Player Matchup

Chronos
Chronos
Docterslime
Chronos
Level 156
God Stats
1W - 0L
1,678 SR
Queue Stats
14W - 10L
1,607 Elo+
Party 1
Eset
Eset
Koozmik
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,650 Elo+
Party 1
Geb
Geb
Padfoot2020
Geb
Level 146
God Stats
1W - 0L
1,872 SR
Queue Stats
18W - 17L
1,562 Elo+
Party 1
Poseidon
Poseidon
SeveredLimbUWU
Poseidon
Level 15
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Spenguin3
Gilgamesh
Level 96
God Stats
1W - 0L
1,574 SR
Queue Stats
13W - 4L
1,790 Elo+
Party 1
Team Averages
Level 88
1,671 SR
1,622 Elo+

VS

Team Averages
Level 78
1,521 SR
1,501 Elo+
Artemis
Artemis
AkashiraZ
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
Im that jit
Loki
Level 115
God Stats
1W - 11L
1,564 SR
Queue Stats
191W - 192L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Thunderkeyng
Jing Wei
Level 159
God Stats
1W - 2L
1,540 SR
Queue Stats
28W - 29L
1,466 Elo+
Solo
Cthulhu
Cthulhu
XaidwithaZee
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 74L
1,510 Elo+
Solo
Chiron
Chiron
Yizuz420
Chiron
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Docterslime
Chronos
20
17 / 4 / 17
15,222
951
39,622
33,593
19,578
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Eset
Koozmik
Eset
17
3 / 5 / 17
10,789
674
12,747
14,851
11,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

20
6 / 3 / 26
12,959
810
14,222
25,386
41,986
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Poseidon
19
5 / 7 / 18
12,708
794
12,497
16,913
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
Spenguin3
Gilgamesh
16
7 / 7 / 14
11,163
698
17,280
21,471
22,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AkashiraZ
Artemis
17
3 / 9 / 7
10,421
651
6,350
15,980
8,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

18
5 / 7 / 12
11,874
742
12,694
21,279
23,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Jing Wei
Thunderkeyng
Jing Wei
17
4 / 9 / 10
11,165
698
16,484
21,465
13,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
XaidwithaZee
Cthulhu
20
6 / 6 / 15
12,579
786
23,621
35,768
44,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chiron
Yizuz420
Chiron
19
5 / 9 / 12
12,727
795
24,525
19,904
11,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
79
38
Kills
23
26
Deaths
40
92
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
AkashiraZ
Artemis
3
9
7
0.72
W
Chronos
Docterslime
Chronos
17
4
17
6.38
L
5
7
12
1.57
W
Eset
Koozmik
Eset
3
5
17
2.3
W
6
3
26
6.33
W
Poseidon
5
7
18
2
W
Gilgamesh
Spenguin3
Gilgamesh
7
7
14
2
L
Jing Wei
Thunderkeyng
Jing Wei
4
9
10
1
L
Cthulhu
XaidwithaZee
Cthulhu
6
6
15
2.25
L
Chiron
Yizuz420
Chiron
5
9
12
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,368
Damage
83,674
112,214
Taken
114,396
104,017
Mitigated
101,481
35,118
Healing
31,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AkashiraZ
Artemis
6,350
1,339
0
407
15,980
8,985
654
12,043
3,937
0
12,972
W
Chronos
Docterslime
Chronos
39,622
20,612
1,371
16,875
33,593
19,578
3,923
5,250
28,040
64,527
0
L
12,694
1,815
1,677
4,539
21,279
23,058
1,259
14,006
7,273
0
23,424
W
Eset
Koozmik
Eset
12,747
1,870
4,301
1,758
14,851
11,771
1,075
5,080
9,437
23,414
0
W
14,222
2,518
2,513
4,268
25,386
41,986
1,024
4,188
20,879
22,150
0
W
Poseidon
12,497
3,150
0
1,920
16,913
8,236
1,421
4,023
12,642
35,316
0
W
Gilgamesh
Spenguin3
Gilgamesh
17,280
4,987
498
1,614
21,471
22,446
872
5,080
15,085
0
27,745
L
Jing Wei
Thunderkeyng
Jing Wei
16,484
10,288
2,974
3,266
21,465
13,046
1,486
15,258
6,207
0
30,498
L
Cthulhu
XaidwithaZee
Cthulhu
23,621
1,448
1,416
11,399
35,768
44,847
36
23,933
11,835
43,095
0
L
Chiron
Yizuz420
Chiron
24,525
9,107
2,752
3,535
19,904
11,545
1,281
13,848
6,056
0
39,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,841
Gold Earned
58,766
149
Minions Killed
135
0
Camps Cleared
0
1,435,752
Distance Traveled
1,294,515
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,421
651
12
1
0
220,454
2
W
Chronos
15,222
951
57
4
0
275,280
0
L
Loki
11,874
742
21
1
0
303,963
0
W
Eset
10,789
674
15
1
0
280,747
0
W
Geb
12,959
810
7
0
0
313,202
0
W
Poseidon
12,708
794
52
3
0
247,416
0
W
Gilgamesh
11,163
698
18
1
0
319,107
1
L
Jing Wei
11,165
698
23
1
0
241,855
1
L
Cthulhu
12,579
786
40
3
0
294,993
2
L
Chiron
12,727
795
39
2
0
233,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role