Player Matchup

Bellona
Bellona
DormantMirage
Bellona
Level 66
God Stats
41W - 42L
1,488 SR
Queue Stats
191W - 203L
1,381 Elo+
Party 2
Poseidon
Poseidon
Gaijin2959
Poseidon
Level 46
God Stats
0W - 2L
1,312 SR
Queue Stats
23W - 36L
1,290 Elo+
Party 3
Ishtar
Ishtar
KGStrike
Ishtar
Level 126
God Stats
1W - 2L
1,205 SR
Queue Stats
95W - 96L
1,410 Elo+
Solo
Apollo
Apollo
Zombievictim181
Apollo
Level 91
God Stats
4W - 5L
1,818 SR
Queue Stats
332W - 354L
1,464 Elo+
Party 2
Yemoja
Yemoja
crazylong
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,294 Elo+
Party 3
Team Averages
Level 71
1,465 SR
1,368 Elo+

VS

Team Averages
Level 71
1,513 SR
1,401 Elo+
Yemoja
Yemoja
GhostlyLife
Yemoja
Level 67
God Stats
38W - 25L
1,532 SR
Queue Stats
178W - 200L
1,372 Elo+
Party 1
Apollo
Apollo
JewishPickle
Apollo
Level 68
God Stats
14W - 14L
1,505 SR
Queue Stats
239W - 263L
1,388 Elo+
Party 1
He Bo
He Bo
Phatstackz
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 85L
1,368 Elo+
Solo
Chaac
Chaac
VII KingOfKings
Chaac
Level 66
God Stats
10W - 8L
1,501 SR
Queue Stats
43W - 51L
1,381 Elo+
Party 4
Arachne
Arachne
VOR13X
Arachne
Level 46
God Stats
13W - 11L
1,527 SR
Queue Stats
195W - 213L
1,496 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 2 / 1
10,748
448
11,542
24,608
31,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
Gaijin2959
Poseidon
16
1 / 7 / 4
9,837
410
13,537
17,058
8,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
KGStrike
Ishtar
6
0 / 1 / 0
6,837
285
301
4,154
1,206
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

18
5 / 3 / 5
11,875
495
13,814
21,917
12,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
crazylong
Yemoja
16
3 / 2 / 5
11,093
462
8,945
16,341
17,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 8
11,593
483
11,581
10,175
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
18
4 / 2 / 3
11,111
463
7,804
14,325
7,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
20
7 / 1 / 3
12,865
536
14,310
16,890
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 2 / 7
11,124
464
14,694
19,742
14,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
VOR13X
Arachne
19
2 / 3 / 6
11,683
487
13,838
20,862
12,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
15
15
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
2
1
0.75
L
Poseidon
Gaijin2959
Poseidon
1
7
4
0.43
W
Yemoja
1
2
8
2.5
W
Apollo
4
2
3
2.75
L
Ishtar
KGStrike
Ishtar
0
1
0
0
W
He Bo
7
1
3
8.5
W
1
2
7
2.25
W
Arachne
VOR13X
Arachne
2
3
6
1.67
L
5
3
5
2.5
L
Yemoja
crazylong
Yemoja
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,139
Damage
62,227
84,078
Taken
81,994
71,028
Mitigated
50,907
24,841
Healing
38,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,542
3,426
0
8,169
24,608
31,208
216
1,801
22,807
0
76,171
L
Poseidon
Gaijin2959
Poseidon
13,537
831
295
3,114
17,058
8,918
636
9,567
7,491
67,541
0
W
Yemoja
11,581
1,258
6,901
3,857
10,175
8,017
1,186
4,721
5,292
48,478
9,124
W
Apollo
7,804
6,033
0
3,658
14,325
7,243
3,524
5,072
9,069
0
105,114
L
Ishtar
KGStrike
Ishtar
301
144
0
500
4,154
1,206
0
1,161
2,993
0
15,729
W
He Bo
14,310
407
427
7,744
16,890
7,953
734
6,436
10,034
110,265
0
W
14,694
2,021
0
8,363
19,742
14,783
41
2,465
17,181
0
77,250
W
Arachne
VOR13X
Arachne
13,838
10,405
0
7,598
20,862
12,911
0
2,909
17,745
0
114,726
L
13,814
9,495
0
5,473
21,917
12,119
0
6,657
15,260
0
124,262
L
Yemoja
crazylong
Yemoja
8,945
1,317
4,717
2,573
16,341
17,577
1,480
5,950
10,391
40,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
58,376
511
Minions Killed
625
0
Camps Cleared
0
1,796,651
Distance Traveled
2,284,925
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,748
448
149
6
0
432,990
6
L
Poseidon
9,837
410
116
5
0
402,851
3
W
Yemoja
11,593
483
73
3
0
420,582
1
W
Apollo
11,111
463
136
6
0
410,724
1
L
Ishtar
6,837
285
20
1
0
75,589
3
W
He Bo
12,865
536
150
6
0
423,603
0
W
Chaac
11,124
464
123
5
0
484,687
0
W
Arachne
11,683
487
143
6
0
545,329
0
L
Apollo
11,875
495
163
7
0
474,702
1
L
Yemoja
11,093
462
63
3
0
410,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role