Player Matchup

Achilles
Achilles
Gasngo130
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,418 Elo+
Solo
Hel
Hel
HexArson
Hel
Level 69
God Stats
11W - 9L
1,604 SR
Queue Stats
239W - 249L
1,449 Elo+
Party 1
Kali
Kali
LeviAckerman961
Kali
Level 118
God Stats
30W - 10L
1,779 SR
Queue Stats
401W - 362L
1,619 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
The 8th Degree
Morgan Le Fay
Level 145
God Stats
11W - 14L
1,445 SR
Queue Stats
262W - 273L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
shogunSAKAI
Danzaburou
Level 65
God Stats
30W - 19L
1,628 SR
Queue Stats
305W - 293L
1,498 Elo+
Party 1
Team Averages
Level 92
1,591 SR
1,498 Elo+

VS

Team Averages
Level 121
1,383 SR
1,394 Elo+
Izanami
Izanami
GiveThx19
Izanami
Level 127
God Stats
16W - 22L
1,394 SR
Queue Stats
133W - 157L
1,358 Elo+
Solo
Sol
Sol
I_am_Groot_ftw
Sol
Level 138
God Stats
0W - 2L
1,182 SR
Queue Stats
202W - 217L
1,433 Elo+
Solo
Xing Tian
Xing Tian
Mey Katsaya
Xing Tian
Level 125
God Stats
1W - 3L
1,439 SR
Queue Stats
383W - 410L
1,377 Elo+
Solo
Lancelot
Lancelot
jampool396
Lancelot
Level 87
God Stats
4W - 11L
1,410 SR
Queue Stats
58W - 75L
1,404 Elo+
Solo
Mulan
Mulan
vyosa
Mulan
Level 126
God Stats
9W - 13L
1,491 SR
Queue Stats
297W - 323L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gasngo130
Achilles
18
1 / 2 / 6
11,067
481
11,460
21,261
20,113
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 0 / 9
10,777
469
6,147
14,199
14,252
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
8 / 0 / 5
12,743
554
23,356
27,483
16,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
The 8th Degree
Morgan Le Fay
19
5 / 4 / 5
11,886
517
23,290
17,377
9,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
shogunSAKAI
Danzaburou
20
5 / 1 / 5
12,879
560
20,438
19,976
9,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GiveThx19
Izanami
18
0 / 5 / 1
11,374
495
14,731
19,129
8,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 3 / 1
10,702
465
17,462
24,275
11,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Mey Katsaya
Xing Tian
13
0 / 4 / 3
9,252
402
8,675
25,804
30,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
jampool396
Lancelot
16
5 / 5 / 1
10,739
467
11,104
20,790
9,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
vyosa
Mulan
16
1 / 4 / 2
10,836
471
16,162
25,167
23,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
7
7
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gasngo130
Achilles
1
2
6
2
L
Izanami
GiveThx19
Izanami
0
5
1
0.1
W
2
0
9
6.5
L
1
3
1
0.5
W
8
0
5
10.5
L
Xing Tian
Mey Katsaya
Xing Tian
0
4
3
0.38
W
Morgan Le Fay
The 8th Degree
Morgan Le Fay
5
4
5
1.88
L
Lancelot
jampool396
Lancelot
5
5
1
1.1
W
Danzaburou
shogunSAKAI
Danzaburou
5
1
5
7.5
L
Mulan
vyosa
Mulan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,691
Damage
68,134
100,296
Taken
115,165
69,792
Mitigated
84,276
38,864
Healing
38,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gasngo130
Achilles
11,460
2,246
0
9,111
21,261
20,113
1,846
2,294
18,967
0
71,904
L
Izanami
GiveThx19
Izanami
14,731
10,591
0
3,953
19,129
8,944
1,242
2,627
16,502
0
115,939
W
6,147
602
4,894
5,181
14,199
14,252
203
5,271
8,928
35,881
5,383
L
17,462
5,037
0
13,748
24,275
11,792
416
13,240
11,035
101,816
12,052
W
23,356
12,923
0
9,217
27,483
16,343
0
6,912
20,571
0
140,245
L
Xing Tian
Mey Katsaya
Xing Tian
8,675
560
898
5,375
25,804
30,350
0
6,448
19,356
32,078
2,131
W
Morgan Le Fay
The 8th Degree
Morgan Le Fay
23,290
2,210
0
3,157
17,377
9,431
144
7,406
9,971
99,045
0
L
Lancelot
jampool396
Lancelot
11,104
1,614
0
6,363
20,790
9,771
36
4,303
15,537
0
75,338
W
Danzaburou
shogunSAKAI
Danzaburou
20,438
12,663
0
7,304
19,976
9,653
6,506
2,526
17,450
0
128,744
L
Mulan
vyosa
Mulan
16,162
1,268
0
7,826
25,167
23,419
766
2,038
23,129
0
80,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,352
Gold Earned
52,903
673
Minions Killed
656
0
Camps Cleared
0
2,226,919
Distance Traveled
2,147,792
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,067
481
114
5
0
406,368
3
L
Izanami
11,374
495
216
9
0
401,119
3
W
Hel
10,777
469
69
3
0
407,860
4
L
Sol
10,702
465
164
7
0
368,120
1
W
Kali
12,743
554
164
7
0
549,214
3
L
Xing Tian
9,252
402
29
1
0
440,494
10
W
Morgan Le Fay
11,886
517
139
6
0
416,527
7
L
Lancelot
10,739
467
106
5
0
513,445
0
W
Danzaburou
12,879
560
187
8
0
446,950
4
L
Mulan
10,836
471
141
6
0
424,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role