Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Andylion11
Ymir
Level 99
God Stats
3W - 1L
1,585 SR
Queue Stats
102W - 105L
1,397 Elo+
Party 2
Susano
Susano
BadAim7I7
Susano
Level 149
God Stats
5W - 3L
1,533 SR
Queue Stats
331W - 316L
1,404 Elo+
Party 3
Cerberus
Cerberus
JcGreen_
Cerberus
Level 99
God Stats
4W - 2L
1,404 SR
Queue Stats
87W - 90L
1,372 Elo+
Party 2
Discordia
Discordia
TTVBIGDADDYMURDA
Discordia
Level 106
God Stats
6W - 1L
1,484 SR
Queue Stats
265W - 253L
1,390 Elo+
Party 2
Team Averages
Level 120
1,501 SR
1,413 Elo+

VS

Team Averages
Level 50
1,606 SR
1,416 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MudFrog2
Xbalanque
Level 25
God Stats
1W - 1L
1,735 SR
Queue Stats
51W - 77L
1,370 Elo+
Solo
Vamana
Vamana
No_Reception2
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,383 Elo+
Solo
Serqet
Serqet
Sr_Dinox
Serqet
Level 73
God Stats
0W - 1L
1,796 SR
Queue Stats
10W - 13L
1,417 Elo+
Solo
Kumbhakarna
Kumbhakarna
TS bags
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 2 / 8
10,412
801
15,400
7,313
4,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 12
10,039
772
7,110
12,404
17,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
BadAim7I7
Susano
16
4 / 3 / 13
9,333
718
15,464
11,209
6,313
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
JcGreen_
Cerberus
15
1 / 2 / 14
8,871
682
8,328
19,460
23,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
18
6 / 0 / 13
10,298
792
23,985
10,359
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
2 / 1 / 5
9,735
749
19,165
7,846
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
MudFrog2
Xbalanque
14
4 / 8 / 3
8,776
675
11,699
16,127
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 4 / 8
8,804
677
5,965
20,129
19,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Sr_Dinox
Serqet
15
2 / 4 / 3
9,067
697
6,283
16,087
25,261
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
TS bags
Kumbhakarna
13
0 / 3 / 7
8,274
636
1,074
15,287
14,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
34
20
Kills
8
8
Deaths
20
60
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
8
5
L
Yu Huang
 
Yu Huang
2
1
5
4.5
W
3
1
12
9
W
Susano
BadAim7I7
Susano
4
3
13
3.5
W
Cerberus
JcGreen_
Cerberus
1
2
14
4
L
Xbalanque
MudFrog2
Xbalanque
4
8
3
0.69
L
0
4
8
1
L
Serqet
Sr_Dinox
Serqet
2
4
3
0.88
L
Kumbhakarna
TS bags
Kumbhakarna
0
3
7
1.17
W
Discordia
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,287
Damage
44,186
60,745
Taken
75,476
56,794
Mitigated
70,600
23,942
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,400
83
1,871
1,576
7,313
4,714
486
2,443
4,718
38,518
0
L
Yu Huang
 
Yu Huang
19,165
1,731
2,232
1,068
7,846
4,600
0
4,824
3,022
53,840
0
W
7,110
768
3,396
2,466
12,404
17,198
265
3,212
9,192
14,206
0
W
Susano
BadAim7I7
Susano
15,464
1,649
796
625
11,209
6,313
995
4,261
6,804
0
26,908
W
Cerberus
JcGreen_
Cerberus
8,328
616
675
5,896
19,460
23,483
31
5,477
13,752
13,513
0
L
Xbalanque
MudFrog2
Xbalanque
11,699
5,190
1,156
1,785
16,127
7,180
0
11,832
4,295
0
23,540
L
5,965
1,164
2,165
4,920
20,129
19,086
0
16,563
3,566
1
10,629
L
Serqet
Sr_Dinox
Serqet
6,283
598
1,505
3,406
16,087
25,261
0
10,745
5,342
152
8,218
L
Kumbhakarna
TS bags
Kumbhakarna
1,074
141
583
2,082
15,287
14,473
0
10,859
4,428
2,464
0
W
Discordia
23,985
1,525
2,495
4,146
10,359
5,086
0
4,999
5,072
39,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
44,656
159
Minions Killed
129
0
Camps Cleared
0
1,222,377
Distance Traveled
1,204,609
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,412
801
61
5
0
234,110
0
L
Yu Huang
9,735
749
86
7
0
252,918
0
W
Ymir
10,039
772
16
1
0
239,840
0
W
Susano
9,333
718
19
1
0
232,386
0
W
Cerberus
8,871
682
21
2
0
259,866
0
L
Xbalanque
8,776
675
14
1
0
204,153
0
L
Vamana
8,804
677
15
1
0
267,364
0
L
Serqet
9,067
697
8
1
0
257,470
2
L
Kumbhakarna
8,274
636
6
0
0
222,704
0
W
Discordia
10,298
792
42
3
0
256,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role