Player Matchup

Nemesis
Nemesis
Andrew21k
Nemesis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,569 Elo+
Party 2
Yu Huang
Yu Huang
Mewrice
Yu Huang
Level 18
God Stats
15W - 2L
1,498 SR
Queue Stats
159W - 122L
1,322 Elo+
Party 2
Ymir
Ymir
otaap
Ymir
Level 79
God Stats
13W - 12L
1,525 SR
Queue Stats
224W - 274L
1,432 Elo+
Solo
Team Averages
Level 83
1,508 SR
1,441 Elo+

VS

Team Averages
Level 82
1,518 SR
1,585 Elo+
Zhong Kui
Zhong Kui
AzarathNinja
Zhong Kui
Level 17
God Stats
0W - 2L
1,374 SR
Queue Stats
5W - 6L
1,631 Elo+
Party 1
Shiva
Shiva
itsmeeguy
Shiva
Level 105
God Stats
22W - 21L
1,529 SR
Queue Stats
198W - 158L
1,619 Elo+
Party 1
Medusa
Medusa
xxronpaulxx
Medusa
Level 123
God Stats
1W - 2L
1,650 SR
Queue Stats
175W - 168L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andrew21k
Nemesis
14
7 / 2 / 8
9,690
808
13,485
10,763
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Mewrice
Yu Huang
15
5 / 0 / 10
9,606
801
14,579
5,569
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
otaap
Ymir
14
3 / 1 / 10
9,693
808
5,318
12,820
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AzarathNinja
Zhong Kui
11
2 / 7 / 0
7,793
649
7,209
13,343
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
itsmeeguy
Shiva
11
0 / 5 / 2
7,274
606
5,783
13,967
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
13
1 / 3 / 2
7,946
662
7,592
11,268
4,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Andrew21k
Nemesis
7
2
8
5.5
L
Zhong Kui
AzarathNinja
Zhong Kui
2
7
0
0.29
W
Yu Huang
Mewrice
Yu Huang
5
0
10
10
L
Shiva
itsmeeguy
Shiva
0
5
2
0.2
W
Ymir
otaap
Ymir
3
1
10
8
L
Medusa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,382
Damage
20,584
29,152
Taken
38,578
24,147
Mitigated
22,873
4,731
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Andrew21k
Nemesis
13,485
7,228
0
2,072
10,763
6,384
966
2,589
7,736
0
33,126
L
Zhong Kui
AzarathNinja
Zhong Kui
7,209
1,569
0
966
13,343
8,611
246
7,628
5,715
16,379
1,240
W
Yu Huang
Mewrice
Yu Huang
14,579
1,116
0
795
5,569
2,658
462
1,147
4,378
46,999
0
L
Shiva
itsmeeguy
Shiva
5,783
1,106
528
3,090
13,967
9,968
0
7,772
6,195
0
15,519
W
Ymir
otaap
Ymir
5,318
1,202
0
1,864
12,820
15,105
54
3,294
9,161
15,363
0
L
Medusa
7,592
3,272
0
1,469
11,268
4,294
255
4,869
6,399
0
33,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,989
Gold Earned
23,013
137
Minions Killed
112
6
Camps Cleared
4
669,883
Distance Traveled
586,458
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,690
808
36
3
3
239,493
3
L
Zhong Kui
7,793
649
31
3
0
168,398
1
W
Yu Huang
9,606
801
78
7
3
208,048
3
L
Shiva
7,274
606
20
2
2
206,283
2
W
Ymir
9,693
808
23
2
0
222,342
3
L
Medusa
7,946
662
61
5
2
211,777
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role