Player Matchup

Thanatos
Thanatos
BEAUKN0WS
Thanatos
Level 104
God Stats
18W - 23L
1,479 SR
Queue Stats
68W - 76L
1,411 Elo+
Solo
Tiamat
Tiamat
Nekrobs
Tiamat
Level 139
God Stats
1W - 1L
1,232 SR
Queue Stats
340W - 342L
1,512 Elo+
Party 2
Artemis
Artemis
Odd2Ctv
Artemis
Level 123
God Stats
4W - 4L
1,603 SR
Queue Stats
145W - 146L
1,461 Elo+
Party 3
Artio
Artio
Whatskrakken872
Artio
Level 108
God Stats
5W - 3L
1,283 SR
Queue Stats
277W - 295L
1,442 Elo+
Party 2
Amaterasu
Amaterasu
YugiXz
Amaterasu
Level 118
God Stats
3W - 1L
1,562 SR
Queue Stats
125W - 100L
1,509 Elo+
Party 3
Team Averages
Level 118
1,432 SR
1,467 Elo+

VS

Team Averages
Level 141
1,507 SR
1,459 Elo+
Fenrir
Fenrir
King_Nay973
Fenrir
Level 157
God Stats
1W - 4L
1,285 SR
Queue Stats
70W - 78L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
LxMelo
Ne Zha
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 44L
1,416 Elo+
Party 1
Zhong Kui
Zhong Kui
PUNCH151
Zhong Kui
Level 128
God Stats
0W - 1L
1,642 SR
Queue Stats
66W - 61L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
WALTMAN12
Kukulkan
Level 124
God Stats
14W - 15L
1,584 SR
Queue Stats
305W - 311L
1,531 Elo+
Solo
Olorun
Olorun
marinersfan016
Olorun
Level 142
God Stats
4W - 6L
1,522 SR
Queue Stats
327W - 324L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BEAUKN0WS
Thanatos
14
9 / 3 / 2
8,845
632
10,871
12,715
6,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Nekrobs
Tiamat
12
1 / 3 / 4
7,524
537
4,701
9,330
5,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Odd2Ctv
Artemis
13
0 / 2 / 1
7,536
538
6,074
10,089
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 3 / 7
7,390
528
5,821
14,325
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
YugiXz
Amaterasu
12
1 / 1 / 6
7,771
555
5,498
11,712
8,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 3 / 4
7,305
522
9,754
12,696
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
LxMelo
Ne Zha
11
1 / 3 / 6
7,108
508
6,382
15,064
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Zhong Kui
PUNCH151
Zhong Kui
13
2 / 3 / 0
7,212
515
9,516
10,361
8,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
WALTMAN12
Kukulkan
3
0 / 1 / 0
4,374
312
41
798
206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
4 / 2 / 3
7,870
562
9,166
11,269
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
12
Kills
12
12
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BEAUKN0WS
Thanatos
9
3
2
3.33
L
Fenrir
5
3
4
2.33
L
Ne Zha
LxMelo
Ne Zha
1
3
6
1.33
W
Tiamat
Nekrobs
Tiamat
1
3
4
1
W
Artemis
Odd2Ctv
Artemis
0
2
1
0.25
L
Zhong Kui
PUNCH151
Zhong Kui
2
3
0
0.67
L
Kukulkan
WALTMAN12
Kukulkan
0
1
0
0
W
1
3
7
1.5
W
Amaterasu
YugiXz
Amaterasu
1
1
6
4
L
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,965
Damage
34,859
58,171
Taken
50,188
33,805
Mitigated
29,552
31,034
Healing
17,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BEAUKN0WS
Thanatos
10,871
4,222
0
11,648
12,715
6,320
1,374
2,991
9,724
0
57,905
L
Fenrir
9,754
3,800
0
2,532
12,696
5,345
268
2,914
9,782
0
41,930
L
Ne Zha
LxMelo
Ne Zha
6,382
1,707
0
3,601
15,064
11,565
12
4,745
10,319
35
30,755
W
Tiamat
Nekrobs
Tiamat
4,701
788
250
2,587
9,330
5,239
298
831
8,499
48,068
0
W
Artemis
Odd2Ctv
Artemis
6,074
2,288
0
3,699
10,089
4,055
1,157
3,937
6,152
0
60,475
L
Zhong Kui
PUNCH151
Zhong Kui
9,516
1,467
0
4,530
10,361
8,011
1,202
767
9,594
59,891
0
L
Kukulkan
WALTMAN12
Kukulkan
41
41
0
0
798
206
0
116
682
3,740
0
W
5,821
1,276
1,355
5,476
14,325
9,791
124
3,658
10,667
24,510
0
W
Amaterasu
YugiXz
Amaterasu
5,498
2,842
0
6,019
11,712
8,400
544
6,971
4,741
0
49,710
L
9,166
5,415
588
6,739
11,269
4,425
1,257
1,980
9,289
51,941
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
33,869
409
Minions Killed
281
0
Camps Cleared
0
1,314,258
Distance Traveled
988,449
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,845
632
89
6
0
289,847
0
L
Fenrir
7,305
522
61
4
0
234,091
1
L
Ne Zha
7,108
508
26
2
0
273,007
3
W
Tiamat
7,524
537
88
6
0
256,503
1
W
Artemis
7,536
538
106
8
0
236,390
4
L
Zhong Kui
7,212
515
86
6
0
217,605
4
L
Kukulkan
4,374
312
7
1
0
24,387
0
W
Artio
7,390
528
46
3
0
274,258
1
W
Amaterasu
7,771
555
80
6
0
257,260
0
L
Olorun
7,870
562
101
7
0
239,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role