Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Hobzz_MakuaSkuxx
Susano
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 166L
1,299 Elo+
Solo
Horus
Horus
PepsiColaDog
Horus
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,329 Elo+
Solo
Kukulkan
Kukulkan
Rengoku3853
Kukulkan
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 86L
1,259 Elo+
Solo
Scylla
Scylla
TanyaRuby__
Scylla
Level 117
God Stats
3W - 4L
1,369 SR
Queue Stats
37W - 32L
1,357 Elo+
Party 1
Team Averages
Level 74
1,474 SR
1,349 Elo+

VS

Team Averages
Level 84
1,563 SR
1,314 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AyoMyMans
Hou Yi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 48L
1,162 Elo+
Party 3
Olorun
Olorun
C-A-Y-A-O
Olorun
Level 87
God Stats
39W - 12L
1,673 SR
Queue Stats
159W - 147L
1,308 Elo+
Solo
Nike
Nike
LordxZeref
Nike
Level 43
God Stats
5W - 4L
1,706 SR
Queue Stats
163W - 194L
1,292 Elo+
Party 3
Susano
Susano
Uylbabi_MMF
Susano
Level 125
God Stats
1W - 1L
1,435 SR
Queue Stats
173W - 209L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 0 / 0
5,451
496
2,675
5,618
1,597
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 4 / 1
5,484
499
4,580
8,363
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
5,362
487
3,163
7,551
5,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rengoku3853
Kukulkan
9
2 / 2 / 2
5,776
525
4,201
6,665
2,619
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
9
1 / 1 / 2
4,962
451
3,591
5,953
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 0 / 0
5,450
495
2,819
7,585
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
AyoMyMans
Hou Yi
10
0 / 1 / 1
5,796
527
1,508
4,251
1,204
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
C-A-Y-A-O
Olorun
9
1 / 2 / 4
5,980
544
6,247
8,424
3,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
5,653
514
1,466
5,967
2,469
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
9
4 / 2 / 2
6,113
556
6,296
8,044
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
8
Kills
8
8
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
0
1
W
Ao Kuang
 
Ao Kuang
3
0
0
3
W
Hou Yi
AyoMyMans
Hou Yi
0
1
1
0.5
W
Olorun
C-A-Y-A-O
Olorun
1
2
4
1.5
L
3
4
1
0.88
W
0
3
0
0
L
1
1
1
1.5
L
Kukulkan
Rengoku3853
Kukulkan
2
2
2
1.5
L
Scylla
1
1
2
2
W
Susano
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
18,336
34,150
Taken
34,271
14,376
Mitigated
12,813
8,468
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,675
1,531
0
1,965
5,618
1,597
0
488
5,130
0
36,259
W
Ao Kuang
 
Ao Kuang
2,819
944
104
4,602
7,585
2,308
0
0
7,585
22,778
0
W
Hou Yi
AyoMyMans
Hou Yi
1,508
846
52
716
4,251
1,204
1,639
0
4,251
0
30,671
W
Olorun
C-A-Y-A-O
Olorun
6,247
2,607
123
3,458
8,424
3,700
1,128
4,112
4,312
32,324
4,474
L
4,580
1,494
0
0
8,363
3,095
0
2,309
6,054
0
31,194
W
1,466
734
0
229
5,967
2,469
1,182
1,486
4,481
0
28,453
L
3,163
1,585
1,289
2,925
7,551
5,178
0
2,530
5,021
0
14,675
L
Kukulkan
Rengoku3853
Kukulkan
4,201
1,525
0
811
6,665
2,619
108
1,307
5,358
24,168
0
L
Scylla
3,591
197
0
1,478
5,953
1,887
0
1,593
4,360
24,417
0
W
Susano
6,296
1,321
433
2,346
8,044
3,132
42
2,194
5,850
0
24,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
28,992
225
Minions Killed
224
0
Camps Cleared
0
983,621
Distance Traveled
920,459
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,451
496
69
6
0
159,233
1
W
Ao Kuang
5,450
495
26
2
0
200,142
0
W
Hou Yi
5,796
527
62
6
0
171,928
1
W
Olorun
5,980
544
53
5
0
173,170
1
L
Susano
5,484
499
52
5
0
208,294
3
W
Nike
5,653
514
57
5
0
150,786
2
L
Horus
5,362
487
22
2
0
217,450
1
L
Kukulkan
5,776
525
54
5
0
192,079
2
L
Scylla
4,962
451
28
3
0
206,565
1
W
Susano
6,113
556
26
2
0
224,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role