Player Matchup

Medusa
Medusa
BluBootyJuice
Medusa
Level 87
God Stats
17W - 12L
1,579 SR
Queue Stats
99W - 76L
1,512 Elo+
Party 2
Bacchus
Bacchus
FWEECANDY
Bacchus
Level 40
God Stats
68W - 41L
1,626 SR
Queue Stats
146W - 99L
1,530 Elo+
Party 2
Yu Huang
Yu Huang
GulagBoy
Yu Huang
Level 127
God Stats
14W - 8L
1,548 SR
Queue Stats
229W - 180L
1,539 Elo+
Party 2
Ymir
Ymir
Rilpss
Ymir
Level 153
God Stats
1W - 1L
1,550 SR
Queue Stats
253W - 208L
1,533 Elo+
Party 2
Chiron
Chiron
akuchenny
Chiron
Level 160
God Stats
3W - 2L
1,514 SR
Queue Stats
254W - 232L
1,527 Elo+
Party 2
Team Averages
Level 113
1,563 SR
1,528 Elo+

VS

Team Averages
Level 42
1,511 SR
1,432 Elo+
Izanami
Izanami
Compatgaming
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 130L
1,422 Elo+
Party 1
Bellona
Bellona
Free smoke3584
Bellona
Level 46
God Stats
8W - 17L
1,304 SR
Queue Stats
66W - 95L
1,420 Elo+
Party 1
Thor
Thor
II DK ll
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 251L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
SoEzDud
Gilgamesh
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 47L
1,522 Elo+
Solo
Geb
Geb
TB0T6
Geb
Level 37
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 3L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,221
522
3,289
7,505
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
FWEECANDY
Bacchus
8
1 / 1 / 3
5,286
529
3,736
7,849
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
GulagBoy
Yu Huang
10
3 / 0 / 2
6,182
618
4,859
3,419
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Rilpss
Ymir
10
6 / 0 / 2
6,273
627
3,658
4,753
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
akuchenny
Chiron
10
5 / 0 / 2
6,126
613
5,524
5,032
1,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Compatgaming
Izanami
7
1 / 2 / 0
4,823
482
3,090
4,639
1,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 1
5,040
504
2,788
7,374
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
6
0 / 5 / 0
4,161
416
677
8,975
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
SoEzDud
Gilgamesh
10
4 / 2 / 0
6,074
607
6,114
7,515
5,095
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
TB0T6
Geb
5
0 / 3 / 0
4,128
413
1,538
5,937
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
5
5
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Izanami
Compatgaming
Izanami
1
2
0
0.5
W
Bacchus
FWEECANDY
Bacchus
1
1
3
2.5
L
0
4
1
0.13
W
Yu Huang
GulagBoy
Yu Huang
3
0
2
4
L
Thor
0
5
0
0
W
Ymir
Rilpss
Ymir
6
0
2
7
L
Gilgamesh
SoEzDud
Gilgamesh
4
2
0
2
L
Geb
TB0T6
Geb
0
3
0
0
W
Chiron
akuchenny
Chiron
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,066
Damage
14,207
28,558
Taken
34,440
12,906
Mitigated
16,646
8,288
Healing
5,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,289
1,472
0
910
7,505
2,394
0
0
7,505
0
25,687
L
Izanami
Compatgaming
Izanami
3,090
1,981
0
948
4,639
1,487
0
1,042
3,597
0
26,971
W
Bacchus
FWEECANDY
Bacchus
3,736
497
298
2,008
7,849
5,369
0
600
7,249
15,745
0
L
2,788
990
0
1,479
7,374
4,006
0
4,698
2,434
0
25,515
W
Yu Huang
GulagBoy
Yu Huang
4,859
625
0
240
3,419
1,286
255
99
3,320
36,757
0
L
Thor
677
372
0
1,452
8,975
3,219
0
3,956
4,806
0
14,930
W
Ymir
Rilpss
Ymir
3,658
1,600
0
2,451
4,753
2,308
0
163
4,590
30,805
0
L
Gilgamesh
SoEzDud
Gilgamesh
6,114
1,887
0
1,338
7,515
5,095
0
919
6,596
0
35,939
L
Geb
TB0T6
Geb
1,538
140
0
352
5,937
2,839
96
1,087
4,754
9,016
0
W
Chiron
akuchenny
Chiron
5,524
2,424
400
1,981
5,032
1,549
899
676
4,356
0
41,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,088
Gold Earned
24,226
269
Minions Killed
217
0
Camps Cleared
0
929,492
Distance Traveled
812,198
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,221
522
45
5
0
163,866
0
L
Izanami
4,823
482
54
5
0
143,222
0
W
Bacchus
5,286
529
18
2
0
217,801
1
L
Bellona
5,040
504
55
6
0
186,199
1
W
Yu Huang
6,182
618
77
8
0
173,429
3
L
Thor
4,161
416
35
4
0
176,581
0
W
Ymir
6,273
627
67
7
0
196,821
1
L
Gilgamesh
6,074
607
68
7
0
157,110
1
L
Geb
4,128
413
5
1
0
149,086
0
W
Chiron
6,126
613
62
6
0
177,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role