Player Matchup

Hel
Hel
BgInfamous1893
Hel
Level 126
God Stats
3W - 1L
1,663 SR
Queue Stats
105W - 104L
1,515 Elo+
Party 2
Apollo
Apollo
KuziDaGod
Apollo
Level 122
God Stats
2W - 6L
1,496 SR
Queue Stats
46W - 61L
1,476 Elo+
Party 1
Pele
Pele
Lt Makahi
Pele
Level 122
God Stats
8W - 17L
1,560 SR
Queue Stats
58W - 70L
1,477 Elo+
Party 1
Olorun
Olorun
ShooshiMoshi
Olorun
Level 122
God Stats
3W - 3L
1,600 SR
Queue Stats
343W - 371L
1,430 Elo+
Solo
King Arthur
King Arthur
ZeroXDive
King Arthur
Level 62
God Stats
1W - 4L
1,492 SR
Queue Stats
113W - 117L
1,516 Elo+
Party 2
Team Averages
Level 111
1,562 SR
1,483 Elo+

VS

Team Averages
Level 139
1,504 SR
1,490 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Magical Skyz
Ullr
Level 155
God Stats
4W - 3L
1,484 SR
Queue Stats
262W - 241L
1,541 Elo+
Solo
Chaac
Chaac
PRITZ16
Chaac
Level 142
God Stats
1W - 0L
1,533 SR
Queue Stats
20W - 30L
1,473 Elo+
Solo
Chang'e
Chang'e
YouungDart
Chang'e
Level 124
God Stats
4W - 2L
1,515 SR
Queue Stats
159W - 178L
1,505 Elo+
Solo
Thanatos
Thanatos
bluepuma7
Thanatos
Level 147
God Stats
6W - 6L
1,489 SR
Queue Stats
214W - 226L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 6
10,418
651
11,924
18,564
7,606
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
KuziDaGod
Apollo
18
3 / 3 / 4
11,020
689
12,736
17,848
7,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
18
2 / 2 / 5
10,929
683
16,745
21,535
8,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
18
2 / 6 / 3
10,774
673
6,558
19,889
8,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ZeroXDive
King Arthur
17
1 / 6 / 4
10,488
656
13,333
21,324
22,318
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
10 / 0 / 5
13,108
819
28,555
12,102
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 0 / 11
12,550
784
15,299
14,547
7,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chaac
PRITZ16
Chaac
18
2 / 4 / 13
11,340
709
12,608
26,612
37,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
YouungDart
Chang'e
19
3 / 3 / 13
12,120
758
15,671
17,976
8,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
bluepuma7
Thanatos
18
3 / 2 / 11
11,869
742
14,130
14,995
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
9
Kills
22
22
Deaths
9
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
0
5
12.5
L
1
5
6
0.8
L
Apollo
KuziDaGod
Apollo
3
3
4
1.67
L
Pele
2
2
5
2.25
W
4
0
11
9.5
W
Chaac
PRITZ16
Chaac
2
4
13
2.13
L
Olorun
2
6
3
0.58
W
Chang'e
YouungDart
Chang'e
3
3
13
3.17
L
King Arthur
ZeroXDive
King Arthur
1
6
4
0.5
W
Thanatos
bluepuma7
Thanatos
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,296
Damage
86,263
99,160
Taken
86,232
54,018
Mitigated
68,394
24,278
Healing
45,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
28,555
5,458
0
3,919
12,102
6,121
2,679
2,867
9,235
63,337
0
L
11,924
67
6,843
6,579
18,564
7,606
0
8,038
10,334
33,894
0
L
Apollo
KuziDaGod
Apollo
12,736
7,762
0
2,257
17,848
7,439
1,428
7,740
9,828
0
39,939
L
Pele
16,745
5,021
0
1,198
21,535
8,188
312
8,583
12,642
0
50,648
W
15,299
4,908
0
5,033
14,547
7,518
4,856
2,536
12,011
0
62,562
W
Chaac
PRITZ16
Chaac
12,608
1,244
1,403
9,614
26,612
37,561
323
5,957
20,655
0
27,927
L
Olorun
6,558
2,372
1,553
5,579
19,889
8,467
1,418
9,531
10,228
52,637
0
W
Chang'e
YouungDart
Chang'e
15,671
283
5,824
6,985
17,976
8,816
1,107
4,026
13,950
61,381
0
L
King Arthur
ZeroXDive
King Arthur
13,333
756
0
269
21,324
22,318
0
9,624
11,369
0
41,631
W
Thanatos
bluepuma7
Thanatos
14,130
2,334
0
12,815
14,995
8,378
1,453
3,096
11,899
0
46,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,629
Gold Earned
60,987
308
Minions Killed
346
0
Camps Cleared
0
1,635,153
Distance Traveled
1,798,346
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,108
819
67
4
0
351,140
3
L
Hel
10,418
651
49
3
0
329,091
0
L
Apollo
11,020
689
66
4
0
344,112
0
L
Pele
10,929
683
68
4
0
364,904
0
W
Ullr
12,550
784
106
7
0
360,678
1
W
Chaac
11,340
709
17
1
0
363,460
3
L
Olorun
10,774
673
71
4
0
275,712
0
W
Chang'e
12,120
758
93
6
0
336,314
4
L
King Arthur
10,488
656
54
3
0
321,334
4
W
Thanatos
11,869
742
63
4
0
386,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role