Player Matchup

Tyr
Tyr
 
Tyr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DragonLazarus
Chang'e
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,335 Elo+
Solo
Bakasura
Bakasura
Jetabb
Bakasura
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 193L
1,324 Elo+
Party 1
Nu Wa
Nu Wa
SinCitySyrin
Nu Wa
Level 136
God Stats
10W - 6L
1,459 SR
Queue Stats
172W - 181L
1,324 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Urban_Ninja-LS
Morgan Le Fay
Level 102
God Stats
5W - 5L
1,355 SR
Queue Stats
157W - 158L
1,321 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,361 Elo+

VS

Team Averages
Level 91
1,483 SR
1,295 Elo+
Cu Chulainn
Cu Chulainn
Biohazard C9303
Cu Chulainn
Level 159
God Stats
1W - 1L
1,229 SR
Queue Stats
71W - 81L
1,341 Elo+
Solo
Ravana
Ravana
CHRONICBLOWBACK
Ravana
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 83L
1,319 Elo+
Solo
Terra
Terra
GravyBoatGoat
Terra
Level 89
God Stats
2W - 0L
1,687 SR
Queue Stats
6W - 17L
1,153 Elo+
Solo
Agni
Agni
ricoswave
Agni
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 103L
1,353 Elo+
Solo
Ao Kuang
Ao Kuang
wizZDumb422
Ao Kuang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
3 / 4 / 10
12,763
580
16,937
32,252
37,421
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
20
4 / 4 / 8
12,940
588
22,166
25,796
16,274
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Jetabb
Bakasura
20
3 / 9 / 7
14,214
646
19,657
32,402
26,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 2 / 9
12,925
588
31,751
18,633
9,277
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Urban_Ninja-LS
Morgan Le Fay
20
3 / 5 / 11
13,577
617
44,006
24,580
14,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Biohazard C9303
Cu Chulainn
20
5 / 4 / 12
14,600
664
23,451
40,219
41,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
10 / 4 / 10
15,121
687
29,426
31,362
26,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 1 / 15
12,396
563
9,526
24,932
14,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
20
3 / 2 / 17
13,690
622
39,594
20,534
9,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
wizZDumb422
Ao Kuang
20
5 / 4 / 15
15,289
695
14,977
41,540
34,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
92
15
Kills
23
24
Deaths
15
45
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
10
2
W
Cu Chulainn
Biohazard C9303
Cu Chulainn
5
4
12
2.75
W
10
4
10
3.75
L
Chang'e
4
4
8
2
W
0
1
15
7.5
L
Bakasura
Jetabb
Bakasura
3
9
7
0.72
L
2
2
9
3.25
L
Morgan Le Fay
Urban_Ninja-LS
Morgan Le Fay
3
5
11
1.7
W
Agni
3
2
17
5.75
W
Ao Kuang
wizZDumb422
Ao Kuang
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,517
Damage
116,974
133,663
Taken
158,587
103,931
Mitigated
126,367
67,024
Healing
89,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,937
2,554
4,565
9,912
32,252
37,421
573
17,017
15,235
0
32,024
W
Cu Chulainn
Biohazard C9303
Cu Chulainn
23,451
6,313
4,304
9,988
40,219
41,624
1,377
22,564
16,056
0
51,222
W
29,426
5,300
1,427
8,056
31,362
26,149
2,493
19,238
11,279
0
55,744
L
Chang'e
22,166
536
18,338
10,625
25,796
16,274
100
10,463
15,333
37,275
0
W
9,526
585
24,084
10,281
24,932
14,528
620
17,496
6,997
29,697
0
L
Bakasura
Jetabb
Bakasura
19,657
9,593
4,188
4,930
32,402
26,832
1,753
16,036
16,366
440
22,420
L
31,751
7,237
3,844
2,999
18,633
9,277
1,871
7,348
11,285
63,844
0
L
Morgan Le Fay
Urban_Ninja-LS
Morgan Le Fay
44,006
4,941
2,575
5,048
24,580
14,127
1,316
13,233
11,347
82,939
0
W
Agni
39,594
2,033
2,248
5,816
20,534
9,645
1,909
15,913
4,445
111,398
0
W
Ao Kuang
wizZDumb422
Ao Kuang
14,977
4,130
7,500
15,882
41,540
34,421
1,450
23,152
17,979
39,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,419
Gold Earned
71,096
237
Minions Killed
311
0
Camps Cleared
0
1,994,488
Distance Traveled
2,096,773
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,763
580
24
1
0
444,779
0
W
Cu Chulainn
14,600
664
40
2
0
360,419
0
W
Ravana
15,121
687
61
3
0
429,241
0
L
Chang'e
12,940
588
49
2
0
405,398
0
W
Terra
12,396
563
41
2
0
475,949
0
L
Bakasura
14,214
646
33
2
0
352,412
0
L
Nu Wa
12,925
588
52
2
0
456,609
5
L
Morgan Le Fay
13,577
617
79
4
0
335,290
1
W
Agni
13,690
622
120
5
0
409,423
1
W
Ao Kuang
15,289
695
49
2
0
421,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role