Player Matchup

Set
Set
About_37_Cats_
Set
Level 100
God Stats
6W - 9L
1,428 SR
Queue Stats
270W - 287L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JNOA562
Morgan Le Fay
Level 29
God Stats
0W - 5L
1,106 SR
Queue Stats
136W - 181L
1,156 Elo+
Party 1
Guan Yu
Guan Yu
TMAC51
Guan Yu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 101L
1,187 Elo+
Party 1
Danzaburou
Danzaburou
UW3TARD
Danzaburou
Level 18
God Stats
5W - 13L
1,137 SR
Queue Stats
31W - 59L
1,128 Elo+
Party 1
Tsukuyomi
Tsukuyomi
galoiaz
Tsukuyomi
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
144W - 207L
1,147 Elo+
Party 1
Team Averages
Level 43
1,334 SR
1,189 Elo+

VS

Team Averages
Level 55
1,551 SR
1,422 Elo+
Izanami
Izanami
Captain Doogs
Izanami
Level 97
God Stats
98W - 70L
1,585 SR
Queue Stats
137W - 158L
1,409 Elo+
Party 2
Baron Samedi
Baron Samedi
Chick-Fil-Ah
Baron Samedi
Level 28
God Stats
57W - 61L
1,454 SR
Queue Stats
90W - 115L
1,340 Elo+
Party 2
Yemoja
Yemoja
Chips__Chan
Yemoja
Level 38
God Stats
5W - 2L
1,672 SR
Queue Stats
88W - 96L
1,347 Elo+
Party 2
Geb
Geb
DiddleFiddle96
Geb
Level 83
God Stats
6W - 4L
1,541 SR
Queue Stats
66W - 26L
1,515 Elo+
Party 3
Bastet
Bastet
SMJ1315
Bastet
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 3
12,924
517
25,291
20,823
20,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
JNOA562
Morgan Le Fay
16
1 / 4 / 8
10,626
425
17,427
14,984
6,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
TMAC51
Guan Yu
14
0 / 8 / 3
10,164
407
6,563
30,535
17,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
UW3TARD
Danzaburou
16
1 / 8 / 2
10,676
427
15,348
23,041
9,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
galoiaz
Tsukuyomi
15
4 / 4 / 4
10,120
405
8,400
15,059
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 2 / 6
14,365
575
36,168
21,291
11,339
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Chick-Fil-Ah
Baron Samedi
18
5 / 5 / 5
11,531
461
10,373
17,956
10,758
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
16
3 / 2 / 12
12,715
509
5,886
22,926
32,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 3 / 4
10,320
413
7,407
18,716
10,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
SMJ1315
Bastet
17
2 / 6 / 7
10,859
434
8,648
28,112
12,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
60
16
Kills
26
27
Deaths
18
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
10
3
3
3.83
W
Izanami
14
2
6
8.5
W
Baron Samedi
Chick-Fil-Ah
Baron Samedi
5
5
5
1.5
W
Yemoja
3
2
12
4.5
W
2
3
4
1.33
L
Morgan Le Fay
JNOA562
Morgan Le Fay
1
4
8
1.25
W
Bastet
SMJ1315
Bastet
2
6
7
0.92
L
Guan Yu
TMAC51
Guan Yu
0
8
3
0.19
L
Danzaburou
UW3TARD
Danzaburou
1
8
2
0.25
L
Tsukuyomi
galoiaz
Tsukuyomi
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,029
Damage
68,482
104,442
Taken
109,001
61,893
Mitigated
77,771
27,240
Healing
38,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,291
12,596
172
5,661
20,823
20,746
953
6,782
14,041
0
98,525
W
Izanami
36,168
25,103
0
9,024
21,291
11,339
7,517
2,161
19,029
0
169,431
W
Baron Samedi
Chick-Fil-Ah
Baron Samedi
10,373
1,204
987
5,838
17,956
10,758
303
5,284
12,354
65,617
0
W
Yemoja
5,886
2,213
6,048
5,367
22,926
32,773
219
3,597
18,659
23,582
0
W
7,407
1,143
37
3,105
18,716
10,459
318
3,636
14,437
42,431
0
L
Morgan Le Fay
JNOA562
Morgan Le Fay
17,427
2,182
0
1,798
14,984
6,439
1,181
8,301
6,683
69,280
0
W
Bastet
SMJ1315
Bastet
8,648
2,611
0
8,210
28,112
12,442
437
2,749
25,019
0
79,213
L
Guan Yu
TMAC51
Guan Yu
6,563
1,074
4,446
8,236
30,535
17,340
967
3,929
26,606
0
39,836
L
Danzaburou
UW3TARD
Danzaburou
15,348
5,987
0
3,821
23,041
9,543
840
3,621
19,420
0
93,157
L
Tsukuyomi
galoiaz
Tsukuyomi
8,400
2,282
0
3,106
15,059
7,825
0
1,133
13,926
0
82,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,510
Gold Earned
59,790
513
Minions Killed
514
0
Camps Cleared
0
2,060,709
Distance Traveled
2,145,965
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,924
517
146
6
0
428,414
1
W
Izanami
14,365
575
265
11
0
412,161
0
W
Baron Samedi
11,531
461
71
3
0
402,586
0
W
Yemoja
12,715
509
28
1
0
431,644
3
W
Geb
10,320
413
70
3
0
421,277
0
L
Morgan Le Fay
10,626
425
84
3
0
416,963
0
W
Bastet
10,859
434
80
3
0
478,297
2
L
Guan Yu
10,164
407
52
2
0
453,505
0
L
Danzaburou
10,676
427
130
5
0
390,399
0
L
Tsukuyomi
10,120
405
101
4
0
371,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role