Player Matchup

Susano
Susano
AyeLowkeyLoki
Susano
Level 160
God Stats
14W - 10L
1,592 SR
Queue Stats
327W - 355L
1,445 Elo+
Solo
Da Ji
Da Ji
ICantBelieveUWow
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,259 Elo+
Party 2
Jormungandr
Jormungandr
Skuncle_Trey
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,259 Elo+
Party 2
Heimdallr
Heimdallr
Soul-Senpai_San
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
ThatsDreco
Cthulhu
Level 119
God Stats
3W - 3L
1,469 SR
Queue Stats
172W - 190L
1,410 Elo+
Solo
Team Averages
Level 68
1,512 SR
1,344 Elo+

VS

Team Averages
Level 91
1,517 SR
1,436 Elo+
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Chac_Balam
Hercules
Level 123
God Stats
2W - 4L
1,373 SR
Queue Stats
364W - 396L
1,444 Elo+
Solo
Osiris
Osiris
ZeoRanger1010
Osiris
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,423 Elo+
Party 1
Jormungandr
Jormungandr
christhechaotic
Jormungandr
Level 26
God Stats
2W - 2L
1,712 SR
Queue Stats
59W - 63L
1,397 Elo+
Party 1
Cliodhna
Cliodhna
xWiccan
Cliodhna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 60L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 10
12,400
689
23,875
19,177
10,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 7 / 12
11,955
664
26,292
22,920
18,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Skuncle_Trey
Jormungandr
20
3 / 5 / 18
12,524
696
12,396
27,800
36,285
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Soul-Senpai_San
Heimdallr
20
7 / 6 / 16
12,619
701
22,612
20,856
11,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ThatsDreco
Cthulhu
15
3 / 3 / 10
11,099
617
9,500
15,570
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
7 / 4 / 13
14,064
781
14,264
18,365
29,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Chac_Balam
Hercules
20
3 / 4 / 16
12,076
671
16,323
24,682
17,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 5 / 12
11,905
661
12,771
23,333
19,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
christhechaotic
Jormungandr
19
4 / 9 / 11
12,288
683
18,884
24,261
16,608
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
xWiccan
Cliodhna
20
8 / 5 / 14
12,622
701
22,922
20,296
10,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
93
27
Kills
27
27
Deaths
27
66
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
4
13
3.38
L
8
6
10
2.17
W
Hercules
Chac_Balam
Hercules
3
4
16
2.75
L
6
7
12
1.71
L
Jormungandr
Skuncle_Trey
Jormungandr
3
5
18
2.4
L
Heimdallr
Soul-Senpai_San
Heimdallr
7
6
16
2.5
L
Cthulhu
ThatsDreco
Cthulhu
3
3
10
2.67
W
5
5
12
2.2
W
Jormungandr
christhechaotic
Jormungandr
4
9
11
1.06
W
Cliodhna
xWiccan
Cliodhna
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,675
Damage
85,164
106,323
Taken
110,937
90,086
Mitigated
92,770
28,901
Healing
41,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,264
953
2,907
3,937
18,365
29,164
902
3,989
14,372
32,939
0
L
23,875
1,984
5,071
2,901
19,177
10,483
111
6,066
12,427
0
38,334
W
Hercules
Chac_Balam
Hercules
16,323
3,092
1,038
12,656
24,682
17,136
1,566
6,343
18,336
49
30,219
L
26,292
5,154
1,019
3,735
22,920
18,697
526
6,761
15,526
0
37,717
L
Jormungandr
Skuncle_Trey
Jormungandr
12,396
3,685
1,484
4,692
27,800
36,285
0
9,537
17,495
34,984
0
L
Heimdallr
Soul-Senpai_San
Heimdallr
22,612
10,531
0
4,118
20,856
11,928
784
7,517
12,773
0
40,901
L
Cthulhu
ThatsDreco
Cthulhu
9,500
1,196
1,078
4,803
15,570
12,693
0
3,316
11,882
24,108
0
W
12,771
2,958
3,924
6,091
23,333
19,687
1,887
3,982
19,351
0
23,161
W
Jormungandr
christhechaotic
Jormungandr
18,884
4,001
1,774
851
24,261
16,608
1,003
3,243
21,018
40,569
0
W
Cliodhna
xWiccan
Cliodhna
22,922
2,752
1,767
6,416
20,296
10,175
1,986
4,339
15,957
0
38,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,597
Gold Earned
62,955
168
Minions Killed
166
0
Camps Cleared
0
1,381,143
Distance Traveled
1,631,442
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,064
781
51
3
0
356,210
0
L
Susano
12,400
689
33
2
0
330,737
0
W
Hercules
12,076
671
32
2
0
332,669
0
L
Da Ji
11,955
664
14
1
0
295,141
3
L
Jormungandr
12,524
696
42
2
0
264,811
0
L
Heimdallr
12,619
701
50
3
0
302,314
0
L
Cthulhu
11,099
617
29
2
0
188,140
0
W
Osiris
11,905
661
14
1
0
306,444
3
W
Jormungandr
12,288
683
38
2
0
277,408
1
W
Cliodhna
12,622
701
31
2
0
358,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role