Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
LiquidFlare
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,053 Elo+
Party 3
Sol
Sol
lazycolt4401240
Sol
Level 105
God Stats
5W - 15L
1,430 SR
Queue Stats
129W - 250L
1,322 Elo+
Solo
Bacchus
Bacchus
nickhurts
Bacchus
Level 29
God Stats
5W - 3L
1,522 SR
Queue Stats
170W - 175L
1,313 Elo+
Party 2
Fenrir
Fenrir
zZRestinpieceZz
Fenrir
Level 86
God Stats
0W - 3L
1,255 SR
Queue Stats
93W - 128L
1,331 Elo+
Party 2
Team Averages
Level 63
1,442 SR
1,304 Elo+

VS

Team Averages
Level 91
1,434 SR
1,403 Elo+
Fenrir
Fenrir
 
Fenrir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Brandedflames04
Bellona
Level 63
God Stats
8W - 8L
1,488 SR
Queue Stats
23W - 23L
1,373 Elo+
Solo
Nu Wa
Nu Wa
DianaEsthefania
Nu Wa
Level 64
God Stats
61W - 71L
1,413 SR
Queue Stats
195W - 247L
1,355 Elo+
Solo
Achilles
Achilles
PeterPanIsReal
Achilles
Level 128
God Stats
17W - 17L
1,313 SR
Queue Stats
73W - 77L
1,379 Elo+
Party 1
Sol
Sol
tinkerbellisreal
Sol
Level 66
God Stats
11W - 13L
1,455 SR
Queue Stats
60W - 75L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 5 / 0
5,006
501
2,131
10,185
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 6 / 1
4,200
420
1,662
5,261
1,766
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
5,051
505
2,773
4,621
1,415
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
nickhurts
Bacchus
9
0 / 2 / 0
4,656
466
2,328
5,790
5,458
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 2 / 0
5,183
518
3,402
8,246
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 0
6,050
605
2,847
6,261
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 1
5,930
593
3,660
5,836
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
2 / 2 / 0
5,263
526
2,669
4,661
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
4 / 1 / 8
5,904
590
5,547
8,438
3,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
7 / 0 / 5
6,222
622
7,551
7,061
2,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
17
17
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
5
0
0.2
W
Fenrir
 
Fenrir
3
0
0
3
W
1
0
1
1.5
W
2
2
0
1
L
0
6
1
0.08
W
Achilles
4
1
8
8
L
0
2
2
0.5
L
Bacchus
nickhurts
Bacchus
0
2
0
0
W
7
0
5
9.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,296
Damage
22,274
34,103
Taken
32,257
16,556
Mitigated
14,502
8,723
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,131
581
289
2,651
10,185
4,902
141
3,444
6,741
0
16,897
W
Fenrir
 
Fenrir
2,847
470
0
4,564
6,261
2,584
0
1,318
4,943
0
35,502
W
3,660
1,589
0
3,111
5,836
4,031
16
2,444
3,392
0
35,280
W
2,669
693
0
396
4,661
1,398
0
1,455
3,206
25,437
0
L
1,662
208
0
0
5,261
1,766
0
2,485
2,776
13,824
0
W
Achilles
5,547
1,945
260
2,787
8,438
3,839
414
709
7,729
0
23,034
L
2,773
669
237
978
4,621
1,415
205
878
3,743
32,489
0
L
Bacchus
nickhurts
Bacchus
2,328
286
0
1,265
5,790
5,458
0
163
5,627
23,100
0
W
7,551
3,599
0
4,072
7,061
2,650
736
837
6,224
35,066
5,079
L
3,402
630
0
3,303
8,246
3,015
0
2,338
5,908
0
30,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
29,369
196
Minions Killed
289
0
Camps Cleared
0
893,682
Distance Traveled
963,565
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,006
501
28
3
0
193,668
0
W
Fenrir
6,050
605
73
7
0
209,287
1
W
Bellona
5,930
593
73
7
0
204,243
5
W
Nu Wa
5,263
526
50
5
0
163,336
0
L
Nox
4,200
420
24
2
0
184,415
0
W
Achilles
5,904
590
31
3
0
199,077
2
L
Sol
5,051
505
51
5
0
158,479
0
L
Bacchus
4,656
466
39
4
0
163,437
0
W
Sol
6,222
622
62
6
0
187,622
2
L
Fenrir
5,183
518
54
5
0
193,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role