Player Matchup

Shiva
Shiva
CelticHeroOfTime
Shiva
Level 128
God Stats
24W - 19L
1,684 SR
Queue Stats
587W - 612L
1,491 Elo+
Party 1
Cupid
Cupid
DRIFTWOOD66
Cupid
Level 116
God Stats
5W - 4L
1,604 SR
Queue Stats
42W - 57L
1,444 Elo+
Solo
Hades
Hades
HashWidDaLemon
Hades
Level 87
God Stats
41W - 18L
1,689 SR
Queue Stats
142W - 119L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
LoI_im_Adopted
Gilgamesh
Level 150
God Stats
6W - 7L
1,501 SR
Queue Stats
523W - 551L
1,471 Elo+
Party 1
Cerberus
Cerberus
kirbywells3000
Cerberus
Level 155
God Stats
0W - 6L
1,120 SR
Queue Stats
316W - 303L
1,476 Elo+
Solo
Team Averages
Level 127
1,520 SR
1,478 Elo+

VS

Team Averages
Level 114
1,573 SR
1,511 Elo+
Hades
Hades
DonHulio9
Hades
Level 86
God Stats
13W - 3L
1,767 SR
Queue Stats
303W - 325L
1,411 Elo+
Solo
Ares
Ares
Schautzy
Ares
Level 88
God Stats
3W - 0L
1,675 SR
Queue Stats
4W - 1L
1,656 Elo+
Solo
Thanatos
Thanatos
ShOoTa513
Thanatos
Level 143
God Stats
9W - 6L
1,340 SR
Queue Stats
207W - 203L
1,444 Elo+
Solo
Sol
Sol
SuperBabyGod
Sol
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 108L
1,462 Elo+
Party 2
Anubis
Anubis
THEBESTONEALIVE_
Anubis
Level 129
God Stats
25W - 26L
1,582 SR
Queue Stats
78W - 65L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,345
535
2,296
7,656
3,098
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 2 / 1
5,629
563
4,123
4,232
1,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,593
559
4,623
8,195
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LoI_im_Adopted
Gilgamesh
9
1 / 3 / 0
5,389
539
5,460
10,342
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
8
0 / 3 / 2
5,538
554
3,738
10,464
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DonHulio9
Hades
11
3 / 0 / 0
6,730
673
5,806
7,267
3,388
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
8
0 / 1 / 5
5,217
522
3,430
5,704
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
ShOoTa513
Thanatos
11
3 / 0 / 2
6,389
639
3,678
6,960
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 2 / 3
5,759
576
4,001
5,231
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 1 / 2
6,211
621
8,490
8,009
4,190
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
2
2
1
1.25
W
Hades
DonHulio9
Hades
3
0
0
3
L
1
4
0
0.25
L
Gilgamesh
LoI_im_Adopted
Gilgamesh
1
3
0
0.33
W
Ares
0
1
5
2.5
W
Thanatos
ShOoTa513
Thanatos
3
0
2
4
W
3
2
3
2.25
W
5
1
2
6
L
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,240
Damage
25,405
40,889
Taken
33,171
19,012
Mitigated
16,398
11,206
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,296
631
0
1,891
7,656
3,098
0
4,003
3,653
0
39,454
L
4,123
2,115
92
1,062
4,232
1,584
618
2,206
2,026
0
42,042
W
Hades
DonHulio9
Hades
5,806
1,184
0
5,587
7,267
3,388
0
0
7,267
48,465
0
L
4,623
454
110
2,900
8,195
3,813
0
5,691
2,504
34,880
0
L
Gilgamesh
LoI_im_Adopted
Gilgamesh
5,460
2,539
0
1,590
10,342
3,871
0
4,678
5,664
0
33,491
W
Ares
3,430
100
0
1,254
5,704
3,749
315
1,038
4,666
6,507
0
W
Thanatos
ShOoTa513
Thanatos
3,678
1,033
0
7,334
6,960
3,223
0
577
6,383
0
47,545
W
4,001
1,294
0
1,500
5,231
1,848
0
2,009
3,222
36,263
4,865
W
8,490
2,229
0
4,347
8,009
4,190
607
4,737
3,272
35,634
0
L
Cerberus
3,738
391
0
3,561
10,464
6,646
0
4,883
5,581
16,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
30,306
303
Minions Killed
333
0
Camps Cleared
0
985,708
Distance Traveled
960,490
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,345
535
69
7
0
207,017
2
L
Cupid
5,629
563
71
7
0
179,348
2
W
Hades
6,730
673
100
10
0
191,401
2
L
Hades
5,593
559
76
8
0
180,995
4
L
Gilgamesh
5,389
539
54
5
0
213,553
2
W
Ares
5,217
522
0
0
0
195,302
1
W
Thanatos
6,389
639
81
8
0
230,522
2
W
Sol
5,759
576
82
8
0
182,099
1
W
Anubis
6,211
621
70
7
0
161,166
0
L
Cerberus
5,538
554
33
3
0
204,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role