Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
D3adjr01
Chernobog
Level 87
God Stats
9W - 3L
1,644 SR
Queue Stats
264W - 257L
1,443 Elo+
Solo
Anubis
Anubis
In4reD
Anubis
Level 103
God Stats
93W - 76L
1,505 SR
Queue Stats
93W - 76L
1,490 Elo+
Solo
Arachne
Arachne
Uroken
Arachne
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,459 Elo+
Solo
Osiris
Osiris
WhO0O0O
Osiris
Level 127
God Stats
16W - 9L
1,342 SR
Queue Stats
135W - 137L
1,493 Elo+
Solo
Team Averages
Level 101
1,498 SR
1,477 Elo+

VS

Team Averages
Level 90
1,491 SR
1,487 Elo+
Morgan Le Fay
Morgan Le Fay
BaronRadial
Morgan Le Fay
Level 156
God Stats
16W - 32L
1,314 SR
Queue Stats
882W - 909L
1,525 Elo+
Solo
Nemesis
Nemesis
Mcrowd
Nemesis
Level 66
God Stats
3W - 18L
1,265 SR
Queue Stats
142W - 164L
1,490 Elo+
Solo
Medusa
Medusa
RagingWraith
Medusa
Level 120
God Stats
12W - 13L
1,631 SR
Queue Stats
118W - 140L
1,469 Elo+
Party 1
Serqet
Serqet
runswithitstiff
Serqet
Level 56
God Stats
10W - 10L
1,643 SR
Queue Stats
178W - 234L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
xMasterNoobx
Sylvanus
Level 52
God Stats
26W - 19L
1,604 SR
Queue Stats
127W - 148L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 1 / 10
10,533
554
11,367
16,098
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
D3adjr01
Chernobog
17
4 / 1 / 9
10,570
556
13,512
15,533
6,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
In4reD
Anubis
17
4 / 2 / 6
10,592
557
10,622
14,862
8,065
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Uroken
Arachne
15
2 / 3 / 2
9,085
478
3,880
18,637
8,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
WhO0O0O
Osiris
18
7 / 1 / 3
11,581
610
16,279
15,950
14,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BaronRadial
Morgan Le Fay
15
4 / 5 / 1
9,270
488
19,650
13,962
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Mcrowd
Nemesis
13
2 / 4 / 2
8,332
439
5,592
15,794
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
13
1 / 4 / 3
7,992
421
11,924
13,713
4,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 3 / 1
8,369
440
7,189
15,305
10,969
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
xMasterNoobx
Sylvanus
13
0 / 4 / 6
8,479
446
8,033
20,860
16,511
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
8
8
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
10
8
L
Morgan Le Fay
BaronRadial
Morgan Le Fay
4
5
1
0.9
W
Chernobog
D3adjr01
Chernobog
4
1
9
8.5
W
Anubis
In4reD
Anubis
4
2
6
3.5
L
Nemesis
Mcrowd
Nemesis
2
4
2
0.75
L
Medusa
1
4
3
0.63
W
Arachne
Uroken
Arachne
2
3
2
1
W
Osiris
WhO0O0O
Osiris
7
1
3
8.5
L
1
3
1
0.5
L
Sylvanus
xMasterNoobx
Sylvanus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,660
Damage
52,388
81,080
Taken
79,634
55,563
Mitigated
45,754
35,793
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,367
1,011
1,822
3,546
16,098
17,279
31
6,806
8,940
50,585
2,461
L
Morgan Le Fay
BaronRadial
Morgan Le Fay
19,650
1,215
0
2,011
13,962
6,149
0
4,844
9,118
83,874
0
W
Chernobog
D3adjr01
Chernobog
13,512
10,269
0
6,436
15,533
6,729
192
2,062
13,471
0
100,498
W
Anubis
In4reD
Anubis
10,622
1,106
0
7,764
14,862
8,065
53
10,433
4,165
84,728
0
L
Nemesis
Mcrowd
Nemesis
5,592
2,528
0
1,570
15,794
7,234
0
2,087
13,707
0
75,337
L
Medusa
11,924
4,310
0
1,057
13,713
4,891
792
4,904
8,809
0
67,166
W
Arachne
Uroken
Arachne
3,880
2,629
0
7,600
18,637
8,985
270
4,876
13,525
0
76,982
W
Osiris
WhO0O0O
Osiris
16,279
6,912
0
8,625
15,950
14,505
187
2,719
12,252
0
97,343
L
7,189
1,480
402
699
15,305
10,969
0
3,230
12,075
104
49,623
L
Sylvanus
xMasterNoobx
Sylvanus
8,033
1,382
6,040
6,229
20,860
16,511
0
6,554
14,306
29,898
2,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,361
Gold Earned
42,442
646
Minions Killed
501
0
Camps Cleared
0
1,885,628
Distance Traveled
1,849,383
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,533
554
71
4
0
427,686
9
L
Morgan Le Fay
9,270
488
126
7
0
352,221
4
W
Chernobog
10,570
556
161
8
0
353,684
10
W
Anubis
10,592
557
151
8
0
351,640
1
L
Nemesis
8,332
439
107
6
0
397,012
7
L
Medusa
7,992
421
99
5
0
366,555
4
W
Arachne
9,085
478
106
6
0
382,577
8
W
Osiris
11,581
610
157
8
0
370,041
0
L
Serqet
8,369
440
112
6
0
384,676
2
L
Sylvanus
8,479
446
57
3
0
348,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role