Player Matchup

Sol
Sol
Jhonatan sonic
Sol
Level 18
God Stats
1W - 4L
1,060 SR
Queue Stats
11W - 43L
1,148 Elo+
Party 2
Gilgamesh
Gilgamesh
MANIATOPGAMER
Gilgamesh
Level 75
God Stats
25W - 24L
1,541 SR
Queue Stats
121W - 199L
1,298 Elo+
Party 2
Anhur
Anhur
PHupp
Anhur
Level 77
God Stats
6W - 4L
1,681 SR
Queue Stats
155W - 198L
1,293 Elo+
Party 2
Cthulhu
Cthulhu
Patodebobaxa
Cthulhu
Level 49
God Stats
2W - 1L
1,813 SR
Queue Stats
62W - 85L
1,403 Elo+
Solo
Vamana
Vamana
beckgod
Vamana
Level 60
God Stats
1W - 2L
1,285 SR
Queue Stats
166W - 196L
1,366 Elo+
Solo
Team Averages
Level 56
1,476 SR
1,302 Elo+

VS

Team Averages
Level 72
1,377 SR
1,377 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
TsX_Yaibas
Chaac
Level 27
God Stats
4W - 9L
1,249 SR
Queue Stats
59W - 121L
1,265 Elo+
Party 1
Loki
Loki
cabrerinha
Loki
Level 82
God Stats
12W - 8L
1,637 SR
Queue Stats
85W - 88L
1,399 Elo+
Solo
Thoth
Thoth
carlinhogranico
Thoth
Level 107
God Stats
3W - 4L
1,260 SR
Queue Stats
114W - 107L
1,431 Elo+
Solo
Izanami
Izanami
francoxth
Izanami
Level 56
God Stats
3W - 4L
1,237 SR
Queue Stats
40W - 86L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 2
9,973
416
9,491
18,424
6,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
MANIATOPGAMER
Gilgamesh
14
1 / 4 / 2
9,379
391
7,826
21,901
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
PHupp
Anhur
14
2 / 5 / 1
9,502
396
10,886
14,943
4,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Patodebobaxa
Cthulhu
15
1 / 3 / 2
9,926
414
10,076
20,615
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
beckgod
Vamana
17
3 / 4 / 0
11,352
473
18,094
23,615
20,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
2 / 0 / 9
10,433
435
7,865
16,889
24,777
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
19
4 / 2 / 3
11,964
499
15,510
20,927
14,907
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 1 / 12
12,171
507
15,068
20,608
9,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 8 / 9
10,475
436
17,246
16,882
8,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
francoxth
Izanami
20
10 / 0 / 3
12,664
528
20,330
13,944
7,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
11
Kills
25
25
Deaths
11
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
9
6.5
L
4
9
2
0.56
L
Gilgamesh
MANIATOPGAMER
Gilgamesh
1
4
2
0.5
L
Anhur
PHupp
Anhur
2
5
1
0.5
L
Cthulhu
Patodebobaxa
Cthulhu
1
3
2
0.67
W
Chaac
4
2
3
2.75
L
Vamana
beckgod
Vamana
3
4
0
0.75
W
5
1
12
11
W
4
8
9
1.06
W
Izanami
francoxth
Izanami
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,373
Damage
76,019
99,498
Taken
89,250
61,938
Mitigated
64,996
22,618
Healing
28,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,865
3,111
622
3,490
16,889
24,777
280
4,802
12,087
35,671
0
L
9,491
3,520
0
3,526
18,424
6,263
107
7,909
10,515
51,533
0
L
Gilgamesh
MANIATOPGAMER
Gilgamesh
7,826
1,281
0
7,407
21,901
9,939
0
6,441
15,460
0
64,384
L
Anhur
PHupp
Anhur
10,886
5,366
0
1,872
14,943
4,744
0
3,113
11,830
0
56,729
L
Cthulhu
Patodebobaxa
Cthulhu
10,076
1,729
449
4,863
20,615
20,241
88
5,161
15,454
62,099
3,114
W
Chaac
15,510
2,795
0
9,895
20,927
14,907
432
1,552
19,375
0
79,494
L
Vamana
beckgod
Vamana
18,094
9,488
0
4,501
23,615
20,751
1,422
2,487
21,128
0
92,993
W
15,068
3,301
0
8,950
20,608
9,744
1,105
3,561
17,047
0
112,716
W
17,246
1,756
82
1,355
16,882
8,365
381
7,546
9,336
51,684
0
W
Izanami
francoxth
Izanami
20,330
12,799
0
4,090
13,944
7,203
3,055
2,288
11,656
0
127,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,132
Gold Earned
57,707
512
Minions Killed
584
0
Camps Cleared
0
2,156,994
Distance Traveled
2,285,947
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,433
435
51
2
0
460,574
9
L
Sol
9,973
416
80
3
0
374,046
0
L
Gilgamesh
9,379
391
88
4
0
519,167
0
L
Anhur
9,502
396
85
4
0
395,002
3
L
Cthulhu
9,926
414
99
4
0
444,084
3
W
Chaac
11,964
499
144
6
0
485,443
5
L
Vamana
11,352
473
160
7
0
424,695
2
W
Loki
12,171
507
160
7
0
504,730
8
W
Thoth
10,475
436
51
2
0
399,917
0
W
Izanami
12,664
528
178
7
0
435,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role