Player Matchup

King Arthur
King Arthur
Dangan no Bosu
King Arthur
Level 119
God Stats
13W - 16L
1,524 SR
Queue Stats
196W - 176L
1,467 Elo+
Party 2
Ah Puch
Ah Puch
DirtyOldMike
Ah Puch
Level 37
God Stats
0W - 3L
1,197 SR
Queue Stats
203W - 176L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
NoS KINGJERZ973
Cthulhu
Level 28
God Stats
0W - 2L
1,184 SR
Queue Stats
50W - 63L
1,390 Elo+
Party 2
Ganesha
Ganesha
TheBrewCrew94
Ganesha
Level 55
God Stats
26W - 16L
1,608 SR
Queue Stats
85W - 83L
1,450 Elo+
Solo
Ne Zha
Ne Zha
XxReaper19xX
Ne Zha
Level 159
God Stats
1W - 5L
1,156 SR
Queue Stats
728W - 792L
1,420 Elo+
Solo
Team Averages
Level 80
1,333 SR
1,435 Elo+

VS

Team Averages
Level 110
1,494 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DARKANGEL88953
Chiron
Level 145
God Stats
73W - 69L
1,531 SR
Queue Stats
485W - 564L
1,425 Elo+
Party 1
Da Ji
Da Ji
ItZYoFavBaguette
Da Ji
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,405 Elo+
Solo
Arachne
Arachne
Ms_Juicy86
Arachne
Level 68
God Stats
67W - 71L
1,439 SR
Queue Stats
399W - 512L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dangan no Bosu
King Arthur
15
1 / 2 / 2
9,642
964
5,589
12,065
15,206
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
DirtyOldMike
Ah Puch
15
2 / 2 / 4
10,324
1,032
17,024
9,226
3,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 2
9,242
924
7,840
18,349
23,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ganesha
16
1 / 4 / 7
11,534
1,153
14,047
19,957
24,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
15
5 / 11 / 2
10,711
1,071
19,328
20,869
9,299
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

182

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 0 / 11
11,714
1,171
12,020
9,154
5,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Terra
 
Terra
17
2 / 0 / 13
10,329
1,033
7,027
15,412
17,535
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 10
11,961
1,196
21,250
12,706
5,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 5 / 11
11,326
1,133
20,158
17,497
7,633
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Ms_Juicy86
Arachne
17
4 / 2 / 11
11,435
1,144
12,718
16,015
9,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
9
Kills
23
23
Deaths
9
17
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
11
11.5
W
Terra
 
Terra
2
0
13
8.5
W
6
2
10
5.5
L
King Arthur
Dangan no Bosu
King Arthur
1
2
2
1
L
Ah Puch
DirtyOldMike
Ah Puch
2
2
4
2
W
5
5
11
2.1
W
Arachne
Ms_Juicy86
Arachne
4
2
11
4.75
L
0
4
2
0.25
L
Ganesha
1
4
7
1.13
L
Ne Zha
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,828
Damage
73,173
80,466
Taken
70,784
76,126
Mitigated
46,042
6,106
Healing
20,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,020
252
0
3,551
9,154
5,492
0
4,106
5,048
38,874
0
W
Terra
 
Terra
7,027
2,019
1,965
3,322
15,412
17,535
0
8,459
6,953
16,976
0
W
21,250
13,188
713
6,202
12,706
5,406
0
7,773
4,933
0
39,150
L
King Arthur
Dangan no Bosu
King Arthur
5,589
657
0
0
12,065
15,206
0
3,434
8,631
310
16,386
L
Ah Puch
DirtyOldMike
Ah Puch
17,024
2,922
0
1,348
9,226
3,898
0
2,335
6,891
48,395
0
W
20,158
5,639
0
159
17,497
7,633
0
8,543
8,954
0
27,524
W
Arachne
Ms_Juicy86
Arachne
12,718
10,986
0
4,712
16,015
9,976
0
10,030
5,985
0
26,429
L
7,840
2,197
0
604
18,349
23,024
0
4,515
13,834
23,494
0
L
Ganesha
14,047
1,784
0
1,195
19,957
24,699
0
4,343
15,614
26,711
0
L
Ne Zha
19,328
9,140
424
2,535
20,869
9,299
0
4,420
16,449
0
35,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,453
Gold Earned
56,765
173
Minions Killed
222
4
Camps Cleared
13
891,819
Distance Traveled
921,437
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,714
1,171
85
9
1
178,474
0
W
Terra
10,329
1,033
27
3
1
193,026
0
W
Chiron
11,961
1,196
43
4
6
174,400
0
L
King Arthur
9,642
964
24
2
0
187,813
0
L
Ah Puch
10,324
1,032
67
7
1
181,537
0
W
Da Ji
11,326
1,133
25
3
1
177,896
0
W
Arachne
11,435
1,144
42
4
4
197,641
0
L
Cthulhu
9,242
924
27
3
1
159,668
0
L
Ganesha
11,534
1,153
7
1
0
189,881
0
L
Ne Zha
10,711
1,071
48
5
2
172,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role