Player Matchup

Mercury
Mercury
AgentSmoff
Mercury
Level 140
God Stats
3W - 6L
1,504 SR
Queue Stats
165W - 162L
1,505 Elo+
Party 1
Yemoja
Yemoja
Emilynotagamer
Yemoja
Level 27
God Stats
2W - 4L
1,564 SR
Queue Stats
62W - 45L
1,636 Elo+
Party 2
Hou Yi
Hou Yi
KingReese27
Hou Yi
Level 48
God Stats
2W - 2L
1,708 SR
Queue Stats
68W - 99L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
WindowPacket
The Morrigan
Level 155
God Stats
1W - 2L
1,427 SR
Queue Stats
184W - 128L
1,691 Elo+
Party 2
King Arthur
King Arthur
YeetusMcleetus
King Arthur
Level 108
God Stats
2W - 5L
1,324 SR
Queue Stats
125W - 146L
1,538 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,568 Elo+

VS

Team Averages
Level 81
1,623 SR
1,527 Elo+
Anubis
Anubis
BananaSlayer5
Anubis
Level 125
God Stats
3W - 0L
1,808 SR
Queue Stats
26W - 16L
1,525 Elo+
Party 4
Ne Zha
Ne Zha
Laaaaars
Ne Zha
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,554 Elo+
Party 3
Yemoja
Yemoja
OrangeGamerboy
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,546 Elo+
Party 3
Odin
Odin
PyroMan321
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,503 Elo+
Party 4
Hades
Hades
garudamo
Hades
Level 123
God Stats
7W - 0L
1,805 SR
Queue Stats
60W - 65L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AgentSmoff
Mercury
17
2 / 5 / 7
11,761
980
9,400
20,900
9,364
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 9
13,232
1,103
11,666
22,866
33,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
18
3 / 3 / 10
12,554
1,046
16,845
16,132
7,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
WindowPacket
The Morrigan
18
5 / 7 / 7
12,971
1,081
25,554
14,081
6,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
YeetusMcleetus
King Arthur
18
4 / 5 / 9
13,206
1,101
13,212
24,040
28,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

87

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 13
13,896
1,158
26,132
16,647
10,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Laaaaars
Ne Zha
19
8 / 3 / 11
14,159
1,180
25,889
17,420
8,922
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
5 / 6 / 9
12,890
1,074
13,198
18,371
10,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 1 / 7
12,097
1,008
8,837
13,701
21,322
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
garudamo
Hades
19
0 / 3 / 15
12,623
1,052
19,521
16,608
11,632
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
76
14
Kills
21
21
Deaths
14
42
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Mercury
AgentSmoff
Mercury
2
5
7
1.1
W
5
1
13
11.5
L
0
1
9
4.5
L
Hou Yi
3
3
10
2.67
W
Ne Zha
Laaaaars
Ne Zha
8
3
11
4.5
W
5
6
9
1.58
W
3
1
7
6.5
L
The Morrigan
WindowPacket
The Morrigan
5
7
7
1.21
L
King Arthur
YeetusMcleetus
King Arthur
4
5
9
1.7
W
Hades
garudamo
Hades
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,677
Damage
93,577
98,019
Taken
82,747
85,131
Mitigated
63,345
7,760
Healing
31,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AgentSmoff
Mercury
9,400
3,233
0
0
20,900
9,364
0
10,078
10,776
0
20,200
W
26,132
1,380
0
10,227
16,647
10,649
0
6,723
9,924
71,346
0
L
11,666
2,936
2,673
2,368
22,866
33,807
0
12,921
9,625
32,353
0
L
Hou Yi
16,845
4,950
0
770
16,132
7,670
0
9,838
6,134
0
32,894
W
Ne Zha
Laaaaars
Ne Zha
25,889
11,777
0
4,150
17,420
8,922
0
7,768
9,652
0
44,683
W
13,198
2,097
5,120
3,472
18,371
10,820
0
7,443
10,928
25,239
0
W
8,837
2,512
0
0
13,701
21,322
0
7,064
6,637
0
19,549
L
The Morrigan
WindowPacket
The Morrigan
25,554
2,437
0
250
14,081
6,128
0
9,368
4,572
49,573
310
L
King Arthur
YeetusMcleetus
King Arthur
13,212
1,337
0
1,699
24,040
28,162
0
15,636
8,061
0
35,667
W
Hades
garudamo
Hades
19,521
2,096
1,453
6,857
16,608
11,632
0
7,912
8,696
56,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,724
Gold Earned
65,665
228
Minions Killed
278
8
Camps Cleared
8
1,232,170
Distance Traveled
1,183,892
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,761
980
19
2
2
304,546
0
W
Anubis
13,896
1,158
111
9
3
226,529
1
L
Yemoja
13,232
1,103
45
4
2
208,966
0
L
Hou Yi
12,554
1,046
48
4
2
243,903
0
W
Ne Zha
14,159
1,180
21
2
2
259,840
0
W
Yemoja
12,890
1,074
25
2
3
201,457
0
W
Odin
12,097
1,008
27
2
0
266,365
0
L
The Morrigan
12,971
1,081
62
5
1
230,980
0
L
King Arthur
13,206
1,101
54
5
1
243,775
0
W
Hades
12,623
1,052
94
8
0
229,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role