Player Matchup

Thor
Thor
ColonelCanada
Thor
Level 159
God Stats
2W - 2L
1,572 SR
Queue Stats
148W - 139L
1,538 Elo+
Solo
Freya
Freya
KahalaG
Freya
Level 148
God Stats
12W - 8L
1,632 SR
Queue Stats
281W - 257L
1,516 Elo+
Party 2
Ares
Ares
NineDarkstar
Ares
Level 108
God Stats
4W - 0L
1,982 SR
Queue Stats
41W - 34L
1,616 Elo+
Solo
Pele
Pele
PurifiednL
Pele
Level 106
God Stats
17W - 15L
1,472 SR
Queue Stats
89W - 89L
1,504 Elo+
Party 2
Neith
Neith
ulzzacktm
Neith
Level 122
God Stats
8W - 8L
1,503 SR
Queue Stats
117W - 113L
1,582 Elo+
Solo
Team Averages
Level 129
1,632 SR
1,551 Elo+

VS

Team Averages
Level 123
1,639 SR
1,597 Elo+
Poseidon
Poseidon
AftiiPhoenix
Poseidon
Level 129
God Stats
1W - 3L
1,709 SR
Queue Stats
329W - 266L
1,616 Elo+
Party 3
Lancelot
Lancelot
JaguarXC
Lancelot
Level 160
God Stats
10W - 7L
1,629 SR
Queue Stats
487W - 209L
1,636 Elo+
Party 1
Xbalanque
Xbalanque
Murk Nick 38
Xbalanque
Level 128
God Stats
2W - 2L
1,680 SR
Queue Stats
114W - 109L
1,628 Elo+
Solo
Atlas
Atlas
W Alastor W
Atlas
Level 113
God Stats
3W - 7L
1,565 SR
Queue Stats
458W - 399L
1,603 Elo+
Party 3
Awilix
Awilix
xTuCo_PoG0-
Awilix
Level 83
God Stats
5W - 4L
1,611 SR
Queue Stats
145W - 131L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
11,520
524
10,100
18,080
9,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
KahalaG
Freya
20
10 / 2 / 7
13,036
593
21,695
20,867
11,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 1 / 14
12,148
552
12,913
18,867
23,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 1 / 11
12,478
567
13,481
21,295
17,417
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
ulzzacktm
Neith
20
6 / 1 / 8
13,109
596
13,020
10,810
6,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AftiiPhoenix
Poseidon
17
3 / 6 / 3
10,992
500
11,170
15,253
7,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
JaguarXC
Lancelot
18
3 / 4 / 2
12,113
551
21,044
21,818
17,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
Murk Nick 38
Xbalanque
17
0 / 6 / 4
10,626
483
10,866
17,675
8,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 6 / 4
9,777
444
8,011
23,060
27,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
15
1 / 8 / 3
10,121
460
7,332
19,589
9,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
30
Kills
9
9
Deaths
30
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AftiiPhoenix
Poseidon
3
6
3
0.75
W
4
4
6
1.75
L
Lancelot
JaguarXC
Lancelot
3
4
2
1
W
Freya
KahalaG
Freya
10
2
7
6.75
L
Xbalanque
Murk Nick 38
Xbalanque
0
6
4
0.33
W
7
1
14
14
W
3
1
11
8.5
L
2
6
4
0.67
W
Neith
ulzzacktm
Neith
6
1
8
10
L
Awilix
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,209
Damage
58,423
89,919
Taken
97,395
67,256
Mitigated
69,321
36,686
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AftiiPhoenix
Poseidon
11,170
1,473
0
934
15,253
7,331
0
6,092
8,799
112,053
1,550
W
10,100
1,354
0
6,973
18,080
9,082
369
4,355
13,725
0
92,736
L
Lancelot
JaguarXC
Lancelot
21,044
5,571
0
8,429
21,818
17,132
1,038
6,048
15,654
0
101,292
W
Freya
KahalaG
Freya
21,695
5,909
0
12,705
20,867
11,523
1,129
8,265
12,602
100,509
0
L
Xbalanque
Murk Nick 38
Xbalanque
10,866
4,088
0
3,563
17,675
8,386
0
5,033
12,588
0
97,207
W
12,913
1,980
0
4,066
18,867
23,010
484
4,399
14,468
27,792
2,227
W
13,481
2,526
0
8,739
21,295
17,417
804
3,629
17,666
0
97,984
L
8,011
3,216
0
2,162
23,060
27,106
0
10,937
11,869
21,837
0
W
Neith
ulzzacktm
Neith
13,020
6,049
0
4,203
10,810
6,224
2,988
1,612
9,198
0
117,908
L
Awilix
7,332
2,474
0
551
19,589
9,366
0
5,238
14,231
0
74,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,291
Gold Earned
53,629
666
Minions Killed
634
0
Camps Cleared
0
2,092,674
Distance Traveled
2,101,664
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,992
500
177
8
0
427,080
6
W
Thor
11,520
524
134
6
0
433,935
0
L
Lancelot
12,113
551
174
8
0
447,832
2
W
Freya
13,036
593
153
7
0
379,819
12
L
Xbalanque
10,626
483
141
6
0
380,721
4
W
Ares
12,148
552
17
1
0
460,045
8
W
Pele
12,478
567
163
7
0
429,894
1
L
Atlas
9,777
444
34
2
0
380,801
1
W
Neith
13,109
596
199
9
0
388,981
2
L
Awilix
10,121
460
108
5
0
465,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role