Player Matchup

Chernobog
Chernobog
CptDigo
Chernobog
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 26L
1,673 Elo+
Party 1
Persephone
Persephone
JackM999
Persephone
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 33L
1,558 Elo+
Party 1
Chang'e
Chang'e
bvdmoon
Chang'e
Level 86
God Stats
0W - 1L
1,736 SR
Queue Stats
65W - 38L
1,608 Elo+
Party 1
The Morrigan
The Morrigan
miomyuu
The Morrigan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,565 Elo+
Party 1
Da Ji
Da Ji
mysteriozk
Da Ji
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 10L
1,642 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,609 Elo+

VS

Team Averages
Level 112
1,520 SR
1,465 Elo+
Athena
Athena
IamJustSteven
Athena
Level 156
God Stats
11W - 5L
1,614 SR
Queue Stats
157W - 162L
1,481 Elo+
Solo
Merlin
Merlin
Juanitosastre
Merlin
Level 29
God Stats
2W - 1L
1,296 SR
Queue Stats
63W - 69L
1,563 Elo+
Solo
Apollo
Apollo
Mulecudo
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,396 Elo+
Solo
Guan Yu
Guan Yu
NilGomes
Guan Yu
Level 145
God Stats
2W - 0L
1,718 SR
Queue Stats
134W - 134L
1,485 Elo+
Solo
Ares
Ares
Yx_INDOMINUS_xY
Ares
Level 121
God Stats
1W - 1L
1,470 SR
Queue Stats
40W - 43L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CptDigo
Chernobog
17
4 / 6 / 6
9,904
707
13,931
14,586
6,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
JackM999
Persephone
15
1 / 5 / 9
9,500
679
17,003
11,385
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
bvdmoon
Chang'e
17
1 / 3 / 9
8,734
624
19,994
14,075
5,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
miomyuu
The Morrigan
14
1 / 8 / 7
8,313
594
8,511
13,823
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Da Ji
15
5 / 7 / 5
9,452
675
14,454
19,018
20,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 11
11,540
824
13,575
25,222
33,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 2 / 14
12,509
894
26,317
11,788
8,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Mulecudo
Apollo
14
1 / 3 / 11
9,183
656
4,983
12,310
8,197
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
NilGomes
Guan Yu
18
8 / 4 / 16
11,281
806
11,037
23,386
38,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 2 / 18
11,236
803
9,187
24,324
33,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
99
12
Kills
29
29
Deaths
13
36
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CptDigo
Chernobog
4
6
6
1.17
W
6
2
11
5.75
L
Persephone
JackM999
Persephone
1
5
9
1.1
W
11
2
14
9
W
Apollo
Mulecudo
Apollo
1
3
11
2.17
W
Guan Yu
NilGomes
Guan Yu
8
4
16
4
W
3
2
18
6
L
Chang'e
bvdmoon
Chang'e
1
3
9
1.83
L
The Morrigan
miomyuu
The Morrigan
1
8
7
0.56
L
Da Ji
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,893
Damage
65,099
72,887
Taken
97,030
43,122
Mitigated
122,474
22,137
Healing
43,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CptDigo
Chernobog
13,931
6,890
0
1,491
14,586
6,514
0
9,427
5,159
0
25,129
W
13,575
2,899
2,094
6,505
25,222
33,067
270
10,775
13,837
26,540
0
L
Persephone
JackM999
Persephone
17,003
1,543
241
1,808
11,385
4,220
0
8,362
3,018
35,976
0
W
26,317
2,116
2,903
3,210
11,788
8,413
2,267
4,792
6,880
69,840
0
W
Apollo
Mulecudo
Apollo
4,983
1,915
3,457
1,325
12,310
8,197
2,461
6,907
5,228
0
20,219
W
Guan Yu
NilGomes
Guan Yu
11,037
2,974
10,259
7,348
23,386
38,885
1,353
11,430
11,702
0
25,787
W
9,187
557
1,595
4,524
24,324
33,912
1,237
11,604
12,075
12,305
0
L
Chang'e
bvdmoon
Chang'e
19,994
1,510
7,346
5,629
14,075
5,680
0
9,971
4,104
34,890
0
L
The Morrigan
miomyuu
The Morrigan
8,511
1,680
756
935
13,823
6,050
0
11,498
2,325
13,088
0
L
Da Ji
14,454
2,123
1,048
2,883
19,018
20,658
0
9,819
9,199
0
18,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
55,749
115
Minions Killed
166
0
Camps Cleared
0
1,168,125
Distance Traveled
1,339,570
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,904
707
26
2
0
198,760
0
W
Athena
11,540
824
25
2
0
284,924
0
L
Persephone
9,500
679
48
3
0
235,616
0
W
Merlin
12,509
894
80
6
0
243,347
2
W
Apollo
9,183
656
32
2
0
262,606
0
W
Guan Yu
11,281
806
25
2
0
255,822
0
W
Ares
11,236
803
4
0
0
292,871
2
L
Chang'e
8,734
624
21
2
0
262,020
0
L
The Morrigan
8,313
594
5
0
0
222,170
0
L
Da Ji
9,452
675
15
1
0
249,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role