Player Matchup

Horus
Horus
Jewerine
Horus
Level 81
God Stats
11W - 5L
1,776 SR
Queue Stats
111W - 83L
1,568 Elo+
Party 3
Anubis
Anubis
PLAYJUNIOR222
Anubis
Level 128
God Stats
4W - 2L
1,598 SR
Queue Stats
130W - 114L
1,531 Elo+
Solo
Hun Batz
Hun Batz
Ronin021
Hun Batz
Level 148
God Stats
14W - 5L
1,732 SR
Queue Stats
152W - 171L
1,592 Elo+
Solo
Ymir
Ymir
SovereignRat
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,585 Elo+
Solo
Rama
Rama
ㅤㅤㅤㅤㅤㅤㅤ
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 3
Team Averages
Level 96
1,621 SR
1,555 Elo+

VS

Team Averages
Level 136
1,596 SR
1,530 Elo+
Loki
Loki
AngryGhostKing
Loki
Level 160
God Stats
0W - 1L
1,760 SR
Queue Stats
7W - 8L
1,516 Elo+
Party 1
Ah Puch
Ah Puch
Prophett2112
Ah Puch
Level 109
God Stats
0W - 2L
1,616 SR
Queue Stats
38W - 34L
1,591 Elo+
Party 2
Xing Tian
Xing Tian
Volthis
Xing Tian
Level 123
God Stats
1W - 2L
1,649 SR
Queue Stats
53W - 57L
1,497 Elo+
Party 2
Ishtar
Ishtar
deepfreezekillr
Ishtar
Level 160
God Stats
0W - 1L
1,314 SR
Queue Stats
9W - 11L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
yoitstrishbish
Nu Wa
Level 126
God Stats
79W - 69L
1,639 SR
Queue Stats
101W - 112L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jewerine
Horus
16
3 / 2 / 7
8,842
737
11,381
13,344
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 3 / 6
9,248
771
4,836
8,016
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Ronin021
Hun Batz
17
3 / 1 / 7
9,269
772
9,951
12,078
8,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 1 / 6
9,679
807
7,378
12,458
15,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 3 / 10
9,584
799
13,815
13,837
6,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 4
8,723
727
4,305
13,982
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Prophett2112
Ah Puch
16
2 / 2 / 6
8,910
743
13,466
11,082
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Volthis
Xing Tian
14
0 / 4 / 2
8,365
697
5,766
15,369
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 3 / 0
8,453
704
5,245
8,639
3,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 2 / 4
8,944
745
14,452
7,864
3,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
16
Kills
10
10
Deaths
16
36
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Horus
Jewerine
Horus
3
2
7
3.25
W
3
3
6
2
L
Ah Puch
Prophett2112
Ah Puch
2
2
6
2.5
W
Hun Batz
Ronin021
Hun Batz
3
1
7
6.5
W
3
1
6
6
L
Xing Tian
Volthis
Xing Tian
0
4
2
0.25
L
0
3
0
0
L
4
2
4
3
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,361
Damage
43,234
59,733
Taken
56,936
47,777
Mitigated
34,388
13,762
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,305
498
0
1,043
13,982
5,856
0
2,032
11,670
0
16,629
W
Horus
Jewerine
Horus
11,381
4,767
2,031
4,107
13,344
13,249
485
6,795
6,549
0
28,562
W
4,836
145
0
2,096
8,016
4,376
362
5,283
2,733
35,782
0
L
Ah Puch
Prophett2112
Ah Puch
13,466
688
0
4,095
11,082
5,610
88
3,605
7,246
41,261
0
W
Hun Batz
Ronin021
Hun Batz
9,951
2,735
0
958
12,078
8,209
520
5,882
6,196
31
45,604
W
7,378
1,837
0
1,686
12,458
15,725
132
6,698
5,760
18,986
0
L
Xing Tian
Volthis
Xing Tian
5,766
285
0
2,650
15,369
15,605
0
4,514
10,776
15,990
0
L
5,245
3,437
0
2,485
8,639
3,741
1,565
809
7,523
0
33,014
L
14,452
3,667
0
225
7,864
3,576
176
1,285
6,412
40,930
0
W
13,815
10,355
0
2,884
13,837
6,218
1,274
9,026
4,811
0
42,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,622
Gold Earned
43,395
286
Minions Killed
238
0
Camps Cleared
0
1,254,292
Distance Traveled
1,114,462
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,723
727
21
2
0
237,728
4
W
Horus
8,842
737
44
4
0
258,938
2
W
Anubis
9,248
771
81
7
0
227,579
3
L
Ah Puch
8,910
743
67
6
0
228,656
1
W
Hun Batz
9,269
772
78
7
0
298,808
4
W
Ymir
9,679
807
24
2
0
256,886
1
L
Xing Tian
8,365
697
25
2
0
220,127
2
L
Ishtar
8,453
704
75
6
0
205,618
1
L
Nu Wa
8,944
745
50
4
0
222,333
3
W
Rama
9,584
799
59
5
0
212,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role