Player Matchup

Tiamat
Tiamat
HentaiProtag
Tiamat
Level 114
God Stats
62W - 38L
1,651 SR
Queue Stats
62W - 38L
1,706 Elo+
Party 1
Rama
Rama
IamCanter
Rama
Level 127
God Stats
16W - 18L
1,551 SR
Queue Stats
320W - 251L
1,611 Elo+
Party 1
Ganesha
Ganesha
logansta12
Ganesha
Level 86
God Stats
3W - 2L
1,318 SR
Queue Stats
89W - 66L
1,622 Elo+
Party 1
Team Averages
Level 109
1,507 SR
1,646 Elo+

VS

Team Averages
Level 59
1,757 SR
1,762 Elo+
Freya
Freya
Emoman112
Freya
Level 22
God Stats
0W - 1L
1,855 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2
Kumbhakarna
Kumbhakarna
HomerSims
Kumbhakarna
Level 8
God Stats
1W - 1L
1,771 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2
Achilles
Achilles
emoman111
Achilles
Level 148
God Stats
0W - 1L
1,644 SR
Queue Stats
5W - 2L
2,006 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
8 / 1 / 5
11,613
774
18,733
9,484
8,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
6 / 3 / 5
10,929
729
14,657
11,192
6,280
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
logansta12
Ganesha
15
0 / 2 / 14
11,407
760
8,502
11,804
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Emoman112
Freya
14
3 / 6 / 3
10,141
676
8,340
13,696
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
HomerSims
Kumbhakarna
12
0 / 4 / 3
9,031
602
2,378
16,286
18,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
emoman111
Achilles
13
3 / 4 / 3
9,517
634
12,697
19,980
25,990
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
14
Kills
6
6
Deaths
14
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Freya
Emoman112
Freya
3
6
3
0.75
W
Tiamat
8
1
5
10.5
L
Kumbhakarna
HomerSims
Kumbhakarna
0
4
3
0.38
W
Rama
6
3
5
2.83
L
Achilles
emoman111
Achilles
3
4
3
1.13
W
Ganesha
logansta12
Ganesha
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
23,415
32,480
Taken
49,962
30,616
Mitigated
50,042
10,858
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Emoman112
Freya
8,340
2,544
0
2,464
13,696
5,846
0
8,222
5,015
27,651
1,957
W
Tiamat
18,733
1,957
94
4,859
9,484
8,930
554
2,829
6,655
54,701
0
L
Kumbhakarna
HomerSims
Kumbhakarna
2,378
365
0
1,132
16,286
18,206
0
9,386
6,551
12,762
0
W
Rama
14,657
12,446
0
3,001
11,192
6,280
2,007
3,149
8,043
0
57,514
L
Achilles
emoman111
Achilles
12,697
1,941
0
1,694
19,980
25,990
0
8,393
11,161
0
32,401
W
Ganesha
logansta12
Ganesha
8,502
385
0
2,904
11,804
15,406
174
4,772
7,032
18,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,949
Gold Earned
28,689
216
Minions Killed
123
14
Camps Cleared
0
798,834
Distance Traveled
722,251
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,141
676
56
4
0
218,536
0
W
Tiamat
11,613
774
118
8
11
289,112
3
L
Kumbhakarna
9,031
602
23
2
0
241,371
1
W
Rama
10,929
729
98
7
3
241,098
2
L
Achilles
9,517
634
44
3
0
262,344
3
W
Ganesha
11,407
760
0
0
0
268,624
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role