Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
ProJELLYMOOSH
Arachne
Level 30
God Stats
4W - 2L
1,263 SR
Queue Stats
94W - 110L
1,427 Elo+
Party 3
Cernunnos
Cernunnos
SixthTrinity
Cernunnos
Level 129
God Stats
1W - 0L
1,591 SR
Queue Stats
145W - 146L
1,473 Elo+
Party 3
Poseidon
Poseidon
madixo
Poseidon
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 4
Team Averages
Level 98
1,471 SR
1,480 Elo+

VS

Team Averages
Level 54
1,546 SR
1,502 Elo+
Loki
Loki
 
Loki
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CaramelosSolano
Nox
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,521 Elo+
Party 1
Hades
Hades
JustanIZAf4n
Hades
Level 16
God Stats
6W - 3L
1,821 SR
Queue Stats
25W - 27L
1,441 Elo+
Party 2
Artio
Artio
Nagiale
Artio
Level 103
God Stats
4W - 5L
1,410 SR
Queue Stats
141W - 118L
1,566 Elo+
Party 2
Olorun
Olorun
hyuragawa
Olorun
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 2
6,679
607
6,260
11,191
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
 
Bellona
11
0 / 2 / 1
6,476
589
8,029
13,252
12,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
10
2 / 0 / 1
5,844
531
1,830
8,165
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cernunnos
SixthTrinity
Cernunnos
10
2 / 0 / 0
5,788
526
6,418
4,663
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
madixo
Poseidon
9
2 / 3 / 1
5,637
512
5,249
6,535
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 5 / 0
5,670
515
3,413
10,248
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 1
6,121
556
4,855
5,787
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 0
6,368
579
5,128
10,235
4,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Nagiale
Artio
9
0 / 2 / 1
5,340
485
2,793
9,843
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
hyuragawa
Olorun
9
0 / 1 / 0
4,961
451
3,783
6,889
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
5
5
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
2
4
W
Bellona
 
Bellona
0
2
1
0.25
L
Loki
 
Loki
2
5
0
0.4
L
2
0
1
2.5
L
1
1
0
1
L
Artio
Nagiale
Artio
0
2
1
0.25
W
Arachne
2
0
1
2.5
W
Cernunnos
SixthTrinity
Cernunnos
2
0
0
2
L
Olorun
hyuragawa
Olorun
0
1
0
0
W
Poseidon
madixo
Poseidon
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,786
Damage
19,972
43,806
Taken
43,002
27,611
Mitigated
20,592
16,484
Healing
18,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,260
1,649
0
3,575
11,191
8,067
17
3,386
7,805
192
43,588
W
Bellona
 
Bellona
8,029
2,797
0
6,558
13,252
12,252
0
5,365
7,887
504
53,861
L
Loki
 
Loki
3,413
931
0
3,166
10,248
3,501
0
1,672
8,576
0
37,706
L
4,855
809
0
863
5,787
2,383
49
2,635
3,152
42,341
0
L
5,128
1,287
0
5,889
10,235
4,911
0
504
9,731
51,065
0
L
Artio
Nagiale
Artio
2,793
484
593
4,201
9,843
7,678
0
1,134
8,709
16,949
0
W
Arachne
1,830
1,003
0
2,828
8,165
2,987
0
1,368
6,797
0
34,538
W
Cernunnos
SixthTrinity
Cernunnos
6,418
3,356
0
2,633
4,663
1,892
0
2,899
1,764
0
43,400
L
Olorun
hyuragawa
Olorun
3,783
1,586
343
3,314
6,889
2,119
0
0
6,889
32,826
0
W
Poseidon
madixo
Poseidon
5,249
484
0
890
6,535
2,413
156
3,541
2,994
36,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
28,460
357
Minions Killed
339
0
Camps Cleared
0
1,090,060
Distance Traveled
1,050,720
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,679
607
61
6
0
234,808
3
W
Bellona
6,476
589
105
10
0
209,667
0
L
Loki
5,670
515
74
7
0
211,210
3
L
Nox
6,121
556
74
7
0
208,977
3
L
Hades
6,368
579
105
10
0
215,838
3
L
Artio
5,340
485
16
1
0
214,215
4
W
Arachne
5,844
531
70
6
0
247,283
1
W
Cernunnos
5,788
526
75
7
0
198,760
2
L
Olorun
4,961
451
70
6
0
200,480
4
W
Poseidon
5,637
512
46
4
0
199,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role