Player Matchup

Chang'e
Chang'e
Gold IV
Chron1C-ShAde
Chang'e
Gold IV
Level 89
God Stats
2W - 1L
1,937 SR
Queue Stats
65W - 60L
1,538 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Haruzame30
Ne Zha
Gold IV
Level 123
God Stats
3W - 0L
1,744 SR
Queue Stats
40W - 30L
1,472 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Munitious
Danzaburou
Gold IV
Level 105
God Stats
4W - 1L
1,664 SR
Queue Stats
61W - 58L
1,489 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
SuperbDrunk
Sylvanus
Platinum III
Level 160
God Stats
7W - 4L
1,662 SR
Queue Stats
201W - 199L
1,488 MMR
Solo
Mulan
Mulan
Gold IV
v93santos
Mulan
Gold IV
Level 160
God Stats
3W - 2L
1,601 SR
Queue Stats
160W - 165L
1,483 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,721 SR
1,494 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,627 SR
1,494 MMR
Yemoja
Yemoja
Gold II
FeZeus_
Yemoja
Gold II
Level 139
God Stats
3W - 8L
1,402 SR
Queue Stats
242W - 264L
1,495 MMR
Solo
Merlin
Merlin
Silver I
MADARA-1979
Merlin
Silver I
Level 121
God Stats
1W - 3L
1,515 SR
Queue Stats
10W - 19L
1,499 MMR
Party 1
Lancelot
Lancelot
Silver I
Noxmigra
Lancelot
Silver I
Level 121
God Stats
0W - 1L
1,745 SR
Queue Stats
14W - 15L
1,467 MMR
Solo
Thanatos
Thanatos
Bronze III
The_hunter_751
Thanatos
Bronze III
Level 45
God Stats
1W - 2L
1,693 SR
Queue Stats
14W - 44L
1,518 MMR
Party 1
Cupid
Cupid
Gold III
Triky_PR
Cupid
Gold III
Level 159
God Stats
8W - 2L
1,781 SR
Queue Stats
180W - 170L
1,489 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
19
8 / 0 / 7
13,934
581
19,541
16,476
8,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Haruzame30
Ne Zha
20
9 / 1 / 4
14,390
600
16,964
31,271
16,167
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
Munitious
Danzaburou
20
13 / 2 / 5
16,138
672
26,135
23,519
12,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SuperbDrunk
Sylvanus
17
2 / 1 / 11
13,142
548
6,615
21,494
27,019
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
v93santos
Mulan
20
6 / 2 / 5
14,793
616
17,961
26,423
38,809
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
BastetPoseidonKhepriIshtar

VS

Bans
AtlasGebLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FeZeus_
Yemoja
11
0 / 7 / 1
8,743
364
4,987
23,560
10,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
17
1 / 4 / 3
10,716
447
11,392
14,493
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Noxmigra
Lancelot
16
1 / 6 / 1
10,607
442
14,668
25,577
19,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
14
1 / 11 / 1
9,290
387
4,092
21,208
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Triky_PR
Cupid
18
2 / 10 / 1
11,130
464
10,131
19,687
5,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
38
Kills
5
6
Deaths
38
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
8
0
7
11.5
L
Yemoja
FeZeus_
Yemoja
0
7
1
0.07
W
Ne Zha
Haruzame30
Ne Zha
9
1
4
11
L
Merlin
1
4
3
0.63
W
Danzaburou
Munitious
Danzaburou
13
2
5
7.75
L
Lancelot
Noxmigra
Lancelot
1
6
1
0.25
W
Sylvanus
SuperbDrunk
Sylvanus
2
1
11
7.5
L
Thanatos
1
11
1
0.14
L
Cupid
Triky_PR
Cupid
2
10
1
0.25
W
Mulan
v93santos
Mulan
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,216
Damage
45,270
119,183
Taken
104,525
102,520
Mitigated
50,339
64,960
Healing
22,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
19,541
792
2,871
9,818
16,476
8,026
609
4,937
11,539
97,559
0
L
Yemoja
FeZeus_
Yemoja
4,987
831
3,210
2,462
23,560
10,314
0
8,146
15,414
24,713
1,426
W
Ne Zha
Haruzame30
Ne Zha
16,964
7,334
0
12,372
31,271
16,167
8,045
3,134
28,137
0
191,023
L
Merlin
11,392
492
0
1,175
14,493
5,608
0
4,933
9,560
78,218
0
W
Danzaburou
Munitious
Danzaburou
26,135
16,197
0
12,673
23,519
12,499
6,617
3,045
20,474
0
160,756
L
Lancelot
Noxmigra
Lancelot
14,668
3,062
0
3,777
25,577
19,308
0
9,282
16,295
0
75,270
W
Sylvanus
SuperbDrunk
Sylvanus
6,615
2,109
7,630
7,398
21,494
27,019
1,682
3,285
18,209
34,918
2,311
L
Thanatos
4,092
672
0
9,510
21,208
9,563
0
3,595
17,613
0
49,234
L
Cupid
Triky_PR
Cupid
10,131
5,459
75
2,368
19,687
5,546
2,316
2,250
17,437
0
79,813
W
Mulan
v93santos
Mulan
17,961
2,913
0
12,198
26,423
38,809
2,540
3,385
23,038
8,923
108,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,397
Gold Earned
50,486
832
Minions Killed
492
0
Camps Cleared
0
2,331,041
Distance Traveled
2,094,592
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,934
581
171
7
0
548,636
2
L
Yemoja
8,743
364
37
2
0
327,367
0
W
Ne Zha
14,390
600
212
9
0
513,014
3
L
Merlin
10,716
447
119
5
0
438,195
8
W
Danzaburou
16,138
672
179
7
0
450,941
4
L
Lancelot
10,607
442
130
5
0
470,082
3
W
Sylvanus
13,142
548
65
3
0
429,714
4
L
Thanatos
9,290
387
78
3
0
455,792
0
L
Cupid
11,130
464
128
5
0
403,156
5
W
Mulan
14,793
616
205
9
0
388,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role