Player Matchup

Guan Yu
Guan Yu
Silver I
Bambito98
Guan Yu
Silver I
Level 123
God Stats
2W - 0L
1,454 SR
Queue Stats
9W - 9L
1,545 MMR
Party 1
Serqet
Serqet
Gold IV
Gingy2211
Serqet
Gold IV
Level 149
God Stats
13W - 7L
1,618 SR
Queue Stats
117W - 121L
1,505 MMR
Solo
Izanami
Izanami
Bronze III
Nafanjones
Izanami
Bronze III
Level 122
God Stats
2W - 2L
1,613 SR
Queue Stats
7W - 7L
1,542 MMR
Party 1
Zeus
Zeus
Gold III
NextGenDerp
Zeus
Gold III
Level 87
God Stats
3W - 2L
1,623 SR
Queue Stats
54W - 53L
1,579 MMR
Solo
Sylvanus
Sylvanus
Silver II
xRSM
Sylvanus
Silver II
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,562 SR
1,544 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,620 SR
1,544 MMR
Chaac
Chaac
Gold II
Ainura
Chaac
Gold II
Level 106
God Stats
47W - 41L
1,627 SR
Queue Stats
98W - 94L
1,577 MMR
Solo
Kali
Kali
Gold I
KaliumCharlie
Kali
Gold I
Level 146
God Stats
10W - 5L
1,836 SR
Queue Stats
253W - 246L
1,588 MMR
Solo
Ra
Ra
Bronze III
LukasFoxs
Ra
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,494 MMR
Solo
Artio
Artio
Gold V
Ruiniz
Artio
Gold V
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 110L
1,546 MMR
Solo
Anhur
Anhur
Gold V
ZurdoGG
Anhur
Gold V
Level 121
God Stats
8W - 13L
1,639 SR
Queue Stats
79W - 87L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bambito98
Guan Yu
17
2 / 0 / 5
11,303
565
13,415
22,141
34,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
Gingy2211
Serqet
17
3 / 1 / 5
10,384
519
8,912
14,988
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Nafanjones
Izanami
17
4 / 0 / 5
11,095
555
14,521
11,079
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 2
11,145
557
12,829
10,670
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
xRSM
Sylvanus
15
1 / 0 / 7
10,254
513
4,896
12,176
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesHadesLancelot

VS

Bans
HorusHou YiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ainura
Chaac
16
0 / 4 / 0
10,331
517
18,830
21,882
20,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 4 / 1
9,760
488
5,528
20,716
9,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 1
9,487
474
6,371
10,961
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
Ruiniz
Artio
13
1 / 2 / 1
8,909
445
5,936
16,050
16,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ZurdoGG
Anhur
15
0 / 3 / 0
8,865
443
4,360
13,069
5,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ainura
Chaac
0
4
0
0
W
Guan Yu
Bambito98
Guan Yu
2
0
5
4.5
W
Serqet
Gingy2211
Serqet
3
1
5
5.5
L
0
4
1
0.13
L
1
2
1
0.75
W
Izanami
Nafanjones
Izanami
4
0
5
6.5
W
5
1
2
6
L
Artio
Ruiniz
Artio
1
2
1
0.75
L
Anhur
ZurdoGG
Anhur
0
3
0
0
W
Sylvanus
xRSM
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,573
Damage
41,025
71,054
Taken
82,678
66,357
Mitigated
56,104
44,942
Healing
29,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ainura
Chaac
18,830
4,616
0
11,588
21,882
20,801
1,217
1,197
20,450
0
97,446
W
Guan Yu
Bambito98
Guan Yu
13,415
2,563
2,431
13,454
22,141
34,454
384
538
19,859
0
88,971
W
Serqet
Gingy2211
Serqet
8,912
2,913
0
6,576
14,988
8,109
1,050
1,877
12,963
0
85,444
L
5,528
2,677
0
4,120
20,716
9,047
0
1,788
18,471
0
99,272
L
6,371
825
769
3,074
10,961
5,174
930
4,940
5,835
76,798
0
W
Izanami
Nafanjones
Izanami
14,521
10,966
0
7,480
11,079
5,647
32
1,988
9,037
0
117,884
W
12,829
3,273
0
6,047
10,670
5,232
0
4,795
5,875
112,451
0
L
Artio
Ruiniz
Artio
5,936
1,192
305
5,654
16,050
16,081
392
9,323
6,619
23,615
0
L
Anhur
ZurdoGG
Anhur
4,360
2,120
0
4,175
13,069
5,001
2,984
789
12,022
0
73,093
W
Sylvanus
xRSM
Sylvanus
4,896
749
3,488
5,466
12,176
12,915
0
5,885
6,291
24,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,181
Gold Earned
47,352
644
Minions Killed
600
0
Camps Cleared
0
2,000,017
Distance Traveled
1,919,925
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,331
517
158
8
0
368,526
2
W
Guan Yu
11,303
565
144
7
0
421,028
5
W
Serqet
10,384
519
128
6
0
462,042
2
L
Kali
9,760
488
157
8
0
403,570
5
L
Ra
9,487
474
134
7
0
384,002
4
W
Izanami
11,095
555
172
9
0
377,323
7
W
Zeus
11,145
557
179
9
0
380,217
8
L
Artio
8,909
445
29
1
0
422,781
8
L
Anhur
8,865
443
122
6
0
341,046
10
W
Sylvanus
10,254
513
21
1
0
359,407
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role