Player Matchup

Vulcan
Vulcan
A TR0N
Vulcan
Level 153
God Stats
11W - 16L
1,365 SR
Queue Stats
101W - 98L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Creakiey
Danzaburou
Level 27
God Stats
6W - 8L
1,529 SR
Queue Stats
44W - 38L
1,445 Elo+
Party 1
Atlas
Atlas
sqwrrel
Atlas
Level 160
God Stats
11W - 13L
1,534 SR
Queue Stats
100W - 98L
1,471 Elo+
Party 1
Team Averages
Level 113
1,476 SR
1,459 Elo+

VS

Team Averages
Level 77
1,623 SR
1,525 Elo+
Atlas
Atlas
I Need EBT
Atlas
Level 77
God Stats
29W - 13L
1,668 SR
Queue Stats
85W - 63L
1,570 Elo+
Party 2
Olorun
Olorun
Mr Kahmar
Olorun
Level 127
God Stats
5W - 1L
1,350 SR
Queue Stats
141W - 131L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
SAUCY E MAN5498
Hun Batz
Level 27
God Stats
13W - 5L
1,853 SR
Queue Stats
63W - 53L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A TR0N
Vulcan
14
2 / 6 / 5
10,581
622
27,616
15,616
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Creakiey
Danzaburou
16
6 / 4 / 3
12,038
708
22,391
14,163
6,770
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
sqwrrel
Atlas
14
1 / 5 / 8
11,384
670
21,741
24,626
41,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 2 / 12
11,429
672
10,885
26,578
25,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Mr Kahmar
Olorun
18
8 / 3 / 5
12,878
758
18,425
34,893
17,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
16
7 / 4 / 6
11,929
702
18,151
24,492
10,741
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
9
Kills
15
15
Deaths
9
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
A TR0N
Vulcan
2
6
5
0.75
L
Danzaburou
Creakiey
Danzaburou
6
4
3
1.88
W
Atlas
0
2
12
3
W
Olorun
Mr Kahmar
Olorun
8
3
5
3.5
W
Hun Batz
7
4
6
2.5
L
Atlas
sqwrrel
Atlas
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,748
Damage
47,461
54,405
Taken
85,963
56,038
Mitigated
53,951
5,647
Healing
42,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
A TR0N
Vulcan
27,616
10,052
0
1,030
15,616
7,497
0
7,593
8,023
55,204
0
L
Danzaburou
Creakiey
Danzaburou
22,391
5,365
596
2,224
14,163
6,770
1,091
7,324
6,839
0
49,079
W
Atlas
10,885
4,935
2,083
6,662
26,578
25,592
274
13,504
13,074
38,812
0
W
Olorun
Mr Kahmar
Olorun
18,425
11,330
6,408
22,809
34,893
17,618
1,463
21,714
13,179
68,630
0
W
Hun Batz
18,151
4,993
0
4,711
24,492
10,741
632
14,480
10,012
0
42,370
L
Atlas
sqwrrel
Atlas
21,741
8,060
0
1,797
24,626
41,771
50
14,590
10,036
40,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
36,236
147
Minions Killed
195
6
Camps Cleared
7
823,237
Distance Traveled
900,497
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,581
622
59
3
2
294,991
5
L
Danzaburou
12,038
708
63
4
3
260,637
4
W
Atlas
11,429
672
38
2
1
315,679
4
W
Olorun
12,878
758
108
6
3
279,451
1
W
Hun Batz
11,929
702
49
3
3
305,367
0
L
Atlas
11,384
670
25
1
1
267,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role