Player Matchup

Sol
Sol
Kozvkks
Sol
Level 107
God Stats
3W - 6L
1,556 SR
Queue Stats
103W - 97L
1,470 Elo+
Party 2
King Arthur
King Arthur
Snowstorm1104
King Arthur
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 103L
1,481 Elo+
Party 2
Cernunnos
Cernunnos
Solitzz_HD
Cernunnos
Level 117
God Stats
2W - 6L
1,535 SR
Queue Stats
423W - 432L
1,489 Elo+
Solo
Set
Set
Twitch Employee
Set
Level 85
God Stats
0W - 2L
1,331 SR
Queue Stats
121W - 111L
1,522 Elo+
Party 2
Sylvanus
Sylvanus
Velxea
Sylvanus
Level 81
God Stats
25W - 18L
1,562 SR
Queue Stats
60W - 59L
1,464 Elo+
Party 2
Team Averages
Level 98
1,497 SR
1,485 Elo+

VS

Team Averages
Level 121
1,545 SR
1,493 Elo+
Artemis
Artemis
AberrantGiga
Artemis
Level 101
God Stats
14W - 5L
1,649 SR
Queue Stats
38W - 28L
1,557 Elo+
Solo
Ravana
Ravana
BigSlumpy
Ravana
Level 148
God Stats
2W - 2L
1,365 SR
Queue Stats
37W - 40L
1,505 Elo+
Party 1
Ares
Ares
Nightmist_64
Ares
Level 138
God Stats
3W - 0L
1,679 SR
Queue Stats
118W - 114L
1,417 Elo+
Party 1
Shiva
Shiva
Orebros
Shiva
Level 157
God Stats
2W - 3L
1,495 SR
Queue Stats
44W - 41L
1,502 Elo+
Party 1
Janus
Janus
SuperAnimeNerd
Janus
Level 61
God Stats
3W - 1L
1,538 SR
Queue Stats
17W - 14L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
1 / 3 / 2
5,229
523
5,497
8,443
2,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Snowstorm1104
King Arthur
8
1 / 4 / 0
4,905
491
2,904
8,807
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Solitzz_HD
Cernunnos
9
1 / 2 / 0
5,092
509
3,806
5,181
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 4 / 0
5,250
525
3,092
8,603
3,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Velxea
Sylvanus
8
0 / 1 / 1
4,444
444
4,883
6,116
4,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AberrantGiga
Artemis
9
0 / 0 / 1
4,677
468
2,602
6,178
1,829
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
BigSlumpy
Ravana
11
7 / 1 / 1
6,684
668
6,916
5,788
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 1
4,936
494
1,610
7,301
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Orebros
Shiva
11
5 / 1 / 3
6,642
664
9,440
9,424
8,846
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
5,304
530
3,297
6,222
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
14
14
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
AberrantGiga
Artemis
0
0
1
0.5
W
Ravana
BigSlumpy
Ravana
7
1
1
7.5
L
Sol
1
3
2
0.67
W
0
1
1
0.5
W
Shiva
Orebros
Shiva
5
1
3
6.5
L
King Arthur
Snowstorm1104
King Arthur
1
4
0
0.25
L
Cernunnos
Solitzz_HD
Cernunnos
1
2
0
0.5
W
2
2
1
1.25
L
2
4
0
0.5
L
Sylvanus
Velxea
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
23,865
37,150
Taken
34,913
16,748
Mitigated
19,165
11,247
Healing
7,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AberrantGiga
Artemis
2,602
947
0
2,128
6,178
1,829
0
1,136
5,042
0
22,899
W
Ravana
BigSlumpy
Ravana
6,916
3,036
0
1,332
5,788
2,448
0
2,289
3,499
0
42,171
L
Sol
5,497
1,493
0
3,025
8,443
2,882
580
1,867
6,360
26,681
3,495
W
1,610
0
0
1,965
7,301
3,748
0
2,394
4,907
12,382
1,752
W
Shiva
Orebros
Shiva
9,440
3,169
0
2,200
9,424
8,846
0
649
8,172
318
40,650
L
King Arthur
Snowstorm1104
King Arthur
2,904
705
0
2,020
8,807
4,207
0
300
8,507
0
15,803
L
Cernunnos
Solitzz_HD
Cernunnos
3,806
1,763
125
859
5,181
1,776
0
144
5,037
0
37,366
W
3,297
181
0
333
6,222
2,294
276
2,245
3,977
24,970
0
L
3,092
1,522
0
2,025
8,603
3,670
0
1,079
7,371
0
27,284
L
Sylvanus
Velxea
Sylvanus
4,883
1,918
1,052
2,141
6,116
4,213
482
1,288
4,828
15,869
8,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,920
Gold Earned
28,243
228
Minions Killed
240
0
Camps Cleared
0
915,524
Distance Traveled
986,323
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,677
468
38
4
0
172,088
1
W
Ravana
6,684
668
78
8
0
226,841
0
L
Sol
5,229
523
53
5
0
181,540
1
W
Ares
4,936
494
20
2
0
187,447
2
W
Shiva
6,642
664
60
6
0
190,348
0
L
King Arthur
4,905
491
23
2
0
200,654
0
L
Cernunnos
5,092
509
64
6
0
157,852
1
W
Janus
5,304
530
44
4
0
209,599
0
L
Set
5,250
525
51
5
0
203,864
2
L
Sylvanus
4,444
444
37
4
0
171,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role