Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Quagsire1990
Kuzenbo
Level 160
God Stats
4W - 4L
1,304 SR
Queue Stats
536W - 543L
1,486 Elo+
Party 1
Bakasura
Bakasura
RoyalStallion
Bakasura
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stinger554
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,291 Elo+
Party 3
Odin
Odin
dirtierloki
Odin
Level 80
God Stats
1W - 1L
1,296 SR
Queue Stats
8W - 7L
1,178 Elo+
Party 3
Team Averages
Level 110
1,420 SR
1,391 Elo+

VS

Team Averages
Level 86
1,368 SR
1,416 Elo+
Chaac
Chaac
Elder_Zion
Chaac
Level 105
God Stats
1W - 5L
1,071 SR
Queue Stats
66W - 95L
1,401 Elo+
Party 2
Khepri
Khepri
Racer8WDV3
Khepri
Level 99
God Stats
6W - 13L
1,382 SR
Queue Stats
64W - 93L
1,417 Elo+
Party 2
Chang'e
Chang'e
brewedtea77
Chang'e
Level 82
God Stats
12W - 15L
1,235 SR
Queue Stats
239W - 252L
1,439 Elo+
Solo
Medusa
Medusa
daddydrip
Medusa
Level 63
God Stats
17W - 8L
1,630 SR
Queue Stats
46W - 38L
1,501 Elo+
Solo
Heimdallr
Heimdallr
iPushFatKidsXx
Heimdallr
Level 79
God Stats
0W - 2L
1,524 SR
Queue Stats
17W - 17L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
19
7 / 2 / 6
11,279
806
20,160
14,539
8,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Quagsire1990
Kuzenbo
18
5 / 0 / 7
11,306
808
13,805
21,579
29,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
RoyalStallion
Bakasura
15
0 / 3 / 2
9,008
643
6,879
10,658
6,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
Stinger554
Morgan Le Fay
17
2 / 2 / 4
9,556
683
12,818
9,575
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 8
9,416
673
8,247
12,040
13,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 1 / 2
9,122
652
7,944
16,500
22,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Racer8WDV3
Khepri
15
0 / 1 / 3
9,401
672
5,167
10,427
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
brewedtea77
Chang'e
16
1 / 5 / 5
9,339
667
10,886
20,498
9,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
daddydrip
Medusa
17
5 / 3 / 2
9,704
693
16,883
11,679
7,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
iPushFatKidsXx
Heimdallr
16
1 / 6 / 1
9,847
703
9,689
17,582
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
8
8
Deaths
16
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
2
6
5
L
Chaac
1
1
2
2
W
Kuzenbo
Quagsire1990
Kuzenbo
5
0
7
8.5
L
Khepri
Racer8WDV3
Khepri
0
1
3
1.5
W
Bakasura
RoyalStallion
Bakasura
0
3
2
0.33
W
Morgan Le Fay
Stinger554
Morgan Le Fay
2
2
4
2
L
Chang'e
brewedtea77
Chang'e
1
5
5
0.7
L
Medusa
daddydrip
Medusa
5
3
2
2
W
2
1
8
6
L
Heimdallr
iPushFatKidsXx
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,909
Damage
50,569
68,391
Taken
76,686
62,431
Mitigated
62,931
13,399
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
20,160
10,140
0
4,196
14,539
8,056
498
3,928
10,611
0
57,284
L
Chaac
7,944
1,540
837
5,388
16,500
22,511
0
5,109
10,742
0
28,861
W
Kuzenbo
Quagsire1990
Kuzenbo
13,805
3,582
0
5,506
21,579
29,238
0
4,603
16,976
33,996
0
L
Khepri
Racer8WDV3
Khepri
5,167
282
0
1,074
10,427
14,386
0
3,734
6,109
17,963
0
W
Bakasura
RoyalStallion
Bakasura
6,879
4,095
0
1,420
10,658
6,443
128
1,306
9,352
0
25,471
W
Morgan Le Fay
Stinger554
Morgan Le Fay
12,818
1,476
405
1,087
9,575
4,890
447
3,616
5,959
30,574
0
L
Chang'e
brewedtea77
Chang'e
10,886
1,002
2,718
7,889
20,498
9,870
0
8,327
11,864
47,060
0
L
Medusa
daddydrip
Medusa
16,883
6,666
244
2,002
11,679
7,052
720
5,656
5,949
0
43,233
W
8,247
994
0
785
12,040
13,804
189
2,600
9,440
0
20,305
L
Heimdallr
iPushFatKidsXx
Heimdallr
9,689
3,081
101
2,425
17,582
9,112
0
3,797
12,730
0
43,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,565
Gold Earned
47,413
262
Minions Killed
288
0
Camps Cleared
0
1,541,746
Distance Traveled
1,319,833
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,279
806
93
7
0
270,580
1
L
Chaac
9,122
652
50
4
0
282,074
3
W
Kuzenbo
11,306
808
34
2
0
328,370
4
L
Khepri
9,401
672
22
2
0
287,124
1
W
Bakasura
9,008
643
51
4
0
321,023
0
W
Morgan Le Fay
9,556
683
44
3
0
284,660
2
L
Chang'e
9,339
667
76
5
0
250,734
0
L
Medusa
9,704
693
80
6
0
285,930
1
W
Odin
9,416
673
40
3
0
337,113
0
L
Heimdallr
9,847
703
60
4
0
213,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role