Player Matchup

Nu Wa
Nu Wa
Astreak
Nu Wa
Level 128
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Aphrodite
Aphrodite
Deasodan
Aphrodite
Level 10
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Danzaburou
Danzaburou
Zeusish
Danzaburou
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,218 Elo+
Party 1
Izanami
Izanami
aBeingOfChaos
Izanami
Level 29
God Stats
2W - 5L
1,296 SR
Queue Stats
3W - 8L
1,218 Elo+
Party 1
Da Ji
Da Ji
morcki
Da Ji
Level 43
God Stats
5W - 2L
1,779 SR
Queue Stats
29W - 46L
1,459 Elo+
Solo
Team Averages
Level 48
1,419 SR
1,267 Elo+

VS

Team Averages
Level 43
1,515 SR
1,441 Elo+
Chang'e
Chang'e
CuddleyBunny
Chang'e
Level 67
God Stats
24W - 18L
1,526 SR
Queue Stats
62W - 70L
1,414 Elo+
Party 2
Ravana
Ravana
CuddleyKitty
Ravana
Level 16
God Stats
7W - 4L
1,602 SR
Queue Stats
36W - 31L
1,466 Elo+
Party 2
Yemoja
Yemoja
SimplyNamed
Yemoja
Level 47
God Stats
4W - 1L
1,585 SR
Queue Stats
49W - 44L
1,470 Elo+
Solo
Tyr
Tyr
TekMule
Tyr
Level 29
God Stats
7W - 5L
1,516 SR
Queue Stats
106W - 95L
1,441 Elo+
Party 3
Neith
Neith
tritritri
Neith
Level 56
God Stats
9W - 3L
1,348 SR
Queue Stats
150W - 176L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Astreak
Nu Wa
10
0 / 3 / 2
5,975
427
5,286
8,007
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Deasodan
Aphrodite
9
1 / 4 / 0
6,198
443
2,056
8,853
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zeusish
Danzaburou
8
0 / 3 / 0
5,440
389
1,901
6,947
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
9
0 / 6 / 1
5,608
401
5,380
10,917
3,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
morcki
Da Ji
9
1 / 6 / 1
5,656
404
4,392
13,112
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CuddleyBunny
Chang'e
13
10 / 1 / 4
8,746
625
10,393
8,781
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
12
3 / 1 / 10
7,756
554
7,205
8,985
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
11
0 / 1 / 7
7,163
512
5,748
9,070
6,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tyr
14
1 / 0 / 1
8,386
599
4,152
9,605
8,094
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
tritritri
Neith
13
8 / 0 / 1
7,788
556
7,820
5,277
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
22
22
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Astreak
Nu Wa
0
3
2
0.33
W
Chang'e
CuddleyBunny
Chang'e
10
1
4
12
W
Ravana
3
1
10
8
L
Aphrodite
Deasodan
Aphrodite
1
4
0
0.25
W
Yemoja
0
1
7
3.5
W
Tyr
1
0
1
1.5
L
Danzaburou
Zeusish
Danzaburou
0
3
0
0
L
Izanami
0
6
1
0.08
L
Da Ji
morcki
Da Ji
1
6
1
0.25
W
Neith
tritritri
Neith
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,015
Damage
35,318
47,836
Taken
41,718
21,284
Mitigated
23,595
10,179
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Astreak
Nu Wa
5,286
2,254
0
0
8,007
3,297
0
3,883
4,124
35,434
0
W
Chang'e
CuddleyBunny
Chang'e
10,393
1,080
502
4,123
8,781
3,216
1,167
2,656
6,125
53,505
0
W
Ravana
7,205
2,552
0
5,769
8,985
3,491
693
1,564
7,421
0
56,427
L
Aphrodite
Deasodan
Aphrodite
2,056
908
2,641
1,722
8,853
6,166
133
3,898
4,955
19,635
0
W
Yemoja
5,748
883
2,569
1,594
9,070
6,401
619
1,410
7,660
30,697
0
W
Tyr
4,152
812
0
3,732
9,605
8,094
369
689
8,916
0
59,690
L
Danzaburou
Zeusish
Danzaburou
1,901
807
0
1,227
6,947
3,163
0
1,279
5,668
0
22,112
L
Izanami
5,380
3,773
0
1,051
10,917
3,540
435
3,627
7,290
0
41,807
L
Da Ji
morcki
Da Ji
4,392
1,160
0
3,538
13,112
5,118
0
3,454
9,658
0
25,276
W
Neith
tritritri
Neith
7,820
3,469
0
1,399
5,277
2,393
177
1,023
4,254
0
52,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,877
Gold Earned
39,839
256
Minions Killed
426
0
Camps Cleared
0
1,122,954
Distance Traveled
1,310,512
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,975
427
56
4
0
250,199
5
W
Chang'e
8,746
625
91
7
0
288,687
1
W
Ravana
7,756
554
92
7
0
301,171
0
L
Aphrodite
6,198
443
23
2
0
220,794
3
W
Yemoja
7,163
512
32
2
0
237,137
1
W
Tyr
8,386
599
123
9
0
271,114
2
L
Danzaburou
5,440
389
48
3
0
145,001
2
L
Izanami
5,608
401
86
6
0
231,742
0
L
Da Ji
5,656
404
43
3
0
275,218
4
W
Neith
7,788
556
88
6
0
212,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role