Player Matchup

Cthulhu
Cthulhu
Abbybluelew84
Cthulhu
Level 101
God Stats
14W - 12L
1,438 SR
Queue Stats
768W - 804L
1,353 Elo+
Party 1
Mulan
Mulan
ESCORPION24
Mulan
Level 160
God Stats
15W - 6L
1,617 SR
Queue Stats
1,207W - 1,292L
1,321 Elo+
Solo
Odin
Odin
TruncateLily5
Odin
Level 88
God Stats
12W - 7L
1,272 SR
Queue Stats
692W - 727L
1,353 Elo+
Party 1
Ah Puch
Ah Puch
UnderALunaLight
Ah Puch
Level 160
God Stats
53W - 24L
1,731 SR
Queue Stats
1,501W - 1,624L
1,363 Elo+
Solo
Terra
Terra
kllr_dth
Terra
Level 144
God Stats
3W - 3L
1,411 SR
Queue Stats
316W - 332L
1,427 Elo+
Solo
Team Averages
Level 131
1,494 SR
1,363 Elo+

VS

Team Averages
Level 97
1,457 SR
1,365 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GravyBoatGoat
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,184 Elo+
Solo
Cabrakan
Cabrakan
NachumTheBeggar
Cabrakan
Level 104
God Stats
3W - 7L
1,413 SR
Queue Stats
638W - 718L
1,394 Elo+
Solo
Hun Batz
Hun Batz
NeutralCauses
Hun Batz
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 163L
1,383 Elo+
Solo
Ullr
Ullr
Tfisher5789
Ullr
Level 68
God Stats
2W - 4L
1,369 SR
Queue Stats
287W - 330L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
3 / 2 / 12
9,514
951
7,365
17,223
16,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 11
8,629
863
6,627
10,527
5,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
8 / 4 / 10
9,387
939
12,108
13,452
6,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 0 / 13
8,990
899
14,356
5,764
2,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
kllr_dth
Terra
16
5 / 1 / 11
8,974
897
5,980
8,091
4,632
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 3 / 4
8,482
848
14,051
7,830
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 6
7,390
739
7,046
8,107
3,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
12
1 / 5 / 4
7,335
734
4,027
11,405
12,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
NeutralCauses
Hun Batz
10
0 / 5 / 4
6,490
649
4,580
10,503
3,878
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 6 / 0
7,877
788
7,367
11,762
5,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
22
Kills
7
9
Deaths
22
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
4
1.33
W
Cthulhu
3
2
12
4.5
W
3
2
11
4.25
L
1
3
6
1.33
L
Cabrakan
1
5
4
0.6
L
Hun Batz
NeutralCauses
Hun Batz
0
5
4
0.4
L
3
6
0
0.5
W
8
4
10
3.25
W
3
0
13
9.5
W
Terra
kllr_dth
Terra
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,436
Damage
37,071
55,057
Taken
49,607
36,498
Mitigated
28,458
28,868
Healing
10,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
14,051
192
3,054
1,952
7,830
3,510
0
4,532
3,298
33,450
0
W
Cthulhu
7,365
472
1,392
4,939
17,223
16,546
486
5,663
11,560
15,595
0
W
6,627
1,413
1,977
2,351
10,527
5,943
372
3,603
6,924
0
18,436
L
7,046
3,886
514
686
8,107
3,269
0
4,229
3,878
0
17,172
L
Cabrakan
4,027
343
832
717
11,405
12,561
0
7,416
3,989
5,571
0
L
Hun Batz
NeutralCauses
Hun Batz
4,580
722
564
1,346
10,503
3,878
0
5,072
5,431
0
9,096
L
7,367
3,456
521
603
11,762
5,240
0
6,452
5,310
0
11,421
W
12,108
2,614
1,737
2,810
13,452
6,743
1,180
3,235
10,217
0
17,188
W
14,356
1,143
342
1,467
5,764
2,634
1,485
2,119
3,645
34,805
0
W
Terra
kllr_dth
Terra
5,980
529
8,632
3,221
8,091
4,632
480
3,458
4,633
10,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
37,574
107
Minions Killed
93
0
Camps Cleared
0
942,324
Distance Traveled
854,698
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,482
848
46
5
0
218,064
1
W
Cthulhu
9,514
951
23
2
0
203,308
0
W
Mulan
8,629
863
20
2
0
165,683
4
L
Anhur
7,390
739
23
2
0
178,800
1
L
Cabrakan
7,335
734
0
0
0
124,480
0
L
Hun Batz
6,490
649
13
1
0
178,673
0
L
Ullr
7,877
788
11
1
0
154,681
0
W
Odin
9,387
939
8
1
0
193,932
0
W
Ah Puch
8,990
899
49
5
0
180,802
0
W
Terra
8,974
897
7
1
0
198,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role