Player Matchup

Serqet
Serqet
MKCIN
Serqet
Level 144
God Stats
3W - 1L
2,040 SR
Queue Stats
207W - 119L
1,706 Elo+
Party 1
Horus
Horus
SonarCyclops
Horus
Level 127
God Stats
3W - 1L
1,613 SR
Queue Stats
257W - 170L
1,677 Elo+
Party 1
Medusa
Medusa
SonarIllusion
Medusa
Level 126
God Stats
18W - 1L
1,789 SR
Queue Stats
258W - 164L
1,676 Elo+
Party 1
Fafnir
Fafnir
goaTNascar
Fafnir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 63L
1,686 Elo+
Party 1
Ah Puch
Ah Puch
ohsiren
Ah Puch
Level 125
God Stats
5W - 2L
1,527 SR
Queue Stats
178W - 109L
1,630 Elo+
Party 1
Team Averages
Level 110
1,694 SR
1,675 Elo+

VS

Team Averages
Level 74
1,437 SR
1,416 Elo+
Ao Kuang
Ao Kuang
ArabXMaMba
Ao Kuang
Level 68
God Stats
2W - 3L
1,321 SR
Queue Stats
244W - 248L
1,439 Elo+
Solo
Nox
Nox
Spit Soaked Rat
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 66L
1,395 Elo+
Solo
Hun Batz
Hun Batz
ZeoRanger1010
Hun Batz
Level 97
God Stats
3W - 2L
1,360 SR
Queue Stats
64W - 57L
1,428 Elo+
Party 2
Loki
Loki
christhechaotic
Loki
Level 26
God Stats
1W - 3L
1,348 SR
Queue Stats
59W - 63L
1,402 Elo+
Party 2
Terra
Terra
xWiccan
Terra
Level 149
God Stats
3W - 1L
1,658 SR
Queue Stats
56W - 60L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MKCIN
Serqet
17
5 / 1 / 20
9,891
824
7,424
10,656
9,939
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 21
9,186
766
10,787
14,050
14,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 4 / 13
10,426
869
18,572
11,065
5,373
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
goaTNascar
Fafnir
15
2 / 2 / 22
9,729
811
4,363
12,549
14,935
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
ohsiren
Ah Puch
19
15 / 1 / 12
11,128
927
18,747
11,521
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ArabXMaMba
Ao Kuang
14
4 / 9 / 1
9,160
763
6,098
15,242
7,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 7
7,941
662
6,733
11,446
4,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ZeoRanger1010
Hun Batz
15
0 / 6 / 5
8,000
667
6,358
12,769
7,351
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 7 / 2
8,606
717
5,260
12,618
5,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Terra
xWiccan
Terra
16
5 / 4 / 4
8,667
722
10,159
13,693
13,781
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
30
33
Kills
11
12
Deaths
33
88
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ArabXMaMba
Ao Kuang
4
9
1
0.5
W
Serqet
MKCIN
Serqet
5
1
20
15
W
3
4
21
3.38
W
8
4
13
3.63
L
0
7
7
0.5
L
Hun Batz
ZeoRanger1010
Hun Batz
0
6
5
0.42
L
2
7
2
0.43
W
Fafnir
goaTNascar
Fafnir
2
2
22
6.5
W
Ah Puch
ohsiren
Ah Puch
15
1
12
21
L
Terra
xWiccan
Terra
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,893
Damage
34,608
59,841
Taken
65,768
51,849
Mitigated
37,902
28,952
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ArabXMaMba
Ao Kuang
6,098
1,590
227
1,634
15,242
7,192
0
3,970
10,898
11,423
0
W
Serqet
MKCIN
Serqet
7,424
2,045
3,790
3,077
10,656
9,939
464
4,670
5,986
812
13,023
W
10,787
3,799
4,419
4,618
14,050
14,808
107
3,971
10,079
172
12,291
W
18,572
9,532
215
1,287
11,065
5,373
1,475
5,273
5,792
0
49,563
L
6,733
117
316
1,058
11,446
4,458
0
4,597
6,430
15,595
0
L
Hun Batz
ZeoRanger1010
Hun Batz
6,358
657
983
1,072
12,769
7,351
0
5,753
6,827
0
23,002
L
5,260
1,087
355
383
12,618
5,120
0
4,224
7,870
0
8,794
W
Fafnir
goaTNascar
Fafnir
4,363
1,713
2,879
4,011
12,549
14,935
198
2,770
9,779
6,863
0
W
Ah Puch
ohsiren
Ah Puch
18,747
1,134
0
4,656
11,521
6,794
453
6,306
5,215
28,376
0
L
Terra
xWiccan
Terra
10,159
619
3,505
3,074
13,693
13,781
0
5,550
7,761
18,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,360
Gold Earned
42,374
117
Minions Killed
98
0
Camps Cleared
0
1,234,953
Distance Traveled
1,029,917
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,160
763
11
1
0
177,821
0
W
Serqet
9,891
824
23
2
0
267,197
6
W
Horus
9,186
766
9
1
0
226,340
0
W
Medusa
10,426
869
55
5
0
235,336
0
L
Nox
7,941
662
30
3
0
184,351
0
L
Hun Batz
8,000
667
30
3
0
217,319
1
L
Loki
8,606
717
13
1
0
214,673
0
W
Fafnir
9,729
811
1
0
0
255,362
0
W
Ah Puch
11,128
927
29
2
0
250,718
0
L
Terra
8,667
722
14
1
0
235,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role