Player Matchup

Thor
Thor
brplays
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
capitaonickao69
Baron Samedi
Level 160
God Stats
0W - 2L
1,153 SR
Queue Stats
56W - 52L
1,534 Elo+
Party 1
Atlas
Atlas
zN4iD
Atlas
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,543 Elo+
Party 1
Team Averages
Level 61
1,384 SR
1,505 Elo+

VS

Team Averages
Level 79
1,491 SR
1,630 Elo+
Awilix
Awilix
LadyKarista
Awilix
Level 142
God Stats
8W - 8L
1,509 SR
Queue Stats
78W - 55L
1,519 Elo+
Party 2
Sobek
Sobek
beefychalupa
Sobek
Level 67
God Stats
8W - 4L
1,464 SR
Queue Stats
18W - 7L
1,766 Elo+
Party 2
Hades
Hades
lasthyuga5
Hades
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 35L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
brplays
Thor
16
1 / 7 / 6
12,035
573
8,212
21,712
8,404
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
capitaonickao69
Baron Samedi
20
6 / 5 / 1
14,419
687
21,049
20,320
9,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
zN4iD
Atlas
18
2 / 5 / 7
14,206
676
10,717
21,295
26,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
9 / 3 / 7
15,015
715
18,788
16,523
11,865
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
1 / 4 / 12
13,151
626
9,085
26,323
32,881
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
19
7 / 2 / 10
14,744
702
26,236
22,945
11,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
17
17
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
3
7
4.17
W
1
4
12
1.75
L
Thor
brplays
Thor
1
7
6
0.57
L
Baron Samedi
capitaonickao69
Baron Samedi
6
5
1
1.3
W
Hades
7
2
10
6
L
Atlas
zN4iD
Atlas
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
54,109
63,327
Taken
65,791
43,963
Mitigated
56,053
10,131
Healing
20,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
18,788
6,913
0
2,584
16,523
11,865
2,380
10,707
5,816
0
73,243
W
9,085
304
0
4,090
26,323
32,881
70
9,577
14,834
29,298
0
L
Thor
brplays
Thor
8,212
813
0
296
21,712
8,404
0
13,458
8,254
0
15,149
L
Baron Samedi
capitaonickao69
Baron Samedi
21,049
3,171
2,260
5,000
20,320
9,147
0
13,583
6,737
91,577
0
W
Hades
26,236
1,618
2,319
11,400
22,945
11,307
904
12,390
9,505
65,167
0
L
Atlas
zN4iD
Atlas
10,717
3,482
545
2,030
21,295
26,412
52
9,067
12,228
44,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,660
Gold Earned
42,910
211
Minions Killed
201
10
Camps Cleared
7
1,056,007
Distance Traveled
1,100,019
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,015
715
84
4
4
394,051
1
W
Sobek
13,151
626
37
2
0
373,293
0
L
Thor
12,035
573
14
1
1
351,123
0
L
Baron Samedi
14,419
687
149
7
7
331,910
5
W
Hades
14,744
702
80
4
3
332,675
1
L
Atlas
14,206
676
48
2
2
372,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role