Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Breedableboy18
Cliodhna
Level 148
God Stats
91W - 29L
1,765 SR
Queue Stats
412W - 187L
1,690 Elo+
Party 1
Sylvanus
Sylvanus
OBJSimpler
Sylvanus
Level 33
God Stats
6W - 0L
1,852 SR
Queue Stats
100W - 3L
2,153 Elo+
Party 1
Ah Puch
Ah Puch
Pertpy
Ah Puch
Level 146
God Stats
1W - 0L
1,855 SR
Queue Stats
254W - 127L
1,730 Elo+
Party 1
Gilgamesh
Gilgamesh
SeviperRed
Gilgamesh
Level 146
God Stats
11W - 4L
2,037 SR
Queue Stats
320W - 120L
1,772 Elo+
Party 1
Team Averages
Level 126
1,802 SR
1,769 Elo+

VS

Team Averages
Level 93
1,519 SR
1,514 Elo+
Tyr
Tyr
DemonEyes
Tyr
Level 160
God Stats
10W - 14L
1,522 SR
Queue Stats
705W - 682L
1,565 Elo+
Party 2
Bakasura
Bakasura
Driger
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,494 Elo+
Party 2
Neith
Neith
DrinkingCheap
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 152L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Peribeas
Nu Wa
Level 66
God Stats
117W - 103L
1,595 SR
Queue Stats
453W - 444L
1,479 Elo+
Solo
Athena
Athena
SamuraiNut
Athena
Level 86
God Stats
0W - 1L
1,476 SR
Queue Stats
9W - 7L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 7
7,620
762
6,234
6,014
2,892
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
14
2 / 1 / 9
7,570
757
10,195
10,355
7,867
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
OBJSimpler
Sylvanus
13
1 / 0 / 9
8,013
801
5,943
9,747
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Pertpy
Ah Puch
16
2 / 0 / 6
8,444
844
12,873
4,182
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SeviperRed
Gilgamesh
16
7 / 0 / 2
9,012
901
7,989
8,400
9,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
7,374
737
6,817
12,005
12,331
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Driger
Bakasura
12
0 / 6 / 2
6,698
670
4,166
11,913
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 3 / 1
6,628
663
4,744
6,694
3,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Peribeas
Nu Wa
13
0 / 2 / 0
7,169
717
5,412
5,949
2,569
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
SamuraiNut
Athena
13
1 / 1 / 1
7,546
755
5,970
13,617
12,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
13
Kills
2
2
Deaths
13
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
7
4.5
W
Cliodhna
2
1
9
6.5
L
1
1
1
1.5
L
Bakasura
Driger
Bakasura
0
6
2
0.17
L
0
3
1
0.17
W
Sylvanus
OBJSimpler
Sylvanus
1
0
9
5.5
L
Nu Wa
Peribeas
Nu Wa
0
2
0
0
W
Ah Puch
Pertpy
Ah Puch
2
0
6
5
L
Athena
SamuraiNut
Athena
1
1
1
1.5
W
Gilgamesh
SeviperRed
Gilgamesh
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,234
Damage
27,109
38,698
Taken
50,178
32,260
Mitigated
39,475
18,139
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,234
4,804
0
1,519
6,014
2,892
408
2,308
3,596
0
25,815
W
Cliodhna
10,195
989
0
970
10,355
7,867
0
3,348
6,817
0
26,104
L
6,817
677
0
3,481
12,005
12,331
0
4,453
7,552
0
22,483
L
Bakasura
Driger
Bakasura
4,166
2,225
0
1,366
11,913
8,468
0
4,026
7,887
0
12,330
L
4,744
1,564
0
872
6,694
3,462
0
2,503
4,191
0
17,151
W
Sylvanus
OBJSimpler
Sylvanus
5,943
1,094
3,687
4,959
9,747
10,211
0
2,017
7,660
8,088
0
L
Nu Wa
Peribeas
Nu Wa
5,412
1,057
0
222
5,949
2,569
0
2,675
3,274
31,996
0
W
Ah Puch
Pertpy
Ah Puch
12,873
362
0
2,248
4,182
2,029
294
1,478
2,564
53,359
0
L
Athena
SamuraiNut
Athena
5,970
1,289
0
1,800
13,617
12,645
0
5,486
8,131
11,363
0
W
Gilgamesh
SeviperRed
Gilgamesh
7,989
1,666
2,307
2,449
8,400
9,261
0
2,231
5,794
327
27,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,659
Gold Earned
35,415
251
Minions Killed
212
0
Camps Cleared
0
1,108,529
Distance Traveled
1,044,007
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,620
762
54
5
0
218,196
2
W
Cliodhna
7,570
757
50
5
0
238,523
1
L
Tyr
7,374
737
47
5
0
225,488
3
L
Bakasura
6,698
670
33
3
0
215,212
1
L
Neith
6,628
663
40
4
0
190,913
2
W
Sylvanus
8,013
801
1
0
0
188,797
2
L
Nu Wa
7,169
717
73
7
0
198,324
2
W
Ah Puch
8,444
844
114
11
0
221,385
0
L
Athena
7,546
755
19
2
0
214,070
1
W
Gilgamesh
9,012
901
32
3
0
241,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role