Player Matchup

Bakasura
Bakasura
Bubba88
Bakasura
Level 117
God Stats
2W - 4L
1,667 SR
Queue Stats
273W - 290L
1,531 Elo+
Party 3
Chiron
Chiron
Demised
Chiron
Level 80
God Stats
5W - 2L
1,281 SR
Queue Stats
94W - 67L
1,527 Elo+
Solo
Chaac
Chaac
MurlocTaco
Chaac
Level 109
God Stats
45W - 39L
1,493 SR
Queue Stats
571W - 576L
1,483 Elo+
Party 2
Yemoja
Yemoja
Ragnells
Yemoja
Level 106
God Stats
23W - 28L
1,492 SR
Queue Stats
179W - 205L
1,536 Elo+
Party 3
Yu Huang
Yu Huang
xwarmachine158x
Yu Huang
Level 129
God Stats
3W - 4L
1,427 SR
Queue Stats
272W - 266L
1,502 Elo+
Party 2
Team Averages
Level 108
1,472 SR
1,516 Elo+

VS

Team Averages
Level 113
1,563 SR
1,476 Elo+
Ares
Ares
Antihealing
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,359 Elo+
Solo
Mulan
Mulan
PleaseF7
Mulan
Level 137
God Stats
5W - 2L
1,673 SR
Queue Stats
351W - 301L
1,553 Elo+
Party 1
Vulcan
Vulcan
SirPenn
Vulcan
Level 96
God Stats
16W - 5L
1,756 SR
Queue Stats
366W - 334L
1,503 Elo+
Solo
Thanatos
Thanatos
kevinoob
Thanatos
Level 153
God Stats
7W - 7L
1,429 SR
Queue Stats
221W - 216L
1,508 Elo+
Solo
Jing Wei
Jing Wei
medus4182
Jing Wei
Level 142
God Stats
10W - 10L
1,456 SR
Queue Stats
120W - 113L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bubba88
Bakasura
18
3 / 8 / 2
10,509
478
12,215
22,915
9,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Demised
Chiron
17
4 / 5 / 2
11,305
514
20,813
19,475
7,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
16
3 / 7 / 2
10,356
471
10,613
25,449
14,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Ragnells
Yemoja
14
0 / 1 / 5
9,461
430
4,546
14,050
12,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
16
2 / 5 / 3
9,936
452
13,382
16,606
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 4
10,161
462
7,164
17,593
18,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
PleaseF7
Mulan
20
9 / 2 / 6
12,571
571
16,708
21,285
13,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
SirPenn
Vulcan
19
5 / 1 / 5
11,736
533
18,860
12,611
5,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
kevinoob
Thanatos
18
7 / 6 / 5
12,303
559
19,739
24,166
13,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
medus4182
Jing Wei
19
2 / 2 / 4
11,400
518
9,464
20,233
9,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
12
Kills
26
26
Deaths
13
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Bakasura
Bubba88
Bakasura
3
8
2
0.5
L
Chiron
Demised
Chiron
4
5
2
1
L
Chaac
3
7
2
0.57
W
Mulan
PleaseF7
Mulan
9
2
6
6
L
Yemoja
Ragnells
Yemoja
0
1
5
2.5
W
Vulcan
SirPenn
Vulcan
5
1
5
7.5
W
Thanatos
kevinoob
Thanatos
7
6
5
1.58
W
Jing Wei
medus4182
Jing Wei
2
2
4
2
L
Yu Huang
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,569
Damage
71,935
98,495
Taken
95,888
51,671
Mitigated
60,183
27,314
Healing
44,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,164
221
0
2,734
17,593
18,475
141
5,756
11,627
41,122
2,246
L
Bakasura
Bubba88
Bakasura
12,215
7,843
0
3,635
22,915
9,947
0
4,552
18,165
0
75,064
L
Chiron
Demised
Chiron
20,813
9,105
631
4,759
19,475
7,978
1,200
2,341
17,134
0
100,313
L
Chaac
10,613
2,966
88
10,129
25,449
14,062
833
2,785
22,592
300
62,512
W
Mulan
PleaseF7
Mulan
16,708
3,488
0
12,464
21,285
13,316
0
1,918
18,754
0
124,549
L
Yemoja
Ragnells
Yemoja
4,546
734
4,336
2,653
14,050
12,629
0
5,927
7,953
30,440
2,826
W
Vulcan
SirPenn
Vulcan
18,860
2,367
104
3,176
12,611
5,771
300
7,228
5,322
106,534
0
W
Thanatos
kevinoob
Thanatos
19,739
9,654
0
17,696
24,166
13,031
450
2,236
20,576
0
94,134
W
Jing Wei
medus4182
Jing Wei
9,464
7,869
0
8,343
20,233
9,590
907
1,421
18,538
0
98,501
L
Yu Huang
13,382
1,096
0
1,083
16,606
7,055
0
8,974
7,196
85,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
58,171
550
Minions Killed
712
0
Camps Cleared
0
1,949,249
Distance Traveled
2,058,356
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,161
462
47
2
0
340,787
3
L
Bakasura
10,509
478
135
6
0
441,562
1
L
Chiron
11,305
514
168
8
0
389,399
2
L
Chaac
10,356
471
86
4
0
336,015
1
W
Mulan
12,571
571
182
8
0
475,578
6
L
Yemoja
9,461
430
50
2
0
395,753
10
W
Vulcan
11,736
533
182
8
0
453,136
7
W
Thanatos
12,303
559
134
6
0
366,707
2
W
Jing Wei
11,400
518
167
8
0
422,148
2
L
Yu Huang
9,936
452
111
5
0
386,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role