Player Matchup

Arachne
Arachne
Devongreen11
Arachne
Level 144
God Stats
19W - 10L
1,618 SR
Queue Stats
59W - 41L
1,652 Elo+
Party 3
Chronos
Chronos
Gava_Meltdown_36
Chronos
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 93L
1,517 Elo+
Party 2
Hades
Hades
JonnyThud
Hades
Level 99
God Stats
12W - 3L
1,826 SR
Queue Stats
246W - 213L
1,511 Elo+
Party 2
Neith
Neith
KAKASHID0N
Neith
Level 155
God Stats
4W - 2L
1,477 SR
Queue Stats
47W - 41L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
KakashiNate
Guan Yu
Level 127
God Stats
2W - 2L
1,667 SR
Queue Stats
143W - 149L
1,453 Elo+
Party 3
Team Averages
Level 126
1,618 SR
1,524 Elo+

VS

Team Averages
Level 90
1,359 SR
1,461 Elo+
Ymir
Ymir
GoIfXwang
Ymir
Level 78
God Stats
5W - 6L
1,545 SR
Queue Stats
38W - 45L
1,411 Elo+
Party 1
Poseidon
Poseidon
Kozvkks
Poseidon
Level 107
God Stats
4W - 4L
1,315 SR
Queue Stats
103W - 97L
1,460 Elo+
Party 1
King Arthur
King Arthur
Snowstorm1104
King Arthur
Level 101
God Stats
0W - 3L
1,299 SR
Queue Stats
105W - 103L
1,471 Elo+
Party 1
Awilix
Awilix
Twitch Employee
Awilix
Level 85
God Stats
9W - 7L
1,260 SR
Queue Stats
121W - 111L
1,511 Elo+
Party 1
Neith
Neith
Velxea
Neith
Level 81
God Stats
1W - 3L
1,374 SR
Queue Stats
60W - 59L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Devongreen11
Arachne
14
7 / 2 / 6
8,853
632
10,081
14,227
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 9
8,756
625
10,069
8,325
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
JonnyThud
Hades
12
3 / 3 / 5
7,695
550
8,270
13,486
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
15
8 / 2 / 5
9,238
660
9,545
9,164
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
KakashiNate
Guan Yu
14
5 / 1 / 2
9,160
654
7,873
9,892
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 5 / 0
6,012
429
2,376
14,117
10,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Kozvkks
Poseidon
11
2 / 9 / 1
6,871
491
5,901
12,318
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Snowstorm1104
King Arthur
11
0 / 4 / 4
6,555
468
5,489
11,856
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
5 / 7 / 3
7,607
543
11,449
16,396
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Velxea
Neith
10
0 / 3 / 1
6,177
441
6,515
8,962
3,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
8
8
Deaths
28
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
Devongreen11
Arachne
7
2
6
5
W
5
0
9
9.5
L
Ymir
1
5
0
0.2
W
Hades
JonnyThud
Hades
3
3
5
1.83
W
Neith
8
2
5
5.25
W
Guan Yu
KakashiNate
Guan Yu
5
1
2
6
L
Poseidon
Kozvkks
Poseidon
2
9
1
0.28
L
King Arthur
Snowstorm1104
King Arthur
0
4
4
0.5
L
5
7
3
0.93
L
Neith
Velxea
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,838
Damage
31,730
55,094
Taken
63,649
33,129
Mitigated
29,678
22,857
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Devongreen11
Arachne
10,081
6,532
0
4,708
14,227
5,544
0
1,865
11,587
0
62,396
W
10,069
4,478
0
3,628
8,325
3,259
0
1,564
6,761
52,364
0
L
Ymir
2,376
561
0
1,945
14,117
10,043
0
5,403
8,651
20,646
0
W
Hades
JonnyThud
Hades
8,270
1,456
980
4,156
13,486
9,304
52
2,706
10,733
27,154
3,170
W
Neith
9,545
3,276
0
2,755
9,164
4,695
1,765
1,672
7,492
0
69,398
W
Guan Yu
KakashiNate
Guan Yu
7,873
1,258
468
6,162
9,892
10,327
151
470
8,783
0
52,620
L
Poseidon
Kozvkks
Poseidon
5,901
1,209
0
340
12,318
3,699
400
2,517
9,756
51,663
0
L
King Arthur
Snowstorm1104
King Arthur
5,489
950
0
2,897
11,856
6,390
0
2,175
9,042
0
37,860
L
11,449
4,614
0
1,230
16,396
6,410
0
3,967
12,216
0
56,330
L
Neith
Velxea
Neith
6,515
3,321
0
3,299
8,962
3,136
0
3,873
5,089
0
43,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
33,222
419
Minions Killed
343
0
Camps Cleared
0
1,410,898
Distance Traveled
1,342,390
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,853
632
90
6
0
347,396
4
W
Chronos
8,756
625
87
6
0
275,149
3
L
Ymir
6,012
429
34
2
0
264,667
0
W
Hades
7,695
550
42
3
0
237,356
6
W
Neith
9,238
660
103
7
0
258,866
1
W
Guan Yu
9,160
654
97
7
0
292,131
3
L
Poseidon
6,871
491
96
7
0
257,268
2
L
King Arthur
6,555
468
59
4
0
290,557
0
L
Awilix
7,607
543
84
6
0
291,670
2
L
Neith
6,177
441
70
5
0
238,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role