Player Matchup

Atlas
Atlas
Silver I
ChiefLotsOfDough
Atlas
Silver I
Level 130
God Stats
26W - 23L
1,528 SR
Queue Stats
172W - 169L
1,279 MMR
Solo
Hades
Hades
Bronze V
KenkuRanger
Hades
Bronze V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,273 MMR
Solo
Hachiman
Hachiman
Gold IV
OONovaNinJaH
Hachiman
Gold IV
Level 103
God Stats
6W - 9L
1,493 SR
Queue Stats
158W - 150L
1,258 MMR
Solo
Susano
Susano
Gold IV
SauceyDelivery
Susano
Gold IV
Level 129
God Stats
5W - 5L
1,325 SR
Queue Stats
315W - 302L
1,264 MMR
Solo
Nu Wa
Nu Wa
Gold V
ThicccHogsman
Nu Wa
Gold V
Level 123
God Stats
2W - 1L
1,487 SR
Queue Stats
97W - 97L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,467 SR
1,274 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,532 SR
1,276 MMR
Neith
Neith
Silver III
Orlandito_507
Neith
Silver III
Level 131
God Stats
4W - 6L
1,559 SR
Queue Stats
218W - 234L
1,014 MMR
Party 1
Awilix
Awilix
Gold V
Tamaryra
Awilix
Gold V
Level 110
God Stats
3W - 1L
1,843 SR
Queue Stats
70W - 73L
1,394 MMR
Party 2
Yemoja
Yemoja
Silver I
andrewpitcher83
Yemoja
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,220 MMR
Party 2
Achilles
Achilles
Bronze III
fZ-ClAsSiFIeD-fZ
Achilles
Bronze III
Level 109
God Stats
0W - 1L
1,440 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Janus
Janus
Silver V
iGUXXIGANGi
Janus
Silver V
Level 89
God Stats
0W - 1L
1,318 SR
Queue Stats
25W - 26L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
4,607
512
2,749
4,858
2,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
5,080
564
1,548
3,844
2,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
OONovaNinJaH
Hachiman
9
1 / 1 / 2
5,025
558
1,985
4,693
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 0 / 1
4,893
544
2,646
5,843
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 2
5,576
620
4,182
2,550
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
King ArthurLancelotChaacYu Huang

VS

Bans
Da JiSkadiCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,147
350
0
319
118
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Tamaryra
Awilix
7
1 / 2 / 0
4,550
506
3,139
5,856
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,375
486
2,144
6,042
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,379
487
1,925
5,377
3,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8
0 / 1 / 0
4,505
501
1,440
4,739
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
0
0
0
0
W
Hachiman
OONovaNinJaH
Hachiman
1
1
2
2
L
0
0
0
0
W
2
0
1
2.5
L
Awilix
Tamaryra
Awilix
1
2
0
0.5
W
1
0
2
2
L
0
1
1
0.5
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,110
Damage
8,648
21,788
Taken
22,333
9,067
Mitigated
10,206
7,648
Healing
5,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,749
1,467
0
2,290
4,858
2,680
0
1,022
3,836
13,662
0
W
1,548
469
69
1,917
3,844
2,026
0
0
3,844
26,315
0
W
Hachiman
OONovaNinJaH
Hachiman
1,985
1,007
0
1,328
4,693
1,550
0
1,056
3,637
0
32,470
L
0
0
0
0
319
118
0
319
0
0
0
W
2,646
792
0
1,584
5,843
1,894
0
455
5,388
0
20,942
L
Awilix
Tamaryra
Awilix
3,139
1,336
0
500
5,856
1,949
0
1,908
3,948
0
21,935
W
4,182
1,259
0
460
2,550
917
42
1,051
1,499
45,082
0
L
2,144
300
111
1,700
6,042
3,452
0
2,414
3,628
17,588
0
L
1,925
532
0
2,666
5,377
3,135
0
2,328
3,049
0
25,377
L
1,440
0
0
920
4,739
1,552
0
1,510
3,229
28,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
20,956
249
Minions Killed
149
0
Camps Cleared
0
830,196
Distance Traveled
667,115
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,607
512
21
2
0
166,098
1
W
Hades
5,080
564
47
5
0
154,500
5
W
Hachiman
5,025
558
56
6
0
155,742
2
L
Neith
3,147
350
0
0
0
0
0
W
Susano
4,893
544
48
5
0
190,680
2
L
Awilix
4,550
506
45
5
0
191,421
0
W
Nu Wa
5,576
620
77
9
0
163,176
0
L
Yemoja
4,375
486
19
2
0
155,206
2
L
Achilles
4,379
487
38
4
0
162,915
4
L
Janus
4,505
501
47
5
0
157,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role