Player Matchup

Thor
Thor
Masters
Bleikey
Thor
Masters
Level 73
God Stats
2W - 4L
1,465 SR
Queue Stats
157W - 128L
2,520 MMR
Party 2
Hou Yi
Hou Yi
Diamond II
Emworld
Hou Yi
Diamond II
Level 128
God Stats
2W - 2L
1,813 SR
Queue Stats
239W - 232L
2,388 MMR
Party 2
Hera
Hera
Diamond I
Frèy
Hera
Diamond I
Level 120
God Stats
1W - 4L
1,821 SR
Queue Stats
253W - 242L
2,408 MMR
Solo
Terra
Terra
Masters
Reveilarc
Terra
Masters
Level 154
God Stats
0W - 1L
1,685 SR
Queue Stats
355W - 328L
2,403 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Theforcewander
Cu Chulainn
Masters
Level 158
God Stats
4W - 8L
1,500 SR
Queue Stats
242W - 240L
2,499 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,657 SR
2,443 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,597 SR
2,446 MMR
Ishtar
Ishtar
Masters
Burtch
Ishtar
Masters
Level 160
God Stats
11W - 10L
1,501 SR
Queue Stats
407W - 386L
2,347 MMR
Party 1
Geb
Geb
Diamond III
GIDEON3531
Geb
Diamond III
Level 154
God Stats
13W - 10L
1,628 SR
Queue Stats
181W - 156L
2,399 MMR
Solo
Ratatoskr
Ratatoskr
Masters
Lión
Ratatoskr
Masters
Level 160
God Stats
41W - 36L
1,565 SR
Queue Stats
350W - 327L
2,522 MMR
Solo
Sun Wukong
Sun Wukong
Masters
TheGoyem
Sun Wukong
Masters
Level 151
God Stats
6W - 4L
1,584 SR
Queue Stats
225W - 206L
2,430 MMR
Solo
Yu Huang
Yu Huang
Masters
ZapLikesSeamen
Yu Huang
Masters
Level 68
God Stats
10W - 11L
1,705 SR
Queue Stats
146W - 125L
2,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Bleikey
Thor
15
2 / 7 / 1
9,072
454
7,415
18,400
7,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Emworld
Hou Yi
14
0 / 7 / 1
8,447
422
8,314
16,888
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Frèy
Hera
15
1 / 5 / 0
8,936
447
7,658
12,995
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
Reveilarc
Terra
11
0 / 3 / 1
7,629
381
6,225
18,313
17,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Theforcewander
Cu Chulainn
17
4 / 2 / 0
10,801
540
16,834
21,277
25,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotKhepriCabrakanSusano

VS

Bans
BastetKing ArthurSetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Burtch
Ishtar
18
4 / 1 / 4
11,705
585
11,029
16,365
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 0 / 15
10,530
527
5,721
16,753
20,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
Lión
Ratatoskr
20
14 / 1 / 4
12,725
636
21,069
17,387
8,659
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
TheGoyem
Sun Wukong
17
1 / 4 / 2
11,215
561
13,188
19,784
17,322
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
18
4 / 1 / 8
11,449
572
12,206
11,058
5,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
7
Kills
24
24
Deaths
7
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thor
Bleikey
Thor
2
7
1
0.36
W
Ishtar
Burtch
Ishtar
4
1
4
6
L
Hou Yi
Emworld
Hou Yi
0
7
1
0.07
L
Hera
Frèy
Hera
1
5
0
0.2
W
1
0
15
8.5
W
Ratatoskr
Lión
Ratatoskr
14
1
4
16
L
Terra
Reveilarc
Terra
0
3
1
0.17
W
Sun Wukong
TheGoyem
Sun Wukong
1
4
2
0.5
L
Cu Chulainn
Theforcewander
Cu Chulainn
4
2
0
2
W
Yu Huang
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,446
Damage
63,213
87,873
Taken
81,347
61,785
Mitigated
59,807
17,775
Healing
18,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Bleikey
Thor
7,415
1,706
0
711
18,400
7,539
0
2,559
15,841
0
91,256
W
Ishtar
Burtch
Ishtar
11,029
6,729
0
5,611
16,365
7,468
3,529
1,401
14,964
0
115,095
L
Hou Yi
Emworld
Hou Yi
8,314
4,726
0
3,513
16,888
6,191
0
2,045
14,843
0
80,033
L
Hera
Frèy
Hera
7,658
2,447
0
1,377
12,995
4,859
0
4,765
8,230
85,760
0
W
5,721
1,366
0
3,152
16,753
20,641
0
5,365
11,336
25,302
1,393
W
Ratatoskr
Lión
Ratatoskr
21,069
6,958
0
475
17,387
8,659
0
2,577
14,580
0
130,652
L
Terra
Reveilarc
Terra
6,225
405
1,015
4,043
18,313
17,810
0
6,931
11,382
20,115
1,947
W
Sun Wukong
TheGoyem
Sun Wukong
13,188
2,893
0
8,629
19,784
17,322
0
357
17,979
38
101,706
L
Cu Chulainn
Theforcewander
Cu Chulainn
16,834
3,016
0
7,116
21,277
25,386
0
1,423
19,854
0
102,520
W
Yu Huang
12,206
1,256
0
1,130
11,058
5,717
208
4,353
6,601
114,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
57,624
607
Minions Killed
756
0
Camps Cleared
0
1,834,605
Distance Traveled
2,082,422
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,072
454
121
6
0
386,860
4
W
Ishtar
11,705
585
190
10
0
387,966
2
L
Hou Yi
8,447
422
124
6
0
326,272
1
L
Hera
8,936
447
151
8
0
359,594
4
W
Geb
10,530
527
29
1
0
424,284
7
W
Ratatoskr
12,725
636
169
8
0
483,614
3
L
Terra
7,629
381
33
2
0
410,445
7
W
Sun Wukong
11,215
561
176
9
0
396,515
4
L
Cu Chulainn
10,801
540
178
9
0
351,434
1
W
Yu Huang
11,449
572
192
10
0
390,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role