Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Celtaaa
Ganesha
Level 153
God Stats
4W - 3L
1,495 SR
Queue Stats
336W - 350L
1,469 Elo+
Solo
Skadi
Skadi
Ziuhz
Skadi
Level 159
God Stats
2W - 0L
1,443 SR
Queue Stats
47W - 48L
1,507 Elo+
Solo
Bellona
Bellona
nejihiuuga
Bellona
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,514 Elo+
Solo
Team Averages
Level 143
1,488 SR
1,498 Elo+

VS

Team Averages
Level 151
1,623 SR
1,519 Elo+
Terra
Terra
Belen21
Terra
Level 160
God Stats
1W - 2L
1,798 SR
Queue Stats
163W - 173L
1,526 Elo+
Party 1
Discordia
Discordia
Davidxiyo123
Discordia
Level 128
God Stats
3W - 2L
1,402 SR
Queue Stats
108W - 119L
1,520 Elo+
Party 1
Mercury
Mercury
Equiin0xx
Mercury
Level 160
God Stats
0W - 2L
1,522 SR
Queue Stats
66W - 75L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Roma094
Kumbhakarna
Level 160
God Stats
0W - 1L
1,720 SR
Queue Stats
53W - 56L
1,540 Elo+
Party 1
King Arthur
King Arthur
Łøķï
King Arthur
Level 149
God Stats
1W - 1L
1,673 SR
Queue Stats
13W - 12L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
5 / 4 / 16
12,822
754
23,298
17,009
8,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
 
Chang'e
20
5 / 2 / 16
12,375
728
22,572
15,647
12,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ganesha
Celtaaa
Ganesha
19
0 / 2 / 24
11,574
681
13,651
19,396
24,982
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Ziuhz
Skadi
17
5 / 5 / 10
11,401
671
22,987
20,452
15,314
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
nejihiuuga
Bellona
20
9 / 4 / 9
12,560
739
13,814
17,609
18,751
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Belen21
Terra
18
0 / 2 / 12
11,440
673
9,394
24,277
39,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Davidxiyo123
Discordia
19
3 / 2 / 10
11,390
670
25,302
14,093
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Equiin0xx
Mercury
16
3 / 11 / 6
11,338
667
10,233
20,167
12,152
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kumbhakarna
Roma094
Kumbhakarna
19
5 / 5 / 9
11,550
679
12,426
22,503
26,400
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Łøķï
King Arthur
18
3 / 4 / 8
11,022
648
16,059
32,953
33,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
24
Kills
14
17
Deaths
24
75
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
4
16
3.25
W
Chang'e
 
Chang'e
5
2
16
6.5
L
Terra
Belen21
Terra
0
2
12
3
W
Ganesha
Celtaaa
Ganesha
0
2
24
6
L
Discordia
Davidxiyo123
Discordia
3
2
10
4
L
Mercury
Equiin0xx
Mercury
3
11
6
0.55
L
Kumbhakarna
Roma094
Kumbhakarna
5
5
9
1.9
W
Skadi
Ziuhz
Skadi
5
5
10
2
W
Bellona
nejihiuuga
Bellona
9
4
9
3.38
L
King Arthur
Łøķï
King Arthur
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,322
Damage
73,414
90,113
Taken
113,993
80,959
Mitigated
119,872
43,517
Healing
48,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
23,298
11,075
1,818
4,562
17,009
8,995
5,016
8,681
8,328
0
61,471
W
Chang'e
 
Chang'e
22,572
2,628
14,127
7,697
15,647
12,917
1,774
6,289
9,358
44,325
0
L
Terra
Belen21
Terra
9,394
738
12,539
9,038
24,277
39,953
381
6,890
17,387
22,307
0
W
Ganesha
Celtaaa
Ganesha
13,651
1,219
4,042
2,755
19,396
24,982
493
9,698
9,698
25,268
0
L
Discordia
Davidxiyo123
Discordia
25,302
464
2,319
2,354
14,093
7,925
1,874
3,463
10,630
57,723
0
L
Mercury
Equiin0xx
Mercury
10,233
5,485
2,431
1,957
20,167
12,152
935
7,283
12,884
0
17,084
L
Kumbhakarna
Roma094
Kumbhakarna
12,426
1,095
1,494
1,471
22,503
26,400
751
6,502
16,001
32,582
0
W
Skadi
Ziuhz
Skadi
22,987
9,644
2,282
3,232
20,452
15,314
2,803
13,028
7,424
0
37,783
W
Bellona
nejihiuuga
Bellona
13,814
4,388
1,699
1,303
17,609
18,751
1,281
9,818
7,791
0
23,012
L
King Arthur
Łøķï
King Arthur
16,059
1,640
3,664
11,038
32,953
33,442
486
12,085
20,868
392
27,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,732
Gold Earned
56,740
190
Minions Killed
159
0
Camps Cleared
0
1,551,817
Distance Traveled
1,529,441
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,822
754
83
5
0
284,905
4
W
Chang'e
12,375
728
69
4
0
317,666
2
L
Terra
11,440
673
15
1
0
335,744
3
W
Ganesha
11,574
681
0
0
0
339,010
3
L
Discordia
11,390
670
60
4
0
312,293
1
L
Mercury
11,338
667
20
1
0
297,900
0
L
Kumbhakarna
11,550
679
39
2
0
291,967
0
W
Skadi
11,401
671
23
1
0
281,741
0
W
Bellona
12,560
739
15
1
0
328,495
0
L
King Arthur
11,022
648
25
1
0
291,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role