Player Matchup

Cthulhu
Cthulhu
BigBourbon
Cthulhu
Level 28
God Stats
17W - 10L
1,602 SR
Queue Stats
72W - 45L
1,572 Elo+
Party 1
Scylla
Scylla
Deficency1086
Scylla
Level 106
God Stats
1W - 2L
1,233 SR
Queue Stats
9W - 12L
1,282 Elo+
Solo
Jing Wei
Jing Wei
Ducks1998
Jing Wei
Level 63
God Stats
3W - 6L
1,510 SR
Queue Stats
73W - 80L
1,494 Elo+
Party 1
Camazotz
Camazotz
Kushzilly
Camazotz
Level 89
God Stats
10W - 6L
1,734 SR
Queue Stats
161W - 143L
1,492 Elo+
Party 1
Fenrir
Fenrir
iTsTmpo
Fenrir
Level 122
God Stats
12W - 8L
1,730 SR
Queue Stats
162W - 123L
1,540 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,476 Elo+

VS

Team Averages
Level 92
1,512 SR
1,419 Elo+
Cthulhu
Cthulhu
ImNotNice9649
Cthulhu
Level 124
God Stats
11W - 19L
1,412 SR
Queue Stats
341W - 361L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Joshum
Gilgamesh
Level 89
God Stats
7W - 6L
1,641 SR
Queue Stats
314W - 355L
1,419 Elo+
Solo
Thor
Thor
K1DD_RICAN365
Thor
Level 89
God Stats
8W - 13L
1,475 SR
Queue Stats
18W - 27L
1,362 Elo+
Solo
The Morrigan
The Morrigan
OnecanadianEH
The Morrigan
Level 121
God Stats
42W - 31L
1,573 SR
Queue Stats
143W - 136L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WellFedAfrican
Ah Muzen Cab
Level 38
God Stats
2W - 1L
1,457 SR
Queue Stats
8W - 9L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBourbon
Cthulhu
17
5 / 3 / 17
13,047
544
13,829
20,365
26,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 3 / 14
12,374
516
16,281
12,832
5,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Ducks1998
Jing Wei
18
5 / 1 / 16
12,578
524
17,149
16,906
8,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
Kushzilly
Camazotz
19
9 / 3 / 11
14,144
589
19,686
29,774
22,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
iTsTmpo
Fenrir
20
19 / 3 / 11
14,924
622
24,314
23,500
15,352
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 6 / 4
8,540
356
7,244
25,030
20,658
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Joshum
Gilgamesh
18
3 / 11 / 2
11,853
494
12,333
27,399
29,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 8 / 1
10,319
430
7,728
23,034
9,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
OnecanadianEH
The Morrigan
16
4 / 10 / 1
10,822
451
14,029
16,920
8,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
WellFedAfrican
Ah Muzen Cab
14
3 / 9 / 3
9,926
414
13,040
19,583
8,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
23
44
Kills
12
13
Deaths
44
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBourbon
Cthulhu
5
3
17
4.5
W
6
3
14
4.33
W
Jing Wei
Ducks1998
Jing Wei
5
1
16
13
L
Cthulhu
0
6
4
0.33
L
Gilgamesh
Joshum
Gilgamesh
3
11
2
0.36
L
2
8
1
0.31
W
Camazotz
Kushzilly
Camazotz
9
3
11
4.83
L
The Morrigan
OnecanadianEH
The Morrigan
4
10
1
0.45
L
Ah Muzen Cab
WellFedAfrican
Ah Muzen Cab
3
9
3
0.5
W
Fenrir
iTsTmpo
Fenrir
19
3
11
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,259
Damage
54,374
103,377
Taken
111,966
78,350
Mitigated
77,322
46,300
Healing
20,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBourbon
Cthulhu
13,829
1,415
659
6,462
20,365
26,779
836
5,160
15,198
41,732
0
W
16,281
1,736
0
2,011
12,832
5,961
1,637
5,582
7,250
74,526
0
W
Jing Wei
Ducks1998
Jing Wei
17,149
13,804
0
11,447
16,906
8,104
5,556
3,066
13,840
0
119,303
L
Cthulhu
7,244
956
518
5,851
25,030
20,658
0
11,432
13,381
36,922
0
L
Gilgamesh
Joshum
Gilgamesh
12,333
3,107
0
3,440
27,399
29,888
0
3,133
22,895
0
70,126
L
7,728
1,006
0
4,850
23,034
9,791
0
2,793
19,787
0
68,655
W
Camazotz
Kushzilly
Camazotz
19,686
4,959
0
20,516
29,774
22,154
2,078
2,608
27,166
0
108,057
L
The Morrigan
OnecanadianEH
The Morrigan
14,029
3,163
330
3,553
16,920
8,338
786
5,273
10,967
81,929
9,047
L
Ah Muzen Cab
WellFedAfrican
Ah Muzen Cab
13,040
7,429
0
1,869
19,583
8,647
0
6,661
12,766
0
60,345
W
Fenrir
iTsTmpo
Fenrir
24,314
6,328
0
5,205
23,500
15,352
2,193
4,414
19,082
0
130,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,067
Gold Earned
51,460
581
Minions Killed
536
0
Camps Cleared
0
2,331,623
Distance Traveled
1,898,962
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,047
544
38
2
0
444,772
4
W
Scylla
12,374
516
109
5
0
468,853
10
W
Jing Wei
12,578
524
168
7
0
437,046
2
L
Cthulhu
8,540
356
61
3
0
387,819
1
L
Gilgamesh
11,853
494
127
5
0
365,723
1
L
Thor
10,319
430
119
5
0
414,750
0
W
Camazotz
14,144
589
133
6
0
453,075
4
L
The Morrigan
10,822
451
137
6
0
345,875
1
L
Ah Muzen Cab
9,926
414
92
4
0
384,795
1
W
Fenrir
14,924
622
133
6
0
527,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role