Player Matchup

Bacchus
Bacchus
KOZx814
Bacchus
Level 67
God Stats
19W - 5L
1,796 SR
Queue Stats
30W - 16L
1,759 Elo+
Party 1
Kukulkan
Kukulkan
R3ckless6019
Kukulkan
Level 43
God Stats
10W - 3L
1,720 SR
Queue Stats
87W - 48L
1,726 Elo+
Party 1
Hun Batz
Hun Batz
Sevy1111
Hun Batz
Level 108
God Stats
3W - 0L
1,829 SR
Queue Stats
165W - 114L
1,712 Elo+
Party 1
Baron Samedi
Baron Samedi
iTz Steelerz xx
Baron Samedi
Level 107
God Stats
32W - 16L
1,740 SR
Queue Stats
157W - 114L
1,719 Elo+
Party 1
Chernobog
Chernobog
xFallen312
Chernobog
Level 88
God Stats
2W - 2L
1,514 SR
Queue Stats
126W - 84L
1,693 Elo+
Party 1
Team Averages
Level 83
1,720 SR
1,722 Elo+

VS

Team Averages
Level 81
1,435 SR
1,548 Elo+
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
Chelenke
Erlang Shen
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 31L
1,682 Elo+
Party 3
Apollo
Apollo
Eat_Skadi_Bootyy
Apollo
Level 35
God Stats
0W - 2L
1,268 SR
Queue Stats
18W - 21L
1,414 Elo+
Party 2
Bacchus
Bacchus
SsC0l64te
Bacchus
Level 133
God Stats
2W - 3L
1,553 SR
Queue Stats
288W - 254L
1,576 Elo+
Party 3
King Arthur
King Arthur
xCreedx14
King Arthur
Level 128
God Stats
1W - 4L
1,356 SR
Queue Stats
42W - 38L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KOZx814
Bacchus
19
6 / 0 / 17
15,295
510
13,826
25,110
50,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Kukulkan
R3ckless6019
Kukulkan
20
4 / 4 / 18
15,084
503
37,996
21,700
19,106
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hun Batz
Sevy1111
Hun Batz
20
10 / 7 / 7
16,167
539
30,522
33,318
21,900
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
iTz Steelerz xx
Baron Samedi
20
6 / 3 / 14
15,896
530
24,993
22,453
31,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
xFallen312
Chernobog
20
2 / 4 / 15
15,605
520
23,401
22,764
14,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
3 / 6 / 3
11,347
378
6,752
29,009
47,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Chelenke
Erlang Shen
17
2 / 6 / 4
12,248
408
11,970
36,354
29,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
7 / 7 / 3
14,155
472
12,865
31,367
15,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SsC0l64te
Bacchus
18
1 / 6 / 8
12,667
422
15,008
31,007
27,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xCreedx14
King Arthur
20
5 / 4 / 5
15,530
518
24,063
46,561
78,162
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
41
28
Kills
18
18
Deaths
29
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
3
0.75
L
Erlang Shen
Chelenke
Erlang Shen
2
6
4
0.67
L
7
7
3
1.21
W
Bacchus
KOZx814
Bacchus
6
0
17
14.5
W
Kukulkan
R3ckless6019
Kukulkan
4
4
18
3.25
W
Hun Batz
Sevy1111
Hun Batz
10
7
7
1.93
L
Bacchus
SsC0l64te
Bacchus
1
6
8
0.83
W
Baron Samedi
iTz Steelerz xx
Baron Samedi
6
3
14
4.33
L
King Arthur
xCreedx14
King Arthur
5
4
5
1.88
W
Chernobog
xFallen312
Chernobog
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,738
Damage
70,658
125,345
Taken
174,298
136,425
Mitigated
198,525
49,283
Healing
24,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,752
1,654
0
1,495
29,009
47,978
0
16,912
12,097
266
30,533
L
Erlang Shen
Chelenke
Erlang Shen
11,970
5,716
0
9,214
36,354
29,657
0
16,560
19,794
0
104,198
L
12,865
8,160
0
6,374
31,367
15,268
5,340
10,242
21,125
0
112,280
W
Bacchus
KOZx814
Bacchus
13,826
2,476
0
8,025
25,110
50,095
243
3,532
21,578
32,485
0
W
Kukulkan
R3ckless6019
Kukulkan
37,996
3,827
0
5,952
21,700
19,106
734
4,918
16,782
147,243
1,809
W
Hun Batz
Sevy1111
Hun Batz
30,522
11,114
0
13,319
33,318
21,900
1,042
4,305
29,013
0
176,392
L
Bacchus
SsC0l64te
Bacchus
15,008
898
0
2,627
31,007
27,460
0
14,882
16,125
90,480
0
W
Baron Samedi
iTz Steelerz xx
Baron Samedi
24,993
2,580
4,716
9,573
22,453
31,207
636
2,713
19,740
124,841
2,793
L
King Arthur
xCreedx14
King Arthur
24,063
1,579
0
4,924
46,561
78,162
42
19,156
27,405
437
121,278
W
Chernobog
xFallen312
Chernobog
23,401
11,881
0
7,698
22,764
14,117
9,631
5,733
17,031
0
151,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,047
Gold Earned
65,947
733
Minions Killed
636
0
Camps Cleared
0
2,925,141
Distance Traveled
2,827,906
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,347
378
30
1
0
505,851
10
L
Erlang Shen
12,248
408
132
4
0
581,130
4
L
Apollo
14,155
472
154
5
0
597,917
4
W
Bacchus
15,295
510
37
1
0
641,171
1
W
Kukulkan
15,084
503
187
6
0
554,597
3
W
Hun Batz
16,167
539
170
6
0
615,432
4
L
Bacchus
12,667
422
135
5
0
576,968
2
W
Baron Samedi
15,896
530
154
5
0
547,476
6
L
King Arthur
15,530
518
185
6
0
566,040
4
W
Chernobog
15,605
520
185
6
0
566,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role