
0
0
W
Guan Yu
bbgunxl2
Guan Yu
1
0
0
1
W
Da Ji
jdph6
Da Ji
1
0
1
1.5
L
Sol
lcddem
Sol
2
0
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,826
Damage
9,266
15,690
Taken
14,750
6,013
Mitigated
5,560
5,912
Healing
8,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,411
398
0
425
1,769
516
0
824
945
22,365
0
W
Neith
 
Neith
2,300
1,047
0
747
2,901
853
0
2,214
687
0
14,657
L
Anubis
 
Anubis
1,011
83
0
1,418
2,513
1,248
0
1,009
1,504
25,449
0
L
Yemoja
1,558
443
397
2,093
3,406
1,445
0
701
2,705
7,803
0
W
Kumbhakarna
Desuent
Kumbhakarna
1,133
352
503
1,831
5,424
2,015
0
3,000
2,424
6,487
0
L
Chaac
Pyromea
Chaac
707
204
0
472
1,507
795
0
0
1,507
0
5,837
W
Guan Yu
bbgunxl2
Guan Yu
833
387
0
860
1,702
1,290
0
0
1,702
0
21,955
W
Da Ji
jdph6
Da Ji
2,149
803
0
1,546
3,894
1,339
0
680
3,214
0
12,431
L
Sol
lcddem
Sol
4,502
2,502
0
2,130
3,118
663
0
432
2,686
18,423
2,407
L
1,488
359
0
2,213
4,206
1,409
0
402
3,804
0
17,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,355
Gold Earned
17,312
157
Minions Killed
147
0
Camps Cleared
0
540,044
Distance Traveled
452,507
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,899
780
42
8
0
116,196
2
W
Neith
3,162
632
32
6
0
93,898
1
L
Anubis
3,740
748
56
11
0
94,205
0
L
Yemoja
3,644
729
17
3
0
99,354
2
W
Kumbhakarna
3,404
681
5
1
0
99,749
0
L
Chaac
2,779
556
8
2
0
38,527
0
W
Guan Yu
4,175
835
48
10
0
104,284
0
W
Da Ji
3,715
743
30
6
0
125,917
1
L
Sol
3,651
730
31
6
0
96,820
0
L
Fenrir
3,498
700
35
7
0
123,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role