Player Matchup

Merlin
Merlin
CaptainOrbit
Merlin
Level 72
God Stats
5W - 4L
1,329 SR
Queue Stats
252W - 287L
1,434 Elo+
Solo
Hou Yi
Hou Yi
OfeeliaBusch
Hou Yi
Level 61
God Stats
6W - 5L
1,389 SR
Queue Stats
121W - 150L
1,366 Elo+
Party 1
Hercules
Hercules
UnwoundRug7
Hercules
Level 107
God Stats
10W - 16L
1,392 SR
Queue Stats
74W - 93L
1,357 Elo+
Solo
Ymir
Ymir
WesternQuestion
Ymir
Level 119
God Stats
1W - 4L
1,077 SR
Queue Stats
148W - 168L
1,411 Elo+
Party 1
Chang'e
Chang'e
ZzASCENDEDzZ
Chang'e
Level 61
God Stats
11W - 5L
1,455 SR
Queue Stats
224W - 217L
1,370 Elo+
Solo
Team Averages
Level 84
1,328 SR
1,388 Elo+

VS

Team Averages
Level 69
1,292 SR
1,339 Elo+
Merlin
Merlin
El__Pistolero777
Merlin
Level 80
God Stats
3W - 7L
1,112 SR
Queue Stats
260W - 314L
1,417 Elo+
Party 3
Bellona
Bellona
Green_Dragon6654
Bellona
Level 23
God Stats
1W - 10L
954 SR
Queue Stats
12W - 38L
1,136 Elo+
Party 2
Ne Zha
Ne Zha
PhilthyCasuall
Ne Zha
Level 86
God Stats
8W - 8L
1,507 SR
Queue Stats
235W - 247L
1,317 Elo+
Solo
Fafnir
Fafnir
SHIELD19
Fafnir
Level 108
God Stats
20W - 22L
1,432 SR
Queue Stats
378W - 396L
1,383 Elo+
Party 2
Neith
Neith
ThuggyMoose
Neith
Level 48
God Stats
31W - 35L
1,455 SR
Queue Stats
233W - 284L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
4 / 0 / 1
10,013
527
6,825
5,778
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
0 / 4 / 7
8,152
429
9,346
14,563
5,688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
UnwoundRug7
Hercules
19
7 / 0 / 2
11,891
626
10,852
13,567
8,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 2 / 4
9,459
498
10,859
13,992
8,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
ZzASCENDEDzZ
Chang'e
14
3 / 1 / 2
9,340
492
5,107
13,730
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
8,554
450
4,812
6,807
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 0
8,403
442
4,147
15,400
14,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 5 / 2
8,330
438
8,712
17,414
7,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
SHIELD19
Fafnir
12
1 / 5 / 5
7,483
394
8,083
17,414
16,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 3 / 3
8,349
439
9,440
9,320
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
6
7
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
0
1
4.5
L
1
0
1
1.5
L
0
5
0
0
W
Hou Yi
0
4
7
0.88
L
2
5
2
0.6
L
Fafnir
SHIELD19
Fafnir
1
5
5
0.7
L
2
3
3
1.17
W
Hercules
UnwoundRug7
Hercules
7
0
2
8
W
4
2
4
3
W
Chang'e
ZzASCENDEDzZ
Chang'e
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,989
Damage
35,194
61,630
Taken
66,355
36,634
Mitigated
46,602
20,479
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,825
346
0
125
5,778
2,608
0
1,844
3,864
70,224
0
L
4,812
0
0
744
6,807
2,990
210
2,507
4,188
68,697
0
L
4,147
1,644
0
2,148
15,400
14,527
1,038
3,464
11,886
0
58,543
W
Hou Yi
9,346
5,040
0
3,877
14,563
5,688
580
3,437
10,777
0
52,585
L
8,712
4,715
0
2,977
17,414
7,387
0
4,926
12,355
0
63,114
L
Fafnir
SHIELD19
Fafnir
8,083
2,241
0
2,093
17,414
16,780
217
6,968
10,320
20,925
0
L
9,440
3,229
0
3,356
9,320
4,918
656
4,447
4,833
0
65,753
W
Hercules
UnwoundRug7
Hercules
10,852
5,702
0
5,373
13,567
8,029
4,878
1,407
12,126
0
105,895
W
10,859
2,275
0
4,440
13,992
8,660
342
2,838
11,062
70,545
0
W
Chang'e
ZzASCENDEDzZ
Chang'e
5,107
485
1,630
5,034
13,730
11,649
224
2,433
10,906
33,703
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
41,119
580
Minions Killed
445
0
Camps Cleared
0
1,740,770
Distance Traveled
1,651,179
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,013
527
158
8
0
368,604
6
L
Merlin
8,554
450
120
6
0
319,213
3
L
Bellona
8,403
442
97
5
0
311,076
0
W
Hou Yi
8,152
429
78
4
0
301,672
5
L
Ne Zha
8,330
438
94
5
0
367,749
1
L
Fafnir
7,483
394
28
1
0
334,958
0
L
Neith
8,349
439
106
6
0
318,183
3
W
Hercules
11,891
626
195
10
0
410,623
0
W
Ymir
9,459
498
103
5
0
317,234
0
W
Chang'e
9,340
492
46
2
0
342,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role