Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CoffeeDudee
Chiron
Level 145
God Stats
2W - 2L
1,302 SR
Queue Stats
183W - 165L
1,478 Elo+
Solo
Bacchus
Bacchus
JesusTeAmaaa
Bacchus
Level 68
God Stats
11W - 4L
1,642 SR
Queue Stats
337W - 364L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MiguelFc02
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,415 Elo+
Solo
Ah Puch
Ah Puch
Mulecudo
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,359 Elo+
Solo
Team Averages
Level 98
1,489 SR
1,434 Elo+

VS

Team Averages
Level 123
1,487 SR
1,539 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
PepoGods
Jing Wei
Level 147
God Stats
3W - 2L
1,658 SR
Queue Stats
186W - 140L
1,622 Elo+
Solo
Nike
Nike
SirMiniton
Nike
Level 155
God Stats
0W - 2L
1,294 SR
Queue Stats
156W - 150L
1,543 Elo+
Solo
Ah Puch
Ah Puch
Tam3000
Ah Puch
Level 95
God Stats
1W - 2L
1,483 SR
Queue Stats
93W - 110L
1,466 Elo+
Solo
Thoth
Thoth
esquemadomac
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
4 / 4 / 9
8,254
750
9,818
9,029
4,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
17
9 / 0 / 9
9,590
872
16,053
8,363
3,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
JesusTeAmaaa
Bacchus
14
4 / 4 / 11
9,024
820
6,573
12,573
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MiguelFc02
Morgan Le Fay
14
2 / 5 / 11
8,481
771
9,723
10,216
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Mulecudo
Ah Puch
17
1 / 1 / 17
9,158
833
11,590
5,547
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
8 / 3 / 2
8,657
787
8,679
9,703
5,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
PepoGods
Jing Wei
14
2 / 2 / 7
7,925
720
10,164
9,453
4,312
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 4 / 5
8,188
744
10,949
19,281
13,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Tam3000
Ah Puch
15
2 / 6 / 4
8,631
785
6,406
13,303
6,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 4
7,166
651
3,553
8,374
3,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
20
Kills
14
14
Deaths
20
57
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
4
9
2.13
L
Thor
 
Thor
8
3
2
3
W
Chiron
9
0
9
13.5
W
Bacchus
JesusTeAmaaa
Bacchus
4
4
11
2.38
W
Morgan Le Fay
MiguelFc02
Morgan Le Fay
2
5
11
1.5
W
Ah Puch
Mulecudo
Ah Puch
1
1
17
9.5
L
Jing Wei
PepoGods
Jing Wei
2
2
7
2.75
L
2
4
5
1.13
L
Ah Puch
Tam3000
Ah Puch
2
6
4
0.67
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,757
Damage
39,751
45,728
Taken
60,114
32,709
Mitigated
32,552
15,888
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,818
6,252
1,307
1,288
9,029
4,185
1,013
2,851
6,045
0
15,898
L
Thor
 
Thor
8,679
1,175
1,543
2,443
9,703
5,357
0
3,769
5,934
0
14,593
W
Chiron
16,053
6,902
1,655
4,148
8,363
3,733
653
1,578
6,560
0
22,545
W
Bacchus
JesusTeAmaaa
Bacchus
6,573
514
1,085
1,283
12,573
17,674
203
2,866
9,539
12,292
0
W
Morgan Le Fay
MiguelFc02
Morgan Le Fay
9,723
487
344
1,297
10,216
4,607
0
2,143
7,599
21,802
0
W
Ah Puch
Mulecudo
Ah Puch
11,590
263
1,543
1,938
5,547
2,510
245
521
4,937
29,218
0
L
Jing Wei
PepoGods
Jing Wei
10,164
4,216
564
2,419
9,453
4,312
0
4,853
4,600
0
21,151
L
10,949
774
462
7,013
19,281
13,095
0
8,541
10,740
0
17,272
L
Ah Puch
Tam3000
Ah Puch
6,406
593
313
3,802
13,303
6,324
0
5,535
7,768
19,493
0
L
3,553
345
1,059
943
8,374
3,464
0
5,188
3,186
15,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
40,567
118
Minions Killed
138
0
Camps Cleared
0
1,037,962
Distance Traveled
1,029,453
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,254
750
22
2
0
174,236
5
L
Thor
8,657
787
12
1
0
206,902
2
W
Chiron
9,590
872
24
2
0
233,056
0
W
Bacchus
9,024
820
11
1
0
218,796
1
W
Morgan Le Fay
8,481
771
17
2
0
204,873
0
W
Ah Puch
9,158
833
44
4
0
207,001
0
L
Jing Wei
7,925
720
37
3
0
206,972
0
L
Nike
8,188
744
16
1
0
226,720
0
L
Ah Puch
8,631
785
37
3
0
197,556
0
L
Thoth
7,166
651
36
3
0
191,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role