Player Matchup

Anhur
Anhur
MeruemJester
Anhur
Level 152
God Stats
2W - 4L
1,433 SR
Queue Stats
103W - 73L
1,694 Elo+
Party 1
Awilix
Awilix
Shinjitsukan
Awilix
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 22L
1,770 Elo+
Party 1
Guan Yu
Guan Yu
TripleCCC1
Guan Yu
Level 152
God Stats
24W - 10L
1,885 SR
Queue Stats
816W - 489L
1,795 Elo+
Party 1
Xing Tian
Xing Tian
Vivarid
Xing Tian
Level 107
God Stats
1W - 0L
1,691 SR
Queue Stats
137W - 59L
1,632 Elo+
Party 1
Yemoja
Yemoja
dhko
Yemoja
Level 160
God Stats
1W - 0L
1,884 SR
Queue Stats
314W - 168L
1,755 Elo+
Party 1
Team Averages
Level 139
1,679 SR
1,729 Elo+

VS

Team Averages
Level 139
1,598 SR
1,588 Elo+
Agni
Agni
Flowsman
Agni
Level 160
God Stats
0W - 3L
1,268 SR
Queue Stats
269W - 242L
1,620 Elo+
Solo
Ymir
Ymir
LeggoMyWaffles
Ymir
Level 101
God Stats
3W - 2L
1,968 SR
Queue Stats
198W - 188L
1,587 Elo+
Solo
Mulan
Mulan
SirWaffleIronlll
Mulan
Level 149
God Stats
2W - 1L
1,804 SR
Queue Stats
64W - 60L
1,585 Elo+
Solo
Thanatos
Thanatos
SpaceMalakhi
Thanatos
Level 141
God Stats
4W - 4L
1,468 SR
Queue Stats
169W - 171L
1,591 Elo+
Solo
Charybdis
Charybdis
necco21
Charybdis
Level 146
God Stats
23W - 25L
1,481 SR
Queue Stats
300W - 276L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 11
11,334
810
20,525
13,021
7,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
19
12 / 2 / 6
11,758
840
18,817
15,551
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
TripleCCC1
Guan Yu
16
4 / 4 / 18
10,521
752
16,308
17,537
18,018
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
Vivarid
Xing Tian
16
1 / 3 / 19
10,467
748
9,840
24,311
29,183
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
dhko
Yemoja
18
5 / 1 / 13
10,644
760
13,283
12,893
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
18
3 / 3 / 8
10,906
779
19,691
10,941
4,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 6 / 6
10,292
735
7,420
22,336
21,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 7 / 8
9,552
682
14,603
21,449
14,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
SpaceMalakhi
Thanatos
16
4 / 5 / 3
9,888
706
9,556
15,505
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
necco21
Charybdis
15
0 / 6 / 8
8,830
631
8,467
18,235
6,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
27
Kills
12
12
Deaths
27
67
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Agni
3
3
8
2.33
L
3
6
6
1
W
5
2
11
5.25
W
Awilix
12
2
6
7.5
L
2
7
8
0.86
L
Thanatos
SpaceMalakhi
Thanatos
4
5
3
1.1
W
Guan Yu
TripleCCC1
Guan Yu
4
4
18
3.25
W
Xing Tian
Vivarid
Xing Tian
1
3
19
3.5
W
Yemoja
dhko
Yemoja
5
1
13
11.5
L
Charybdis
necco21
Charybdis
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,773
Damage
59,737
83,313
Taken
88,466
71,144
Mitigated
54,330
19,817
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
19,691
3,254
0
750
10,941
4,002
0
2,429
8,213
55,274
0
L
7,420
906
0
2,979
22,336
21,271
0
7,381
14,955
16,428
0
W
20,525
11,736
0
2,210
13,021
7,062
5,251
4,393
8,628
0
70,578
W
Awilix
18,817
6,550
0
944
15,551
8,742
1,347
5,987
8,794
0
55,894
L
14,603
1,856
0
3,135
21,449
14,773
0
4,799
16,650
0
27,890
L
Thanatos
SpaceMalakhi
Thanatos
9,556
1,987
0
7,580
15,505
7,338
0
3,629
11,876
0
26,193
W
Guan Yu
TripleCCC1
Guan Yu
16,308
1,854
4,021
2,578
17,537
18,018
193
5,724
11,545
0
27,373
W
Xing Tian
Vivarid
Xing Tian
9,840
534
0
5,168
24,311
29,183
0
7,353
15,299
15,513
0
W
Yemoja
dhko
Yemoja
13,283
1,731
3,511
1,385
12,893
8,139
383
3,654
9,065
34,547
0
L
Charybdis
necco21
Charybdis
8,467
4,354
0
1,966
18,235
6,946
0
4,586
13,649
0
29,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,724
Gold Earned
49,468
261
Minions Killed
195
0
Camps Cleared
0
1,500,627
Distance Traveled
1,250,671
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,906
779
83
6
0
233,222
2
L
Ymir
10,292
735
10
1
0
242,703
2
W
Anhur
11,334
810
100
7
0
262,763
3
W
Awilix
11,758
840
75
5
0
325,761
3
L
Mulan
9,552
682
26
2
0
240,421
2
L
Thanatos
9,888
706
29
2
0
287,442
3
W
Guan Yu
10,521
752
22
2
0
328,640
4
W
Xing Tian
10,467
748
5
0
0
296,763
0
W
Yemoja
10,644
760
59
4
0
286,700
2
L
Charybdis
8,830
631
47
3
0
246,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role